Extended 2012-02-22T22:21:00Z!alarantalara@gmail.com to the regular Wolf.

This commit is contained in:
Steven Panek 2012-02-25 19:08:07 +00:00
parent 8a1af406f3
commit acbfa7d79b
2 changed files with 3 additions and 3 deletions

View file

@ -112,8 +112,8 @@ Version 1.11.0-svn:
* Fixed: A possible NULL-pointer deference in get_unit_type_function.
* Changed: Default man installation directory now confirms to FHS.
* Added: New floating point emulation code.
* Make wolf rider raise head if and only if unit is submerged
forums.wesnoth.org/viewtopic.php?f=4&t=36212
* Make Wolf Rider and Wolf raise their heads if and only if unit is
submerged: forums.wesnoth.org/viewtopic.php?f=4&t=36212
Version 1.10.0:
* Campaigns:

View file

@ -14,7 +14,7 @@
[/standing_anim]
[standing_anim]
start_time=-50
terrain_type=Chs,Chw,W*,S*,*^Ew*,*^Vhs,*^Vm
terrain_type=!,*^B*,!,Chs^*,Chw^*,W*^*,S*^*,*^Vm
[frame]
image="units/monsters/wolf-water.png"
duration=50