Benoît Timbert
80f0ea6556
No more macro inside translatable strings (which were a *wrong* thing)
...
Strip the color codes from the translatable strings
2008-08-24 15:37:32 +00:00
Benoît Timbert
109f48d8d2
More macro inside string fixes ... Marked the remaining one with FIXMEs
2008-08-23 21:58:13 +00:00
Benoît Timbert
1203585182
*NEVER* call macro inside translatable strings,
...
...it won't work if a transation is used.
TODO: there is some others in
data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg to fix
(trickier because it's [message] child macros)
2008-08-23 21:36:48 +00:00
Benoît Timbert
64e4567423
Typo fix
2008-08-23 21:12:31 +00:00
Eric S. Raymond
bedada8475
Factor out magic constant 99 in WML movement costs, renaming it UNREACHABLE.
2008-08-20 17:38:42 +00:00
Lari Nieminen
0b8d640196
Map updates from Doc Paterson.
2008-08-13 15:54:41 +00:00
Lari Nieminen
f2c810fd63
Map updates from Doc Paterson.
2008-08-11 09:07:48 +00:00
Lari Nieminen
3a72bbbfc4
Removed the Great War era.
2008-07-21 19:39:50 +00:00
Ali El Gariani
593b536f98
Remove a debug test for flag_rgb not planned to be commited
2008-07-13 15:00:32 +00:00
Ali El Gariani
3dfe1b5ec5
Also clean name and image of the random faction
2008-07-12 22:31:33 +00:00
Ali El Gariani
c88e37bcfa
Add {MAGENTA_IS_THE_TEAM_COLOR} in mainline [faction]
...
not needed but standardize how we team-color unit images
2008-07-11 23:37:29 +00:00
Ali El Gariani
911a00f315
In factions cfg, clean the "name" key and use the new "image" key.
...
This activate the new team-coloring of factions in MP lobby (see 2008-07-10T00:21:31Z!alinkmaze@gmail.com)
2008-07-10 00:29:33 +00:00
Gunter Labes
c0f190aa8e
typo and indentation fixes
2008-07-06 17:45:42 +00:00
Lari Nieminen
89dbf2d5a3
Added units/ for the random faction icon too.
2008-06-28 13:01:21 +00:00
Lari Nieminen
8b02bad4b7
Added units/ to unit image paths.
2008-06-28 13:00:16 +00:00
Gunter Labes
15b0e6dc20
revised maps: Sablestone Delta, The Freelands
2008-06-11 14:32:15 +00:00
Eric S. Raymond
1f1fc2164f
Re-enable macro argument type checking, and fix some glitches it turns up.
...
Most changes in this diff just rename macro formal args so they match
what the type checker expects.
2008-06-09 16:25:13 +00:00
Benoît Timbert
554f01f3ee
Rename as "hidden" the "hides" status
...
drop the backward compatibility with the old "stone" status (which
comes from before 1.4.x)
2008-05-23 22:26:55 +00:00
Benoît Timbert
71fdce2ae2
[[faction_from_recruit]]
...
- don't lock the faction if recruit= is set, except if
faction_from_recruit=yes (it used to lock the faction in all cases).
- get the first best matching faction when choosing a faction from a criteria
PS: It's time to sleep, i'll document this and the existing
undocumented faction= feature tomorrow.
This gives some time to get a better name for this new
"faction_from_recruit" key - feel free to "fix" it in the meantime.
2008-05-18 00:40:26 +00:00
Nils Kneuper
d1897fba77
some stuff by wmllint...
...
...(correcting one mistake, removng an empty line at the end of a
file, adding a newline at the end of file)
2008-05-17 12:26:43 +00:00
Lari Nieminen
836ad7d695
Cleaned up a few macro references.
2008-05-17 10:32:23 +00:00
Nils Kneuper
bdd9f898e7
remove lines with huge amounts of (unneeded?) whitespace,
...
...those are a real problem to see in translation files
if they are needed, please readd them and concatenate as
untranslateable strings (that is: message= _"my message" + "
")
2008-05-11 14:10:43 +00:00
Pauli Nieminen
becda0f479
revert non-intented changes
2008-05-09 13:55:12 +00:00
Pauli Nieminen
c5fc49d650
Fixed a bug that caused game configs to reload evne if not needed
2008-05-09 12:31:23 +00:00
Gunter Labes
aac1298985
revised map: Den of Onis
2008-05-03 01:09:59 +00:00
Lari Nieminen
25e528fb35
Prevent the help menu from invalidating undo.
2008-04-26 13:32:44 +00:00
Lari Nieminen
3a835c614f
Use PLACE_IMAGE instead of the deprecated SET_IMAGE.
2008-04-26 13:26:59 +00:00
Lari Nieminen
aeffaa05de
Remove the limitation of needing at least 1 MP to perform any action.
...
Test please.
2008-04-26 13:02:52 +00:00
Gunter Labes
9b274eac4e
line ending and svn property tweaks
2008-04-24 01:50:22 +00:00
Gunter Labes
1b8d44e84d
revert 2008-04-23T19:07:49Z!esr@thyrsus.com
2008-04-23 20:34:59 +00:00
Gunter Labes
8c61572b07
revert 2008-04-23T19:31:40Z!esr@thyrsus.com, something went wrong there...
2008-04-23 20:27:27 +00:00
Benoît Timbert
0e72c8312e
Fix a few SVN properties
2008-04-23 19:59:16 +00:00
Eric S. Raymond
9db68b9b88
Back out my previous commit; I misunderstood the spec for the name change.
2008-04-23 19:31:40 +00:00
Eric S. Raymond
6921485048
campaigns -> add-ons.
...
This has been tested with the game, but the campaign-server client may
need work.
2008-04-23 19:07:49 +00:00
Gunter Labes
62ffc00ef5
add the standard multiplayer_ prefix to the id
2008-04-23 13:58:21 +00:00
Eric S. Raymond
4bd5572544
Fix a couple of glitches revealed by wmllint.
2008-04-23 09:24:17 +00:00
Gunter Labes
4b75873c1e
removed map: Amohsad Caldera
2008-04-21 17:34:06 +00:00
Gunter Labes
7d11cf65de
added maps: Howling Ghost Badlands
...
revised maps: Sablestone Delta, Sullas Ruins, Silverhead Crossing, The
Freelands, The Manzivan Traps
2008-04-21 08:54:56 +00:00
Lari Nieminen
1f9b1219c7
Tabs to 4 spaces for ANL (it was using only tabs for indentation).
2008-04-15 12:26:26 +00:00
Patrick Parker
14247b09cd
patch #1037 : Filter_x renaming
2008-04-08 07:15:25 +00:00
Lari Nieminen
436d4eceb5
Made the "get to work" and "oversee research" menus not invalidate undo...
...
...if you cancel them and renamed the CAPTURE_VILLAGE macro to
ANL_CAPTURE_VILLAGE to prevent conflicts.
2008-04-04 09:54:16 +00:00
Benoît Timbert
36e0ee2823
Fix a few SVN properties
2008-04-03 22:43:34 +00:00
Eric S. Raymond
659f5d1894
More suppression of spurious wmllint warnings.
2008-04-03 19:13:14 +00:00
Eric S. Raymond
6d98b75bdb
Fix various broken things in ANL picked up by wmllint and wmlscope.
2008-04-03 13:23:25 +00:00
Lari Nieminen
219ab02d6a
Optimized the way the movement restrictions on guardians and enemy leaders...
...
...are set.
2008-04-03 11:03:38 +00:00
Lari Nieminen
7aa9360b0b
Changed the player[<side>] array to individual player_<side> blocks...
...
...and cleaned up their initialization to use [set_variables].
2008-04-03 10:24:52 +00:00
Eric S. Raymond
8eb591aade
Fix an inadvertent commit.
2008-04-01 13:21:09 +00:00
Piotr Cychowski
68a6322525
Add ANL textdomain
2008-03-31 19:08:00 +00:00
Piotr Cychowski
50d48d6747
Merge ANL as per patch #936 + Some auto fixes by wmllint
2008-03-31 19:04:13 +00:00
Lari Nieminen
b5cea4b58a
Made the MP random map generator be included explicitly for the editor...
...
...so that the editor doesn't need to set the MULTIPLAYER symbol. Also
made the editor include the UMC campaigns dir, so that UMC can make
their custom terrains available to the editor.
2008-03-29 13:15:26 +00:00