Commit graph

2402 commits

Author SHA1 Message Date
Nils Kneuper
64dc25a1c9 fix missing closing tags in Liberty preventing this campaign from starting
retrainy to tag 1.4 with this new revision
2008-03-02 14:11:04 +00:00
Eric S. Raymond
6484498279 Fix up the last pair of munged map headers. 2008-03-02 00:21:20 +00:00
Eric S. Raymond
7495ca861b Fix some arambled map headers. 2008-03-01 23:36:41 +00:00
Nils Kneuper
2079129db4 fix the tutorial, moving the map_data= is a *bad* idea in this case 2008-03-01 22:32:01 +00:00
Eric S. Raymond
1206de9ddf Clean up some canrecruit macros. 2008-03-01 10:40:21 +00:00
Eric S. Raymond
303a039679 Use cancrecruit={yes,no} rather than canrecruit={1,0} everywhere,
...because it's a good example mainline should set for UMC.
This change was done mechanically with a wmllint enhancement.
2008-03-01 08:42:40 +00:00
Eric S. Raymond
32f5f8a4fe Two trivial corrections. 2008-03-01 08:11:00 +00:00
Lari Nieminen
71bedc600f A map tweak. 2008-02-28 20:58:48 +00:00
Lari Nieminen
55d28605a7 A few music changes in SotBE and some little visual tweaks. 2008-02-28 20:55:38 +00:00
Eric S. Raymond
92fe16e9ec Add export-property comments to _main.cfgs.
These will control whether or not wmlscope expects each namespace to
export names.  Presently, core exports but campaigns do not.
2008-02-27 11:11:54 +00:00
Eric S. Raymond
1f46aed17c UNDEAD_UNIT -> LOYAL_UNDEAD_UNIT. Because he old name was a bit misleading.
Also, change to the canonical order of arguments for unit generators.
2008-02-27 03:21:26 +00:00
Eric S. Raymond
5c42bd2fc7 Give LOYAL_UNIT the canonical order of arguments for unit-creation macros.
It was introduced recently and is not used by UMC, so this is a safe change.
2008-02-27 02:51:07 +00:00
Eric S. Raymond
50b729ce29 DiD: Use the FADE macros just moved into core,
...rather than hand-rolled equivalents.
2008-02-26 22:35:17 +00:00
Nils Kneuper
9cdbad0421 running wesnoth-pngcrush:
total saved: 46 KB, 23 files
2008-02-26 18:55:00 +00:00
Jesse Holland
724ec42497 removed wooden border (while back actually, forgot to commit) 2008-02-26 09:47:46 +00:00
Richard Kettering
1d049268bd Minor improvement to coloration on Stalrag portrait. 2008-02-26 09:32:36 +00:00
Richard Kettering
d9d092f70d Colored Sister-Theta portrait. 2008-02-26 09:09:33 +00:00
Richard Kettering
5b43cca378 Colored Hidel portrait and fixed issues with line art. 2008-02-26 06:19:43 +00:00
Richard Kettering
da97a8fe90 Colored the Tallin portrait...
...modified the portrait to fix some of the problems in the linework.
2008-02-26 05:15:31 +00:00
Benoît Timbert
72b8f9e861 Actually there was a place in mainline where the old image fits better. 2008-02-25 17:32:09 +00:00
Benoît Timbert
8d67976100 Since the old random-enemy.png was used in some places...
...where a dice doesn't fit and we're in RC so it's too late to break
stuff, restore the old one image and wire everywhere the new one as a
new image.
2008-02-25 17:29:06 +00:00
Lari Nieminen
95f1ff5b42 Fix orcish shamans not having translatable names (on Ivanovic's permission) and made them and Inarix loyal. 2008-02-25 15:55:25 +00:00
Richard Kettering
a870257e2a Modified expression on Tallin's face. 2008-02-25 07:40:14 +00:00
Lari Nieminen
444f9903cf Made Li'sar go to the player's recall list in a slightly nicer way...
...(so that she retains XP earned).
2008-02-24 19:22:16 +00:00
Lari Nieminen
cb402b2770 Disable a second, random trait for the HERO macro. 2008-02-24 19:16:31 +00:00
Lari Nieminen
cf771fe662 Made Moremirnu not get a random second trait. 2008-02-24 18:40:18 +00:00
Lari Nieminen
d32c09ea17 Prevent Durstorn from getting a second, random trait. 2008-02-24 18:28:29 +00:00
Jérémy Rosen
00f590c7af fix my previous commit 2008-02-24 09:41:32 +00:00
Jérémy Rosen
ef2c082d39 fix all users of MISSILE_FIREBALL to be correctly synchronyzed,
...zookeeper: please proofread
2008-02-24 09:18:25 +00:00
Lari Nieminen
16da45585a Removed bogus race= attributes from [side] tags...
...(they were actually causing the race of the leader to not display
correctly).
2008-02-23 19:17:53 +00:00
Dimitar Ilccov
12913ef0b3 Fixing bug #11040 part 2 - Update of the dots and crosses on HttT's bigmap 2008-02-23 08:31:11 +00:00
Dimitar Ilccov
1a62fe3d44 Fixing bug #11129. Restored the keep of the enemy leader...
...in AOI's 1_Defend_the_Forest. In his commit 2008-02-16T07:58:50Z!esr@thyrsus.com esr
forgot that an image of a keep can not be used as an recruitement
place instead of an actual keep.
2008-02-23 03:23:53 +00:00
Lari Nieminen
4afb6f50fb Prevent the fake Galleon from being briefly seen by the player. 2008-02-22 15:08:49 +00:00
Dimitar Ilccov
abb71ccbbd Assigned a proper value to incorrectly set variable. 2008-02-22 12:44:16 +00:00
Eric S. Raymond
84c2cc20d9 Address bug #11109. 2008-02-20 23:43:01 +00:00
Eric S. Raymond
95aea02b3c Removing mainline uses of the leanto image. 2008-02-20 18:33:48 +00:00
Lari Nieminen
4371f3ed40 Fixed a silly WML typo. 2008-02-20 16:45:02 +00:00
Lari Nieminen
cc647f258b Tweaked the map for The Dragon just a little bit. 2008-02-20 16:42:15 +00:00
Lari Nieminen
898ac5385b Minor fixes. 2008-02-20 16:18:13 +00:00
Lari Nieminen
4e8a928ba0 Tweak the recruits of the Shorbear dwarves. 2008-02-20 15:54:54 +00:00
Lari Nieminen
78696e7a95 Make Krawg, Rynan and Kinan loyal. 2008-02-20 15:43:35 +00:00
Eric S. Raymond
e2e32eeeeb Some frames that sgould have gone in yesterday. 2008-02-20 01:03:05 +00:00
Eric S. Raymond
e0674dbc3f Fix the path to herodeaths.cfg. 2008-02-20 00:48:02 +00:00
Eric S. Raymond
62783c6c9f Fix some utility paths. 2008-02-20 00:41:43 +00:00
Eric S. Raymond
85b90320cf Tweak some things soi SoF continues to pass sanity tests. 2008-02-19 22:57:57 +00:00
Lari Nieminen
e9ddbb721e Fix the use of LIMIT_CONTEMPORANEOUS_RECRUITS in EI,
...according to the change in 2008-02-19T21:48:05Z!lari.nieminen@iki.fi.
2008-02-19 22:07:48 +00:00
Lari Nieminen
3f51c9ae88 Fix the use of LIMIT_CONTEMPORANEOUS_RECRUITS in THoT,
...according to the change in 2008-02-19T21:48:05Z!lari.nieminen@iki.fi.
2008-02-19 22:07:27 +00:00
Lari Nieminen
e6e0706e1f Balancing for Gathering Materials. 2008-02-19 21:47:09 +00:00
Lari Nieminen
a74dfb91f0 Work around an animation crash. 2008-02-19 19:08:00 +00:00
Jan Rietema
f781c5fed1 Put a (working) limit on the number of spawning undead. 2008-02-19 14:10:03 +00:00