Commit graph

2402 commits

Author SHA1 Message Date
Richard Kettering
aed41971b6 Removed many of the old story images in favor of new ones by Johann. 2006-02-15 04:29:31 +00:00
J.W. Bjerk
3aa5de666c added 5 more attack icons:
animal claws, baneblade, fist-troll, fist-skeletal, lightning. also wired CFGs.
2006-02-14 13:57:00 +00:00
Nils Kneuper
9ed19f7a84 place a [filter] around storing gruu to fix bug #5156 2006-02-13 15:39:30 +00:00
Nils Kneuper
3a41fa7cc2 Make sure to include utils/ before including scenarios/.
This eventually fixes parts of bug #5156.
2006-02-13 15:28:06 +00:00
Scott Klempner
b9a421f6f2 gameplay tweaks for httt 2006-02-13 15:13:45 +00:00
Nils Kneuper
dfdbf00984 also copying the needed images 2006-02-13 10:47:30 +00:00
Nils Kneuper
4b2197acda the unit "Lord" is used in EI, copying from httt. 2006-02-13 10:44:01 +00:00
J.W. Bjerk
a592898d77 fixed unit image path for difficulty selection of campaigns. 2006-02-13 04:16:10 +00:00
Scott Klempner
b0bde42242 music swap 2006-02-11 04:27:10 +00:00
J.W. Bjerk
fc5b20f4bc Attack Icons:
deleted some uneeded icons, made units use new icons, and renamed some icons.
2006-02-11 02:20:59 +00:00
Scott Klempner
41cd9f3e4d updated HttT to [music] tag 2006-02-11 01:27:40 +00:00
Joseph Simmons
a95304d3c5 Some more error fixes in EI... 2006-02-10 22:29:40 +00:00
Joseph Simmons
33d8afc1f0 Oops. Some WML typos. Fixed them all 2006-02-10 22:17:52 +00:00
Scott Klempner
7dca0bc1d3 httt story enhancements, added armor.png placeholder image 2006-02-10 22:15:34 +00:00
Joseph Simmons
98fa7afa30 Rewriting of dialogue...
...in Lake Vrug, Evacuation, The Drowned Plains, some others. Updates
to almost all of the maps. Music might have been accidentally
reverted; will fix that in next commit.
2006-02-10 21:30:26 +00:00
Joseph Simmons
cccac300e5 Made the map more interesting 2006-02-10 15:34:32 +00:00
Joseph Simmons
1c6efb5bdc New time limits for several scenarios. 2006-02-07 23:46:48 +00:00
Isaac Clerencia Perez
16dc1158dc I guess this was a typo 2006-02-05 13:13:01 +00:00
Joseph Simmons
e0b4130aaa Hopefully a fix for an oft-reported but not gna-ized bug.
Also cleaned up the code.
2006-02-05 02:32:58 +00:00
Nils Kneuper
34c11e299e adding missing word 2006-02-04 21:49:05 +00:00
Nils Kneuper
1f19f516db fixing music system...
...to make sure the music starts immediate after starting the campaign
(this does not happen automatically!)
2006-02-04 18:11:33 +00:00
Nils Kneuper
05d20a0cba switching to new music system for Two Brothers 2006-02-04 17:43:28 +00:00
Nils Kneuper
c420b97fd3 new mainline campaign "Two Brothers" 2006-02-04 16:04:13 +00:00
Gunter Labes
0b08b1c87b disallowed all Lich type units to go on deep water
added submerge ability to the Chocobone
2006-02-03 21:03:41 +00:00
Gunter Labes
0383ed791e fixed typo 2006-02-03 19:48:23 +00:00
Scott Klempner
ed64d8e2d9 httt story enhancements, added rumble.ogg to sounds and {TREMOR} to utils 2006-02-03 13:45:44 +00:00
Scott Klempner
ccdadeda9d typo fix 2006-02-02 19:58:02 +00:00
Scott Klempner
e46344ea8b httt story enhancements 2006-02-02 19:47:34 +00:00
Scott Klempner
08a4666920 removed obsolete map 2006-02-02 05:43:34 +00:00
Scott Klempner
f72e40c8af graphical enhancements for Plunging into the Darkness 2006-01-29 19:04:27 +00:00
Scott Klempner
d3ef6f1077 dialog update for DD 2006-01-29 14:17:24 +00:00
Scott Klempner
111453835b fixed sleeping gryphon behavior in GM, fixed fog dialog in HoTNE (#5006) 2006-01-29 05:38:04 +00:00
András Salamon
723ae7c782 whitespace cleanup 2006-01-27 09:31:58 +00:00
Scott Klempner
7fc2b6d8fe moved bigmap.cfg 2006-01-26 00:04:05 +00:00
Gunter Labes
47dee2d5de fixed the description 2006-01-25 23:18:36 +00:00
Scott Klempner
13afe53264 added {DEFAULT_SCHEDULE} macro for time of day,
added [animation] to trident, linefeed cleanup in abilities.cfg, httt
text cleanup
2006-01-25 20:57:31 +00:00
Scott Klempner
adca5da769 cutscene tweaks, tried to get AI to recruit less ghosts in IOTD 2006-01-24 19:07:52 +00:00
Scott Klempner
a35f804495 text cleanups 2006-01-24 04:37:49 +00:00
Scott Klempner
45a161b7b5 sceptre of fire bugfix 2006-01-23 02:37:38 +00:00
Scott Klempner
0520201703 added terrain mask to Sceptre of Fire to help you move 2006-01-22 21:43:10 +00:00
Dominic Bolin
3906e2690b Fixed SotBE [store_unit] WML 2006-01-22 21:16:48 +00:00
Scott Klempner
61ac2cbe7c renamed Sceptre.cfg 2006-01-22 19:28:42 +00:00
Scott Klempner
6a9335d8fc text cleanup for TRoW 2006-01-22 19:22:36 +00:00
Scott Klempner
5242412adf httt text cleanups 2006-01-22 05:53:49 +00:00
Scott Klempner
a316b0f056 added road and dialogue to Lost General, bugfix for PitD 2006-01-22 04:53:42 +00:00
Scott Klempner
b35b226de5 standardized bonus objectives in httt 2006-01-21 20:25:17 +00:00
Scott Klempner
a3776b905a standardized some bonus objectives,
...changed dragon description, removed gryphon riders until the caves in HttT
2006-01-21 20:23:32 +00:00
Joseph Simmons
6e57d93f53 slight change to victory condition so it is clear which direction to go 2006-01-15 19:29:42 +00:00
Richard Kettering
6888c2e799 Changed image references to reflect trapdoor and ball images...
...being moved into the images/items directory from the images/misc directory.
2006-01-15 02:51:05 +00:00
Richard Kettering
5ec1508eb1 Moved several image references from images/misc/ to images/items/ 2006-01-15 02:41:23 +00:00