switching to new music system for Two Brothers

This commit is contained in:
Nils Kneuper 2006-02-04 17:43:28 +00:00
parent 9e6464e525
commit 05d20a0cba
4 changed files with 48 additions and 7 deletions

View file

@ -2,10 +2,18 @@
#textdomain wesnoth-Two_Brothers
id=1_Rooting_Out_A_Mage
name=_ "Rooting Out A Mage"
map_data="{@campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}"
map_data="{campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}"
turns=18
next_scenario=2_The_Chase
music="wesnoth-2.ogg"
[music]
name=frantic.ogg
append=yes
[/music]
[music]
name=underground.ogg
append=yes
[/music]
{DUSK}
{FIRST_WATCH}

View file

@ -2,7 +2,7 @@
#textdomain wesnoth-Two_Brothers
id=2_The_Chase
name= _ "The Chase"
map_data="{@campaigns/Two_Brothers/maps/2_The_Chase}"
map_data="{campaigns/Two_Brothers/maps/2_The_Chase}"
next_scenario=3_Guarded_Castle
#ifdef EASY
turns=28
@ -11,7 +11,19 @@ next_scenario=3_Guarded_Castle
turns=24
#endif
victory_when_enemies_defeated=no
music="wesnoth-4.ogg"
[music]
name=elf-land.ogg
append=yes
[/music]
[music]
name=main_menu.ogg
append=yes
[/music]
[music]
name=main_menu_new.ogg
append=yes
[/music]
{DUSK}
{FIRST_WATCH}

View file

@ -13,7 +13,7 @@ char=x
#textdomain wesnoth-Two_Brothers
id=3_Guarded_Castle
name= _ "Guarded Castle"
map_data="{@campaigns/Two_Brothers/maps/3_Guarded_Castle}"
map_data="{campaigns/Two_Brothers/maps/3_Guarded_Castle}"
#ifdef EASY
turns=30
#endif
@ -22,7 +22,15 @@ map_data="{@campaigns/Two_Brothers/maps/3_Guarded_Castle}"
#endif
next_scenario=4_Return_To_The_Village
victory_when_enemies_defeated=no
music="wesnoth-4.ogg"
[music]
name=wesnoth-1.ogg
append=yes
[/music]
[music]
name=wesnoth-2.ogg
append=yes
[/music]
{DUSK}
{FIRST_WATCH}

View file

@ -2,7 +2,7 @@
#textdomain wesnoth-Two_Brothers
id=4_Return_To_The_Village
name= _ "Return to the Village"
map_data="{@campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
map_data="{campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
#ifdef EASY
turns=26
#endif
@ -11,6 +11,19 @@ map_data="{@campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
#endif
next_scenario=null
[music]
name=wesnoth-5.ogg
append=yes
[/music]
[music]
name=underground.ogg
append=yes
[/music]
[music]
name=wesnoth-2.ogg
append=yes
[/music]
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}