remove lines with huge amounts of (unneeded?) whitespace,

...those are a real problem to see in translation files

if they are needed, please readd them and concatenate as
untranslateable strings (that is: message= _"my message" + "


 ")
This commit is contained in:
Nils Kneuper 2008-05-11 14:10:43 +00:00
parent ce832adf2b
commit bdd9f898e7
3 changed files with 5 additions and 10 deletions

View file

@ -150,8 +150,7 @@ Share knowledge of warfare"}
caption="Diplomatic Options"
speaker=unit
#wmllint: display on
message= _ "What shall I do?
"
message= _ "What shall I do?"
#wmllint: display off
# Nothing
@ -315,8 +314,7 @@ Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$s
caption="Negotiation Complete"
image="images/portraits/James_Woo/dwarf-guard.png"
#wmllint: display on
message= _ "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?
"
message= _ "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?"
#wmllint: display off
{PICK_RECRUIT_OPTION ("units/dwarves/fighter.png~TC(1,magenta)") ("Dwarvish Fighter") ally_1}
@ -339,8 +337,7 @@ Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$s
caption="Negotiation Complete"
image="images/portraits/Kitty/elvish-high-lord.png"
#wmllint: display on
message= _ "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?
"
message= _ "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?"
#wmllint: display off
{PICK_RECRUIT_OPTION ("units/elves-wood/archer.png~TC(1,magenta)") ("Elvish Archer") ally_5}

View file

@ -32,8 +32,7 @@
speaker=unit
caption="Study Complete"
#wmllint: display on
message= _ "Which type of unit would you like to be able to recruit?
"
message= _ "Which type of unit would you like to be able to recruit?"
#wmllint: display off
{PICK_RECRUIT_OPTION ("units/human-loyalists/spearman.png~TC(1,magenta)") ("Spearman") troop_1}
{PICK_RECRUIT_OPTION ("units/human-loyalists/bowman.png~TC(1,magenta)") ("Bowman") troop_2}

View file

@ -41,8 +41,7 @@
[message]
speaker=unit
#wmllint: display on
message= _ "What shall I do my liege?
"
message= _ "What shall I do my liege?"
#wmllint: display off
[option]