New image for the skeletal dragon.

This commit is contained in:
Richard Kettering 2013-06-09 17:10:01 -05:00
parent 9d1dfe0638
commit c1065bcbca
9 changed files with 6 additions and 4 deletions

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@ -4,7 +4,7 @@
name= _ "Skeletal Dragon"
#not 'race=monster', because we need the not_living attribute
race=undead
image="units/monsters/skeletal-dragon.png"
image="units/monsters/skeletal-dragon/skeletal-dragon.png"
hitpoints=86
movement_type=undeadfly
movement=5
@ -45,14 +45,15 @@
damage=25
number=2
[/attack]
{DEFENSE_ANIM "units/monsters/skeletal-dragon-defend.png" "units/monsters/skeletal-dragon.png" {SOUND_LIST:SKELETON_BIG_HIT} }
{DEFENSE_ANIM "units/monsters/skeletal-dragon/skeletal-dragon.png" "units/monsters/skeletal-dragon/skeletal-dragon.png" {SOUND_LIST:SKELETON_BIG_HIT} }
[attack_anim]
[filter_attack]
name=claws
[/filter_attack]
offset="0~0.2,0.2~0"
start_time=-200
[frame]
image="units/monsters/skeletal-dragon-attack-claws[1~3].png:[50,100,150]"
image="units/monsters/skeletal-dragon/skeletal-dragon.png:400"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -150}
[/attack_anim]
@ -60,9 +61,10 @@
[filter_attack]
name=jaw
[/filter_attack]
offset="0~0.3,0.3~0"
start_time=-150
[frame]
image="units/monsters/skeletal-dragon-attack-jaw[1~2].png:[100,150]"
image="units/monsters/skeletal-dragon/skeletal-dragon.png:400"
[/frame]
{SOUND:HIT_AND_MISS bite.ogg {SOUND_LIST:MISS} -50}
[/attack_anim]