LibGPU: Add inputs and outputs to GPU shader IR

This commit is contained in:
Stephan Unverwerth 2022-09-18 16:08:52 +02:00 committed by Andrew Kaster
parent b18bf702ea
commit c88bc74afd
Notes: sideshowbarker 2024-07-17 03:30:41 +09:00

View file

@ -72,6 +72,8 @@ struct Temporary final {
struct Shader final {
Vector<Constant> constants;
Vector<Uniform> uniforms;
Vector<Input> inputs;
Vector<Output> outputs;
Vector<Temporary> temporaries;
Vector<Instruction> instructions;
};