Steve Cotton
c5df7c4558
Tutorial S02: Show "recruit the right units" when the player has gold
...
It's confusing when it pops up on turn 12, regardless of the game state. My
leader is normally on the other side of the river from my keep, and I always
wonder "what about my play triggered that?"
Move the message to be part of the "I now have enough gold to recruit more
units" hint.
(cherry picked from commit 80a2ace28c
)
2019-10-08 19:39:11 +02:00
Steve Cotton
caf1c8eebd
Tutorial S02: Make the grunt cross the bridge without bait ( #4425 )
...
Not a code-revert, but a behavior-revert of the switch of this unit
to use the guardian AI. 26327a5bdc
.
If he somehow doesn't get across the bridge, warn the player
that something has broken.
(cherry picked from commit 656a44664d
)
2019-10-05 20:18:35 +02:00
Steve Cotton
a8c96ba1f4
NR S06a: Fix the filter for Tallin complaining that they're sitting in the caves ( #4371 )
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Now it only triggers if five or less units are outside.
(cherry picked from commit 0be05d06d5
)
2019-10-03 15:53:44 +02:00
Severin Glöckner
9c099d5d07
remove TODOs regaring overlays
2019-10-02 03:50:39 +02:00
Severin Glöckner
6da85e9042
switch from map_data to map_file in SP
2019-10-02 02:54:25 +02:00
Severin Glöckner
a70bb58a21
TSG 5: add color to narrator message.
2019-10-01 16:36:51 +02:00
Severin Glöckner
ea039d6050
TSG 4: avoid endless loop in debug mode
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There are no adjacent hexes if she isn't there.
2019-10-01 16:32:33 +02:00
Nils Kneuper
3bf54fd9b7
updated Chinese (Simplified) translation
2019-10-01 14:00:58 +02:00
Wedge009
50ebd92e58
Dialogue correction
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https://forums.wesnoth.org/viewtopic.php?p=647742#p647742
[ci skip]
2019-10-01 18:02:11 +10:00
Steve Cotton
53bea37b61
THoT: fix bigmap for the removed Troll Bridge
2019-09-28 15:47:22 +02:00
Steve Cotton
be177abcf8
TRoW: Replace ^Uf mushrooms with ^Tf mushrooms
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For the units that these scenarios have, the stats are almost identical. Burin
and the troll-hole's spiders get a 10% defense boost on the new terrain.
2019-09-27 14:40:43 +02:00
Steve Cotton
6126fc3f47
TRoW S04a S04b: Move Sir Ladoc / Sir Ruddry to the victory event
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This means that they join even when debugging with the :next_level command.
The enemies_defeated event could be replaced by victory_when_enemies_defeated
and the appropriate carryover amounts, but that should probably be done as a
single commit updating the entire campaign.
2019-09-27 13:05:02 +02:00
nemaara
4b8d7adf25
HttT: modify dates ( fixes #4320 )
2019-09-27 03:21:16 -04:00
nemaara
d2c86c71f0
HttT S18: change enemy side names ( fixes #4261 )
2019-09-27 02:59:59 -04:00
nemaara
de0fda74d0
SotBE S7: change objective wording
2019-09-27 02:55:48 -04:00
nemaara
d16b65c9a9
TSG: change Halidel's relation to Deoran ( fixes #4321 )
2019-09-27 02:47:42 -04:00
nemaara
6f235466cb
Merge pull request #4319 from clockback/master
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Resolving date inconsistency
2019-09-26 16:36:01 -04:00
Severin Glöckner
1f66baca84
Copy NOTE_SHOCK over to EI
2019-09-26 01:08:46 +02:00
pentarctagon
745c6b3dea
The NOTE_SHOCK macro doesn't exist in EI anymore.
2019-09-25 15:40:25 -05:00
Severin Glöckner
425802413b
UtBS: add special note
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[ci skip]
2019-09-23 22:00:44 +02:00
Severin Glöckner
9ebb45d50b
ThoT: let AI patter match recruit list on easy
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[ci skip]
2019-09-23 21:18:37 +02:00
Severin Glöckner
f171198150
ThoT: let wmllint skip [lua]
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[ci skip]
2019-09-23 21:12:31 +02:00
Severin Glöckner
851cd6eae3
DiD: use last breath instead of die event for speech
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[ci skip]
2019-09-23 20:57:05 +02:00
Severin Glöckner
2978534509
Liberty: add defense cap notes
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[ci skip]
2019-09-23 20:53:10 +02:00
Severin Glöckner
6a895beabf
EI: changes for wmllint & add defense cap note
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[ci skip]
2019-09-23 20:52:04 +02:00
Severin Glöckner
cdd3c253e5
TSG 4: add back ruined elvish keep
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[ci skip]
2019-09-23 16:53:57 +02:00
Severin Glöckner
8ca4ab075a
Tutorial: use numerical comparision
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[ci skip]
2019-09-23 16:45:25 +02:00
Severin Glöckner
bcab520601
TSG: remove trailing space (as part of a string)
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[ci skip]
2019-09-23 16:43:39 +02:00
Severin Glöckner
ce4d55cec3
NR 08: typography fix
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Current standard is that objectives do not end with a dot,
but notes to the objectives do.
[ci skip]
2019-09-23 16:43:39 +02:00
Severin Glöckner
f2eb1aad3f
HttT 14: remove loyal overlay over spider
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There's no reason why a monster should have an overlay.
[ci skip]
2019-09-23 16:43:39 +02:00
Nils Kneuper
da92a5cec5
updated Italian translation
2019-09-22 01:10:00 +02:00
Steve Cotton
7c32bf81de
NR: Replace ^Uf mushrooms with ^Tf mushrooms, and update changelog
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This doesn't include updates to the maps in the evil branch, the old
mushrooms are still used in 06b_Slave_of_the_Undead and 08b_Ray_of_Hope,
however the evil branch is currently not available to players either.
2019-09-19 18:39:36 +02:00
josteph
410cc852ce
HttT: Remove superfluous {SPECIAL_NOTES} macros.
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The "Special Notes:" line was duplicated because of the {NOTE_*} macros on the next line.
2019-09-18 09:09:13 +00:00
Severin Glöckner
c23364b213
indent special notes
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[ci skip]
2019-09-16 04:01:07 +02:00
Severin Glöckner
a090a0ff78
UtBS: refactor to use drake macro
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That way there's less duplicated code
2019-09-15 19:53:30 +02:00
Celtic Minstrel
26d1ca7a7d
Merge pull request #4351 from wesnoth/special_notes
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Update to new special notes syntax in campaigns
2019-09-15 13:39:16 -04:00
Celtic Minstrel
02eda177f7
WoV: Update special notes syntax
2019-09-15 11:30:59 -04:00
Celtic Minstrel
f94d0bb80a
UtBS: Update special notes syntax
2019-09-15 11:30:08 -04:00
Celtic Minstrel
99b79fb74d
Tutorial: Update special notes syntax
2019-09-15 11:23:39 -04:00
Celtic Minstrel
f9abb40e3f
TSG: Update special notes syntax
2019-09-15 11:23:18 -04:00
Celtic Minstrel
c7d1cb4a18
TRoW: Update special notes syntax
2019-09-15 11:23:03 -04:00
Celtic Minstrel
317656fc43
THoT: Update special notes syntax
2019-09-15 11:22:00 -04:00
Celtic Minstrel
c19a24783b
SotBE: Update special notes syntax
2019-09-15 11:20:50 -04:00
Celtic Minstrel
1bd77e83bd
SotA: Update special notes syntax
2019-09-15 11:19:18 -04:00
Celtic Minstrel
a5cfee8742
SoF: Update special notes syntax
2019-09-15 11:17:05 -04:00
josteph
78db7f2c31
HttT S15: Add po comment
2019-09-14 07:57:37 +00:00
josteph
1c481c7c2b
HttT S15: Improve dialog flow when Geldar survives
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Fixes #4333
2019-09-14 07:57:37 +00:00
josteph
43fb5fa17c
HttT S15: Tweak the hint to be more explicit.
2019-09-14 07:57:12 +00:00
josteph
4a76d0b9b3
HttT S15: Add a hint about the Guardsmen.
2019-09-14 07:57:12 +00:00
josteph
973a3ee320
HttT S23: Give a more explicit hint on EASY
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Thanks to forum user "Poison".
2019-09-14 07:57:12 +00:00