Lari Nieminen
9f3c57786a
A map update to 4p Clash.
2009-02-08 18:11:20 +00:00
Gunter Labes
a43ce50f35
removed disabled maps; they can be added again once they're ready
2009-02-02 14:52:51 +00:00
Gunter Labes
aaeb2a155c
made fog of war and random start time default to on
2009-02-01 17:03:32 +00:00
Ignacio R. Morelle
de25875708
ESR did not take dwarf-guard.png into account for renaming it...
...
...to dwarf.png. Fixing this.
* Rename image file (only the non-transparent portrait needed it).
* Fix wmllint rule.
* Fix relevant mainline references.
2009-02-01 13:44:57 +00:00
Eric S. Raymond
67fee66ac3
Second part of portrait directory renaming.
...
All mainline references are fixed, and wmllint knows what to do.
2009-02-01 06:14:17 +00:00
Eric S. Raymond
718cbdfa78
thespaceinvader's big portrait rationalization.
2009-01-31 00:15:02 +00:00
Lari Nieminen
24ce15e858
Activate the quick 4 MP leaders also in AoH.
2009-01-30 09:37:55 +00:00
Lari Nieminen
44025f8e89
Fixed quick leaders not getting the -5% HP reduction.
2009-01-24 20:48:48 +00:00
Lari Nieminen
5d67ff0bfd
Clear a unit overlay properly instead of setting to a dummy value.
2009-01-16 21:43:48 +00:00
Nils Kneuper
b3d391398a
fix translations for ANL, now they even work ;)
2009-01-14 20:41:24 +00:00
Eric S. Raymond
fa74ccff1d
Fix more wmllint glitches.
2008-12-31 20:41:34 +00:00
Thomas Baumhauer
95ac4eca6b
for now disabling the new maps
2008-12-29 21:49:05 +00:00
Thomas Baumhauer
fd0559193e
update for thalin's stronghold
2008-12-23 18:22:41 +00:00
Nils Kneuper
82a4f2e42b
remove ~500 spaces from a line only consisting of those...
...
...(because those are not trival to see in translations and easily are
forgotten leading to probs with the translation due to *not* ending
with a newline)...
2008-12-22 09:18:03 +00:00
Lari Nieminen
2d1765b6d6
Map updates from doc paterson.
2008-12-20 07:46:01 +00:00
Gunter Labes
809a307ff9
fixed some typos
2008-12-10 17:53:51 +00:00
Eric S. Raymond
4861e50155
Reindent mainline in preparation for 1.6.
2008-12-08 17:45:47 +00:00
Alexander van Gessel
dbcf3d7dd4
Add some wmllint spelling directives.
2008-12-08 00:12:18 +01:00
Thomas Baumhauer
ea5be7eaed
using correct terrain string for void
2008-12-07 17:47:29 +00:00
Thomas Baumhauer
8941b02362
removing off-map villages to avoid potential confusion
2008-12-07 17:08:08 +00:00
Eric S. Raymond
8829371204
canrecruit=yes is better style than canrecruuit=1
2008-12-07 17:01:31 +00:00
Eric S. Raymond
cda03e1dcf
Remove an ANL macro that simply duplicates a mainline definition.
2008-12-07 16:51:52 +00:00
Nils Kneuper
87b57989a3
tabs -> spaces
2008-12-07 11:54:17 +00:00
Nils Kneuper
bd96870686
make sure that teamnames are all set...
...
...(and rather uniform regarding capitalization)
2008-12-07 11:47:31 +00:00
Thomas Baumhauer
525413a981
setting correct svn properties
2008-12-07 09:57:00 +00:00
Thomas Baumhauer
916b7ef38b
adding 4 mp maps
2008-12-06 23:19:39 +00:00
Ignacio R. Morelle
62321f60f8
Remove useless {~scenarios/multiplayer} include.
...
UMC MP scenarios are supposed to be located at ~campaigns/
with the rest in order to work properly and be uploadable,
anyway.
2008-12-04 15:21:33 +00:00
Gunter Labes
c895638ade
made team names consistent with the map
2008-11-30 21:03:34 +00:00
Lari Nieminen
cd31bc34f6
Removed an [allow_undo] which seems to have been forgotten in.
2008-11-23 17:23:42 +00:00
Lari Nieminen
144ad2b25b
Map updates from Doc.
2008-11-16 11:06:29 +00:00
Ignacio R. Morelle
51ffc0708f
Fix ANL AI sides' recruitment pattern to match the recruit list
...
(so the engine isn't guessing recruitment patterns correctly... dang)
2008-11-08 15:38:29 +00:00
Lari Nieminen
20a4a6c456
Added the new 4p multiplayer map 'Underworld' by F8 Binds.
2008-11-05 15:06:03 +00:00
Eric S. Raymond
1afb992b06
Tighten up spellchecking yet again.
2008-11-04 00:05:29 +00:00
Eric S. Raymond
950897fb10
Tighten up the spekll-checking, and catch some more glitches.
2008-11-03 22:38:07 +00:00
Eric S. Raymond
ff898341e1
This revision fixes almost all spellcheck exceptions in mainline.
...
The few that remaim probably indicate spellchecker bugs.
2008-11-03 00:49:29 +00:00
Eric S. Raymond
a055f9fbe2
Spell checking for WML text strings.
...
This is the infrastructure; there are still about 1500 exceptions to
be chased down.
2008-11-01 23:58:38 +00:00
Eric S. Raymond
76abc35ca6
wmllint now does translation-mark and doublespace checks outside scenrio tags.
...
This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases. A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
2008-10-09 17:46:10 +00:00
Mark de Wever
2343ceb0b1
Remove double spaces.
2008-10-09 11:35:41 +00:00
Lari Nieminen
8c4e9d5df8
Made all 4MP default era leaders receive the quick trait as requested.
2008-09-26 15:52:09 +00:00
Lari Nieminen
5deeb0b404
Map update from doc paterson.
2008-09-26 14:16:26 +00:00
Lari Nieminen
3de5dfcd09
Map updates from doc paterson.
2008-09-20 11:25:36 +00:00
Pauli Nieminen
89ddafd8c7
Some more improvements to AI movement and attack selection
...
Fixed team survival AI parameters
2008-09-17 00:33:01 +00:00
Pauli Nieminen
57ca8308ad
[[AI tuning]]
...
* Merged formula ai to default ai (formula makes moves first and
handles recruiting if scenario includes formulas)
* Added AI configuration paramter for forced recruitment
* Added village extra penalty for leader village grapping if enemy can
attack that village
* Fixed some other small issues with ai code
* Added recruiting formula to loyalists faction for testing
2008-09-16 18:14:54 +00:00
Gunter Labes
efc04bab44
added 'mixed fighter' to the northerner recruitment_pattern for mp
2008-09-12 18:45:39 +00:00
Eric S. Raymond
3102d4e0b8
Fix broken image reference, caught by wmlscope.
2008-09-11 21:18:25 +00:00
Benoît Timbert
57223811c3
Put a color code outside the translatable string
2008-09-03 19:27:04 +00:00
Gunter Labes
38badc0a51
add a note about needed map settings
2008-09-01 16:04:13 +00:00
Eric S. Raymond
b31c324728
Fulfil the rest of bug #12180 . Reindent appropriately.
2008-08-28 23:07:44 +00:00
Eric S. Raymond
08f09eda6f
Give wmlindent a capability to declare indenters.
...
Pre-declare {FOREACH and {NEXT.
Write declarations in the one place they're presently needed, Sceptre of Fire.
Reindent the data tree accordingly.
This partly addresses the feature request in bug #12180 .
2008-08-28 20:19:50 +00:00
Eric S. Raymond
318486ce4b
Reindent most of the data tree in preparation for making wmlindent smarter.
2008-08-28 17:57:00 +00:00