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- /*
- * Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibGPU/Config.h>
- #include <LibGPU/Enums.h>
- namespace GPU {
- struct StencilConfiguration {
- StencilTestFunction test_function;
- StencilType reference_value;
- StencilType test_mask;
- StencilOperation on_stencil_test_fail;
- StencilOperation on_depth_test_fail;
- StencilOperation on_pass;
- StencilType write_mask;
- };
- }
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