remove lines with huge amounts of (unneeded?) whitespace,
...those are a real problem to see in translation files if they are needed, please readd them and concatenate as untranslateable strings (that is: message= _"my message" + " ")
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3 changed files with 5 additions and 10 deletions
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@ -150,8 +150,7 @@ Share knowledge of warfare"}
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caption="Diplomatic Options"
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speaker=unit
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#wmllint: display on
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message= _ "What shall I do?
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"
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message= _ "What shall I do?"
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#wmllint: display off
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# Nothing
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@ -315,8 +314,7 @@ Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$s
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caption="Negotiation Complete"
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image="images/portraits/James_Woo/dwarf-guard.png"
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#wmllint: display on
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message= _ "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?
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"
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message= _ "Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?"
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#wmllint: display off
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{PICK_RECRUIT_OPTION ("units/dwarves/fighter.png~TC(1,magenta)") ("Dwarvish Fighter") ally_1}
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@ -339,8 +337,7 @@ Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$s
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caption="Negotiation Complete"
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image="images/portraits/Kitty/elvish-high-lord.png"
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#wmllint: display on
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message= _ "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?
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"
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message= _ "Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?"
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#wmllint: display off
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{PICK_RECRUIT_OPTION ("units/elves-wood/archer.png~TC(1,magenta)") ("Elvish Archer") ally_5}
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@ -32,8 +32,7 @@
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speaker=unit
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caption="Study Complete"
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#wmllint: display on
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message= _ "Which type of unit would you like to be able to recruit?
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"
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message= _ "Which type of unit would you like to be able to recruit?"
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#wmllint: display off
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{PICK_RECRUIT_OPTION ("units/human-loyalists/spearman.png~TC(1,magenta)") ("Spearman") troop_1}
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{PICK_RECRUIT_OPTION ("units/human-loyalists/bowman.png~TC(1,magenta)") ("Bowman") troop_2}
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@ -41,8 +41,7 @@
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[message]
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speaker=unit
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#wmllint: display on
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message= _ "What shall I do my liege?
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"
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message= _ "What shall I do my liege?"
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#wmllint: display off
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[option]
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