Jelle Raaijmakers aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations hai 1 ano
..
CMakeLists.txt aa0a6d58b2 Userland: Remove LibCore dependency from libraries that do not use it hai 1 ano
Config.h c214d31c5e Everywhere: Fix order of includes and #pragma once %!s(int64=2) %!d(string=hai) anos
Device.h edcb6176ce LibGL+Lib*GPU: Set model view and projection matrices separately hai 1 ano
DeviceInfo.h 5e1499d104 Everywhere: Rename {Deprecated => Byte}String hai 1 ano
Driver.cpp 5e1499d104 Everywhere: Rename {Deprecated => Byte}String hai 1 ano
Driver.h 5bb76e9b63 LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically %!s(int64=3) %!d(string=hai) anos
Enums.h aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations hai 1 ano
IR.h c88bc74afd LibGPU: Add inputs and outputs to GPU shader IR %!s(int64=2) %!d(string=hai) anos
Image.cpp 027aee2c66 Userland: Add missing Math.h and IntegralMath.h header includes %!s(int64=2) %!d(string=hai) anos
Image.h 3b2ded1d44 LibGPU+LibSoftGPU: Move size and pixel format information to GPU::Image %!s(int64=2) %!d(string=hai) anos
ImageDataLayout.h eb7c3d16fb LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion %!s(int64=2) %!d(string=hai) anos
ImageFormat.h 6c80d12111 LibGPU+LibSoftGPU: Add PixelFormat::Intensity %!s(int64=2) %!d(string=hai) anos
Light.h 7da9447619 LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU %!s(int64=3) %!d(string=hai) anos
LightModelParameters.h 5bf224708f LibGPU+LibSoftGPU: Move LightModelParameters into LibGPU %!s(int64=3) %!d(string=hai) anos
Material.h b652db1f54 LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU %!s(int64=3) %!d(string=hai) anos
RasterPosition.h 8f359bf758 LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPU %!s(int64=3) %!d(string=hai) anos
RasterizerOptions.h aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations hai 1 ano
SamplerConfig.h 474f9e9c69 LibGL: Implement `GL_TEXTURE_ENV_COLOR` %!s(int64=2) %!d(string=hai) anos
Shader.h 93ab2db80f LibGL+LibSoftGPU: Add GPU side shader infrastructure %!s(int64=2) %!d(string=hai) anos
StencilConfiguration.h a99cd09891 Libraries: Add missing includes, add namespace qualifiers %!s(int64=2) %!d(string=hai) anos
TextureUnitConfiguration.h 00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit %!s(int64=2) %!d(string=hai) anos
Vertex.h 00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit %!s(int64=2) %!d(string=hai) anos