Fixups for various small wmllint/wmlscope errors.

This commit is contained in:
Eric S. Raymond 2010-08-11 17:14:09 +00:00
parent d5f61d1b83
commit 8ed621523a
4 changed files with 123 additions and 121 deletions

View file

@ -21,7 +21,7 @@
story= _ "The war council's thoughts quickly turned to the dwarves, close allies in the past. However, nobody knew the state of things in the Knalgan tunnels. The bravest of scouts found in there the spoor of many trolls, and of creatures darker than trolls. It was even rumored that the dwarven dead from the invasion of Knalga had risen in unlife, roaming the tunnels to slay the living. Fighting through all manner of unknown monsters in the mere hope of finding surviving dwarves held but little appeal."
[/part]
[part]
# wmllint: local spelling unlooked woodsrunners
# wmllint: local spelling woodsrunners
story= _ "So the matter lay, and the peasants dithered from one suggested plan of action to the next, never arriving at any conclusion. In the meantime, some help, unlooked for, arrived in the form of a small band of woodsrunners — escapees from the orcs, grown wood-wise and crafty, and in contact with larger bands of poachers and outlaws roaming the night. Embassies were sent; agreements made. A handful of experienced fighters, scarred and closemouthed, came to Dwarven Doors to find and train the most willing in their rugged fighting style."
[/part]
[part]

View file

@ -39,8 +39,8 @@
value=4
id=day_regeneration
name= _ "dayly regeneration"
female_name= _ "female^dayly regeneration"
description= _ "Dayly Regeneration"
female_name= _ "female^daily regeneration"
description= _ "Daily Regeneration"
affect_self=yes
poison=slowed
[filter_self]

View file

@ -4,41 +4,41 @@
# These don't rely on any other macros. Please don't change this.
#define MAGIC_ARMRAISE_DIRECTIONAL_2_FRAME BASE_IMAGE
#define MAGIC_ARMRAISE_DIRECTIONAL_2_FRAME BASE_IMAGE_NAME
# unlike the others, this one is used *inside* the attack/healing anim.
[if]
direction=s,se,sw
[frame]
duration=100
image={BASE_IMAGE}-se-magic1.png
image={BASE_IMAGE_NAME}-se-magic1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-magic2.png
image={BASE_IMAGE_NAME}-se-magic2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-magic1.png
image={BASE_IMAGE_NAME}-se-magic1.png
[/frame]
[/if]
[else]
direction=n,ne,nw
[frame]
duration=100
image={BASE_IMAGE}-ne-magic1.png
image={BASE_IMAGE_NAME}-ne-magic1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-magic2.png
image={BASE_IMAGE_NAME}-ne-magic2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-magic1.png
image={BASE_IMAGE_NAME}-ne-magic1.png
[/frame]
[/else]
#enddef
#define ATTACK_ANIM_DIRECTIONAL_9_FRAME BASE_IMAGE IMAGE_TAIL HIT_SOUND MISS_SOUND
#define ATTACK_ANIM_DIRECTIONAL_9_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
[sound_frame]
duration=600
[/sound_frame]
@ -61,39 +61,39 @@
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}1.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}2.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}3.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}4.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}5.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}5.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}6.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}6.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}7.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}7.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}8.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}8.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}9.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}9.png
[/frame]
[/if]
[else]
@ -101,44 +101,44 @@
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}1.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}2.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}3.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}4.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}5.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}5.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}6.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}6.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}7.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}7.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}8.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}8.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}9.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}9.png
[/frame]
[/else]
#enddef
#define ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME BASE_IMAGE IMAGE_TAIL HIT_SOUND MISS_SOUND
#define ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
[sound_frame]
duration=600
[/sound_frame]
@ -162,43 +162,43 @@
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}1.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}2.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}3.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}4.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}5.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}5.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}6.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}6.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}7.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}7.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}8.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}8.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}9.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}9.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-{IMAGE_TAIL}10.png
image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}10.png
[/frame]
[/if]
[else]
@ -206,43 +206,43 @@
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}1.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}2.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}3.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}4.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}5.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}5.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}6.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}6.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}7.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}7.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}8.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}8.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}9.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}9.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-s-{IMAGE_TAIL}10.png
image={BASE_IMAGE_NAME}-s-{TAIL_IMAGE_NAME}10.png
[/frame]
[/else]
[else]
@ -250,43 +250,43 @@
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}1.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}2.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}3.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}4.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}5.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}5.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}6.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}6.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}7.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}7.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}8.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}8.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}9.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}9.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-n-{IMAGE_TAIL}10.png
image={BASE_IMAGE_NAME}-n-{TAIL_IMAGE_NAME}10.png
[/frame]
[/else]
[else]
@ -294,76 +294,76 @@
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}1.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}2.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}3.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}4.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}5.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}5.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}6.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}6.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}7.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}7.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}8.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}8.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}9.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}9.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-{IMAGE_TAIL}10.png
image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}10.png
[/frame]
[/else]
#enddef
#define DEATH_ANIM_DIRECTIONAL_4_FRAME BASE_IMAGE
#define DEATH_ANIM_DIRECTIONAL_4_FRAME BASE_IMAGE_NAME
[death]
[if]
direction=s,se,sw
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-se-die1.png
image={BASE_IMAGE_NAME}-se-die1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-die2.png
image={BASE_IMAGE_NAME}-se-die2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-die3.png
image={BASE_IMAGE_NAME}-se-die3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-die4.png
image={BASE_IMAGE_NAME}-se-die4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-die3.png
image={BASE_IMAGE_NAME}-se-die3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-se-die4.png
image={BASE_IMAGE_NAME}-se-die4.png
[/frame]
[/if]
[else]
@ -371,61 +371,61 @@
start_time=0
[frame]
duration=100
image={BASE_IMAGE}-ne-die1.png
image={BASE_IMAGE_NAME}-ne-die1.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-die2.png
image={BASE_IMAGE_NAME}-ne-die2.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-die3.png
image={BASE_IMAGE_NAME}-ne-die3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-die4.png
image={BASE_IMAGE_NAME}-ne-die4.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-die3.png
image={BASE_IMAGE_NAME}-ne-die3.png
[/frame]
[frame]
duration=100
image={BASE_IMAGE}-ne-die4.png
image={BASE_IMAGE_NAME}-ne-die4.png
[/frame]
[/else]
[/death]
#enddef
#define STANDING_ANIM_DIRECTIONAL_6_FRAME BASE_IMAGE
#define STANDING_ANIM_DIRECTIONAL_6_FRAME BASE_IMAGE_NAME
[standing_anim]
[if]
direction=s,se,sw
start_time=0
[frame]
duration=200
image={BASE_IMAGE}-se-bob1.png
image={BASE_IMAGE_NAME}-se-bob1.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-se-bob2.png
image={BASE_IMAGE_NAME}-se-bob2.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-se-bob3.png
image={BASE_IMAGE_NAME}-se-bob3.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-se-bob4.png
image={BASE_IMAGE_NAME}-se-bob4.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-se-bob5.png
image={BASE_IMAGE_NAME}-se-bob5.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-se-bob6.png
image={BASE_IMAGE_NAME}-se-bob6.png
[/frame]
[/if]
[else]
@ -433,84 +433,84 @@
start_time=0
[frame]
duration=200
image={BASE_IMAGE}-ne-bob1.png
image={BASE_IMAGE_NAME}-ne-bob1.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-ne-bob2.png
image={BASE_IMAGE_NAME}-ne-bob2.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-ne-bob3.png
image={BASE_IMAGE_NAME}-ne-bob3.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-ne-bob4.png
image={BASE_IMAGE_NAME}-ne-bob4.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-ne-bob5.png
image={BASE_IMAGE_NAME}-ne-bob5.png
[/frame]
[frame]
duration=200
image={BASE_IMAGE}-ne-bob6.png
image={BASE_IMAGE_NAME}-ne-bob6.png
[/frame]
[/else]
[/standing_anim]
#enddef
#define MOVING_ANIM_DIRECTIONAL_12_FRAME BASE_IMAGE
#define MOVING_ANIM_DIRECTIONAL_12_FRAME BASE_IMAGE_NAME
[movement_anim]
[if]
direction=s,se,sw
start_time=0
[frame]
duration=50
image={BASE_IMAGE}-se-run1.png
image={BASE_IMAGE_NAME}-se-run1.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run2.png
image={BASE_IMAGE_NAME}-se-run2.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run3.png
image={BASE_IMAGE_NAME}-se-run3.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run4.png
image={BASE_IMAGE_NAME}-se-run4.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run5.png
image={BASE_IMAGE_NAME}-se-run5.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run6.png
image={BASE_IMAGE_NAME}-se-run6.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run7.png
image={BASE_IMAGE_NAME}-se-run7.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run8.png
image={BASE_IMAGE_NAME}-se-run8.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run9.png
image={BASE_IMAGE_NAME}-se-run9.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run10.png
image={BASE_IMAGE_NAME}-se-run10.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run11.png
image={BASE_IMAGE_NAME}-se-run11.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-se-run12.png
image={BASE_IMAGE_NAME}-se-run12.png
[/frame]
[/if]
[else]
@ -518,51 +518,51 @@
start_time=0
[frame]
duration=50
image={BASE_IMAGE}-ne-run1.png
image={BASE_IMAGE_NAME}-ne-run1.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run2.png
image={BASE_IMAGE_NAME}-ne-run2.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run3.png
image={BASE_IMAGE_NAME}-ne-run3.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run4.png
image={BASE_IMAGE_NAME}-ne-run4.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run5.png
image={BASE_IMAGE_NAME}-ne-run5.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run6.png
image={BASE_IMAGE_NAME}-ne-run6.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run7.png
image={BASE_IMAGE_NAME}-ne-run7.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run8.png
image={BASE_IMAGE_NAME}-ne-run8.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run9.png
image={BASE_IMAGE_NAME}-ne-run9.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run10.png
image={BASE_IMAGE_NAME}-ne-run10.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run11.png
image={BASE_IMAGE_NAME}-ne-run11.png
[/frame]
[frame]
duration=50
image={BASE_IMAGE}-ne-run12.png
image={BASE_IMAGE_NAME}-ne-run12.png
[/frame]
[/else]
[/movement_anim]

View file

@ -256,6 +256,8 @@ def argmatch(formals, actuals):
pass
elif atype in ("string", "shortname", "name") and ftype == "types":
pass
elif atype == "range" and ftype == "name":
pass
elif atype != ftype and ftype is not None and atype is not None:
return False
return True