Lari Nieminen
5efa2f2dc6
Allowed a turn counter to be displayed next to an objective...
...
...by allowing a show_turn_counter=yes|no key in [objective], and made
the TURNS_RUN_OUT macro use that.
2010-08-15 13:40:50 +00:00
Eric S. Raymond
b99f9ac6f9
Another wmllint nit. Mainline is clean again.
2010-08-12 20:23:31 +00:00
Eric S. Raymond
2c86fcf4f0
Fix small nits setected by wmllint, and wmllint itself.
2010-08-12 20:08:22 +00:00
Lari Nieminen
7d27638b53
Added a shortcut macro for the standard "Turns run out" defeat objective.
2010-08-12 11:51:09 +00:00
Eric S. Raymond
8ed621523a
Fixups for various small wmllint/wmlscope errors.
2010-08-11 17:14:09 +00:00
Lari Nieminen
123ee7975a
Made the scenario music of INTRO_AND_SCENARIO_MUSIC...
...
...play immediately on prestart so that it'll always be the first
track to play even if EXTRA_SCENARIO_MUSIC is used.
2010-08-10 09:06:33 +00:00
Lari Nieminen
5370f418b2
Removed the now unneeded NEUTRAL_SIDE macro.
2010-08-10 08:47:09 +00:00
Lari Nieminen
9a60f695e5
Renamed some variables used in macros...
...
...and made sure that some currently uncleared variables get cleared properly.
2010-08-10 08:43:33 +00:00
Fabian Müller
ade3834a21
Commited "Silvan Sanctuary" a new elven themed piece of music...
...
...for the soundtrack.
2010-08-08 23:37:14 +00:00
Lari Nieminen
ed990359ae
Moved all the objectives-related macros to a new objective-utils.cfg file.
2010-08-07 18:02:58 +00:00
Lari Nieminen
9762f47e5e
Moved the new caption and footnote macros...
...
...from scenario-utils.cfg to carryover-utils.cfg for now and
converted a few remaining objective descriptions embedded in note= to
proper [objective] tags with captions and/or footnotes.
2010-08-07 17:44:21 +00:00
Lari Nieminen
0a76931dd6
Improvements to the objectives dialog:
...
...made each objective and other note be prefixed with a bullet, added
support for an optional caption= key to [objective], added a few new
helper macros for adding footnotes to objectives and converted all
current alternative and bonus objective texts accordingly.
2010-08-07 16:31:29 +00:00
Lari Nieminen
724e666ed6
Greatly simplify the CLEAR_FOG and UNCLEAR_FOG macros...
...
...now that [hide_unit] accepts a SUF.
2010-08-06 14:08:27 +00:00
Lari Nieminen
bc54ec0ab5
Fixed a few bugs in the AI controller.
2010-08-05 16:52:48 +00:00
Lari Nieminen
9a64421ba0
Converted {AI_CONTROLLER_NOTE} to use the new [note] tag...
...
...instead of the note= key.
2010-08-05 14:06:24 +00:00
Lari Nieminen
7c2b90259b
A partial rewrite of the AI controller to make it more customizable.
2010-08-05 09:52:20 +00:00
Guillaume Melquiond
a1b37948b7
Fixed broken fog when multiple clearers are used.
...
Bug introduced by 2010-03-05T00:06:52Z!Majora700@gmail.com. (Patch #1796 by Anonymissimus.)
2010-08-02 05:39:25 +00:00
Mark de Wever
2f8f6e2b78
Strip trailing whitespace.
2010-07-31 08:05:26 +00:00
Richard Kettering
94edc0ba3e
Added the new animations for the skirmisher;...
...
...a few frames are missing and will be added later.
2010-07-27 07:57:54 +00:00
Richard Kettering
7e21be4715
Added all the new augur and soothsayer animations...
...
...(except ne-defend, which I expect to get asap and which there's a
missing image ref for atm). Created a second set of animation utils
to handle these.
2010-07-27 06:09:09 +00:00
Lari Nieminen
44aa43bafc
Fixed a broken image path.
2010-07-24 17:14:19 +00:00
J.W. Bjerk
3f6a7d748c
Huge commit of converted cave terrain...
...
...that's been color-shifted to look good on outdoors maps.
Underground ToD now provides a color-shift so that underground maps look
essentially the same except any non-underground terrains mesh much
better.
2010-07-18 03:30:21 +00:00
Lari Nieminen
3e3ca319eb
Fixed a mistyped key name reported on the forums.
2010-07-10 23:03:09 +00:00
Eric S. Raymond
03e2f8a559
Clean up after wmlscope/wmllint messages.
2010-07-09 15:54:01 +00:00
Steven Panek
9c74e7292e
Converted more apostrophes; ran pofix.
2010-06-29 21:26:06 +00:00
Lari Nieminen
0a067e7171
Added the new .png extensions to [terrain_graphics]...
...
...tags used in image-utils.cfg.
2010-06-27 18:20:08 +00:00
Lari Nieminen
b6bcc62f9f
Tabs to spaces and probably fixed bug #16194 .
2010-06-26 09:14:47 +00:00
Lari Nieminen
e72e575f42
Added an indoors ToD (no lawful/chaotic bonus, except if illuminated).
2010-06-22 13:14:01 +00:00
Lari Nieminen
a6fb333d60
Added new growl, hit and die sounds for wolves...
...
...and removed the old ones. Wired into all wolf units along with some
melee animation WML improvements.
2010-06-22 11:42:32 +00:00
Eric S. Raymond
0ffe997718
[colour_adjust] -> [color_adjust]
...
colour= -> color
2010-06-19 06:50:26 +00:00
Eric S. Raymond
714361d562
SIDE -> SIDES in LIMIT_CONTEMPORANEOUS_RECRUITS.
2010-06-18 17:52:17 +00:00
Steven Panek
5b22596eb8
Removed the deprecated macros,
...
...for they should have been removed a long time ago.
2010-06-16 02:31:03 +00:00
Steven Panek
f550a88593
Converted straight apostrophes in the name macros...
...
...to their curly forms; ran pofix.
2010-06-16 02:29:03 +00:00
Lari Nieminen
55c035027a
Wired the AI controller in to all appropriate SotBE scenarios.
2010-05-20 08:53:15 +00:00
Steven Panek
41c78d8c16
Even more 'format' -> 'value' conversions;...
...
...this should hopefully take care of all of them.
2010-05-12 00:54:56 +00:00
Richard Kettering
b3cf50a913
Added a macro that makes leadership animations...
...
...automatically apply a sword-shine halo over the weapon.
2010-04-20 03:24:59 +00:00
Fabian Müller
4a7e27d070
Reverted back to 42095.
2010-04-10 17:30:45 +00:00
Alexander van Gessel
183c40ba5b
Merge fendrin_editor branch
2010-04-10 16:00:09 +01:00
Nils Kneuper
08b6130080
make sure that all textdomains are set correctly...
...
...(adds the missing markers to some cfg files)
2010-04-06 19:45:24 +00:00
Jérémy Rosen
0357595dc0
merge all from the water animation branch...
...
...except for the animated water which is not ready for mainline yet...
2010-03-28 21:09:37 +00:00
Steven Panek
9ef27042d4
Removed an excessive newline between QUANTIFY and ON_DIFFICULTY
2010-03-27 18:33:04 +00:00
Steven Panek
f519e977ba
New macro, ON_DIFFICULTY.
2010-03-27 18:30:53 +00:00
Eric S. Raymond
cbbd79358b
Recreate new translation item for female^aged...
...
...now that string freeze is off. Addresses bug #15212 : Trait "Aged":
wrong gender, but translations will need to be updated of course.
2010-03-25 12:26:09 +00:00
Iurii Chernyi
5fc4765bb5
fix bug #15390 :
...
...add a try_delete action to modify_ai which has 'delete if exists,
don't complain if not exists' semantics
2010-03-09 19:39:15 +00:00
Steven Panek
ee3d7b7305
Ran wmlindent on some things in the water_animation branch.
2010-03-07 10:12:35 +00:00
Steven Panek
e63a3cc167
Moved the [clear_variable] codeblocks in UNCLEAR_FOG to CLEAR_FOG.
2010-03-05 00:06:52 +00:00
Steven Panek
e751f11209
Made it so that UNCLEAR_FOG smites new_fog_clearer.
2010-03-04 23:52:42 +00:00
Nils Kneuper
7ddd376664
replace color='#HEXCODE' by keywords, replacements done:
...
color='#00ff00' becomes color='green'
color='#ff0000' becomes color='red'
color='#ffff00' becomes color='yellow'
2010-03-04 15:14:46 +00:00
Eric S. Raymond
557370e9ae
Comment trips up wmllint in a way that demonstrates its not needed.
2010-03-03 15:21:34 +00:00
Eric S. Raymond
07ba362908
Address bug #15524 : spelling error: persistant -> persistent.
2010-03-03 14:16:15 +00:00