Richard Kettering
aed41971b6
Removed many of the old story images in favor of new ones by Johann.
2006-02-15 04:29:31 +00:00
J.W. Bjerk
3aa5de666c
added 5 more attack icons:
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animal claws, baneblade, fist-troll, fist-skeletal, lightning. also wired CFGs.
2006-02-14 13:57:00 +00:00
Nils Kneuper
9ed19f7a84
place a [filter] around storing gruu to fix bug #5156
2006-02-13 15:39:30 +00:00
Nils Kneuper
3a41fa7cc2
Make sure to include utils/ before including scenarios/.
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This eventually fixes parts of bug #5156 .
2006-02-13 15:28:06 +00:00
Scott Klempner
b9a421f6f2
gameplay tweaks for httt
2006-02-13 15:13:45 +00:00
Nils Kneuper
dfdbf00984
also copying the needed images
2006-02-13 10:47:30 +00:00
Nils Kneuper
4b2197acda
the unit "Lord" is used in EI, copying from httt.
2006-02-13 10:44:01 +00:00
J.W. Bjerk
a592898d77
fixed unit image path for difficulty selection of campaigns.
2006-02-13 04:16:10 +00:00
Scott Klempner
b0bde42242
music swap
2006-02-11 04:27:10 +00:00
J.W. Bjerk
fc5b20f4bc
Attack Icons:
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deleted some uneeded icons, made units use new icons, and renamed some icons.
2006-02-11 02:20:59 +00:00
Scott Klempner
41cd9f3e4d
updated HttT to [music] tag
2006-02-11 01:27:40 +00:00
Joseph Simmons
a95304d3c5
Some more error fixes in EI...
2006-02-10 22:29:40 +00:00
Joseph Simmons
33d8afc1f0
Oops. Some WML typos. Fixed them all
2006-02-10 22:17:52 +00:00
Scott Klempner
7dca0bc1d3
httt story enhancements, added armor.png placeholder image
2006-02-10 22:15:34 +00:00
Joseph Simmons
98fa7afa30
Rewriting of dialogue...
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...in Lake Vrug, Evacuation, The Drowned Plains, some others. Updates
to almost all of the maps. Music might have been accidentally
reverted; will fix that in next commit.
2006-02-10 21:30:26 +00:00
Joseph Simmons
cccac300e5
Made the map more interesting
2006-02-10 15:34:32 +00:00
Joseph Simmons
1c6efb5bdc
New time limits for several scenarios.
2006-02-07 23:46:48 +00:00
Isaac Clerencia Perez
16dc1158dc
I guess this was a typo
2006-02-05 13:13:01 +00:00
Joseph Simmons
e0b4130aaa
Hopefully a fix for an oft-reported but not gna-ized bug.
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Also cleaned up the code.
2006-02-05 02:32:58 +00:00
Nils Kneuper
34c11e299e
adding missing word
2006-02-04 21:49:05 +00:00
Nils Kneuper
1f19f516db
fixing music system...
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...to make sure the music starts immediate after starting the campaign
(this does not happen automatically!)
2006-02-04 18:11:33 +00:00
Nils Kneuper
05d20a0cba
switching to new music system for Two Brothers
2006-02-04 17:43:28 +00:00
Nils Kneuper
c420b97fd3
new mainline campaign "Two Brothers"
2006-02-04 16:04:13 +00:00
Gunter Labes
0b08b1c87b
disallowed all Lich type units to go on deep water
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added submerge ability to the Chocobone
2006-02-03 21:03:41 +00:00
Gunter Labes
0383ed791e
fixed typo
2006-02-03 19:48:23 +00:00
Scott Klempner
ed64d8e2d9
httt story enhancements, added rumble.ogg to sounds and {TREMOR} to utils
2006-02-03 13:45:44 +00:00
Scott Klempner
ccdadeda9d
typo fix
2006-02-02 19:58:02 +00:00
Scott Klempner
e46344ea8b
httt story enhancements
2006-02-02 19:47:34 +00:00
Scott Klempner
08a4666920
removed obsolete map
2006-02-02 05:43:34 +00:00
Scott Klempner
f72e40c8af
graphical enhancements for Plunging into the Darkness
2006-01-29 19:04:27 +00:00
Scott Klempner
d3ef6f1077
dialog update for DD
2006-01-29 14:17:24 +00:00
Scott Klempner
111453835b
fixed sleeping gryphon behavior in GM, fixed fog dialog in HoTNE ( #5006 )
2006-01-29 05:38:04 +00:00
András Salamon
723ae7c782
whitespace cleanup
2006-01-27 09:31:58 +00:00
Scott Klempner
7fc2b6d8fe
moved bigmap.cfg
2006-01-26 00:04:05 +00:00
Gunter Labes
47dee2d5de
fixed the description
2006-01-25 23:18:36 +00:00
Scott Klempner
13afe53264
added {DEFAULT_SCHEDULE} macro for time of day,
...
added [animation] to trident, linefeed cleanup in abilities.cfg, httt
text cleanup
2006-01-25 20:57:31 +00:00
Scott Klempner
adca5da769
cutscene tweaks, tried to get AI to recruit less ghosts in IOTD
2006-01-24 19:07:52 +00:00
Scott Klempner
a35f804495
text cleanups
2006-01-24 04:37:49 +00:00
Scott Klempner
45a161b7b5
sceptre of fire bugfix
2006-01-23 02:37:38 +00:00
Scott Klempner
0520201703
added terrain mask to Sceptre of Fire to help you move
2006-01-22 21:43:10 +00:00
Dominic Bolin
3906e2690b
Fixed SotBE [store_unit] WML
2006-01-22 21:16:48 +00:00
Scott Klempner
61ac2cbe7c
renamed Sceptre.cfg
2006-01-22 19:28:42 +00:00
Scott Klempner
6a9335d8fc
text cleanup for TRoW
2006-01-22 19:22:36 +00:00
Scott Klempner
5242412adf
httt text cleanups
2006-01-22 05:53:49 +00:00
Scott Klempner
a316b0f056
added road and dialogue to Lost General, bugfix for PitD
2006-01-22 04:53:42 +00:00
Scott Klempner
b35b226de5
standardized bonus objectives in httt
2006-01-21 20:25:17 +00:00
Scott Klempner
a3776b905a
standardized some bonus objectives,
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...changed dragon description, removed gryphon riders until the caves in HttT
2006-01-21 20:23:32 +00:00
Joseph Simmons
6e57d93f53
slight change to victory condition so it is clear which direction to go
2006-01-15 19:29:42 +00:00
Richard Kettering
6888c2e799
Changed image references to reflect trapdoor and ball images...
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...being moved into the images/items directory from the images/misc directory.
2006-01-15 02:51:05 +00:00
Richard Kettering
5ec1508eb1
Moved several image references from images/misc/ to images/items/
2006-01-15 02:41:23 +00:00