TSG: Update special notes syntax
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6 changed files with 17 additions and 6 deletions
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@ -22,7 +22,10 @@
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{AMLA_DEFAULT}
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cost=30
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usage=mixed fighter
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description= _ "Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_REGENERATES}+{SPECIAL_NOTES_ARCANE}
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description= _ "Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated."
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{NOTE_DRAIN}
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{NOTE_REGENERATES}
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{NOTE_ARCANE}
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{DEFENSE_ANIM "units/eyestalk-attack-1.png" "units/eyestalk.png" wose-hit.ogg }
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[abilities]
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{ABILITY_REGENERATES}
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@ -22,7 +22,9 @@
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[abilities]
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{ABILITY_LEADERSHIP}
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[/abilities]
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description= _ "Leaders of the border guards, mounted commanders command the garrisons that keep peace in the outermost provinces of Wesnoth. As effective leaders and powerful warriors, these men patrol the countryside and eliminate any and all threats to peace in the frontier villages."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_CHARGE}
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description= _ "Leaders of the border guards, mounted commanders command the garrisons that keep peace in the outermost provinces of Wesnoth. As effective leaders and powerful warriors, these men patrol the countryside and eliminate any and all threats to peace in the frontier villages."
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{NOTE_LEADERSHIP}
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{NOTE_CHARGE}
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die_sound=horse-die.ogg
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[attack]
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name=lance
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@ -23,7 +23,9 @@
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{ABILITY_LEADERSHIP}
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[/abilities]
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usage=fighter
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description= _ "Veteran commanders have faced battle many times and led their men with steady hands and calm determination."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_SLOW}
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description= _ "Veteran commanders have faced battle many times and led their men with steady hands and calm determination."
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{NOTE_LEADERSHIP}
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{NOTE_SLOW}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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name=glaive
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@ -22,7 +22,8 @@
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{ABILITY_LEADERSHIP}
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[/abilities]
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usage=fighter
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description= _ "Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
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description= _ "Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle."
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{NOTE_LEADERSHIP}
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die_sound={SOUND_LIST:HUMAN_DIE}
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[attack]
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name=glaive
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@ -22,7 +22,8 @@
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[abilities]
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{ABILITY_LEADERSHIP}
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[/abilities]
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description= _ "At scarcely 17 or 18 years of age, squires are not yet full knights, but still have the knowledge and skill to master their mounts whilst in full panoply. Talented squires are sometimes given command of small units in Wesnoth' s army, where they gain experience leading fellow troops and honing their prowess in battle."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
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description= _ "At scarcely 17 or 18 years of age, squires are not yet full knights, but still have the knowledge and skill to master their mounts whilst in full panoply. Talented squires are sometimes given command of small units in Wesnoth' s army, where they gain experience leading fellow troops and honing their prowess in battle."
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{NOTE_LEADERSHIP}
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die_sound=horse-die.ogg
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[attack]
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name=spear
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@ -23,7 +23,9 @@
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[abilities]
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{ABILITY_LEADERSHIP}
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[/abilities]
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description= _ "Switching seamlessly between lance and mace, mounted generals boast tremendous skill in individual combat and can hold their own against even the most powerful opposition. They are masters of their mounts, able to cover great distances quickly on their patrols, and have keen eyes for detecting and eliminating all manner of perilous dangers. Their greatest strength, however, lies in their ability to inspire great courage in their men, who fight fearlessly and tenaciously under their command."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_CHARGE}
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description= _ "Switching seamlessly between lance and mace, mounted generals boast tremendous skill in individual combat and can hold their own against even the most powerful opposition. They are masters of their mounts, able to cover great distances quickly on their patrols, and have keen eyes for detecting and eliminating all manner of perilous dangers. Their greatest strength, however, lies in their ability to inspire great courage in their men, who fight fearlessly and tenaciously under their command."
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{NOTE_LEADERSHIP}
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{NOTE_CHARGE}
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die_sound=horse-die.ogg
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[attack]
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name=lance
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