Attack Icons:

deleted some uneeded icons, made units use new icons, and renamed some icons.
This commit is contained in:
J.W. Bjerk 2006-02-11 02:20:59 +00:00
parent d89b390ff1
commit fc5b20f4bc
38 changed files with 33 additions and 3 deletions

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@ -43,6 +43,7 @@ get_hit_sound=female-hit.wav
[/death]
[attack]
name=sword
icon=attacks/human-sword.png
type=blade
range=melee
damage=13

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@ -49,6 +49,7 @@ get_hit_sound=groan.wav
[/death]
[attack]
name=sword
icon=attacks/human-sword.png
type=blade
range=melee
damage=8

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@ -24,6 +24,7 @@ unit_description= _ "Young and brash, Fighters fight with a sword, and are vulne
get_hit_sound=groan.wav
[attack]
name=sword
icon=attacks/human-sword.png
type=blade
range=melee
damage=6

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@ -29,6 +29,7 @@ unit_description= _ "The noble leaders of many troops, Lords are especially stro
get_hit_sound=groan.wav
[attack]
name=sword
icon=attacks/human-sword.png
type=blade
range=melee
damage=12

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@ -29,6 +29,7 @@ unit_description= _ "A noble by birth, the Princess has learnt swordplay with th
get_hit_sound=female-hit.wav
[attack]
name=sword
icon=attacks/human-sword.png
type=blade
range=melee
damage=11

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@ -37,6 +37,7 @@
[attack]
name=fangs
icon=attacks/animal-fangs.png
type=blade
range=melee
damage=6

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@ -37,6 +37,7 @@
[attack]
name=fangs
icon=attacks/animal-fangs.png
type=blade
range=melee
damage=18

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@ -36,6 +36,7 @@ Special Notes: anyone struck by a direwolf's claws will be poisoned, and victims
get_hit_sound=groan.wav
[attack]
name=fangs
icon=attacks/animal-fangs.png
type=blade
range=melee
damage=9

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@ -42,6 +42,7 @@
[attack]
name=dagger
icon=attacks/human-dagger.png
type=blade
range=melee
damage=6

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@ -27,6 +27,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
[attack]
name=dagger
icon=attacks/human-dagger.png
type=blade
range=melee
damage=6

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@ -76,6 +76,7 @@
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=5

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@ -84,6 +84,7 @@ Special Notes: the avengers' skill as woodsmen render them invisible to an enemy
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=11

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@ -59,6 +59,7 @@ Special Notes: the leadership of a Captain enables friendly units next to it to
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=6

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@ -57,6 +57,7 @@
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=9

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@ -56,6 +56,7 @@
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=3

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@ -56,6 +56,7 @@
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=6

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@ -80,6 +80,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
[/attack]
[attack]
name=longbow
icon=attacks/bow-elven.png
type=pierce
special=marksman
range=ranged

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@ -60,6 +60,7 @@ Special Notes: the leadership of a Marshal enables friendly units next to it to
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=8

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@ -60,6 +60,7 @@ The speed of these soldiers allows the elves to strike when and where they choos
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=8

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@ -82,6 +82,7 @@ Special Notes: the rangers' skill as woodsmen render them invisible to an enemy
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=7

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@ -68,6 +68,7 @@ This combination of incredible mobility and potent combat strength is one of the
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=9

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@ -66,6 +66,7 @@
[/attack]
[attack]
name=bow
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=6

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@ -80,6 +80,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
[/attack]
[attack]
name=longbow
icon=attacks/bow-elven.png
type=pierce
special=marksman
range=ranged

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@ -34,13 +34,14 @@ Special Notes: A shyde's entangling attack slows enemies down and reduces the da
[attack]
name=faerie touch
icon=attacks/faerie-touch.png
type=impact
special=magical
range=melee
damage=4
number=2
range=melee
icon=attacks/faerie_touch.png
[animation]
[frame]
begin=-200

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@ -28,14 +28,14 @@
get_hit_sound=female-hit.wav
[attack]
name=faerie touch
name=faerie touch
icon=attacks/faerie-touch.png
type=impact
special=magical
range=melee
damage=5
number=3
range=melee
icon=attacks/faerie_touch.png
[animation]
[frame]
begin=-200

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@ -36,6 +36,7 @@ The wolves they are given are bred for speed and strength, making them quite dan
get_hit_sound=orc-small-hit.wav
[attack]
name=fangs
icon=attacks/animal-fangs.png
type=blade
range=melee
damage=7

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@ -75,6 +75,7 @@ Special Notes: the ranged attack of a mage is magical, and always has a high cha
[/attack]
[attack]
name=missile
icon=attacks/magic-missile.png
type=fire
range=ranged
special=magical

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@ -24,6 +24,7 @@
get_hit_sound=groan.wav
[attack]
name=fangs
icon=attacks/animal-fangs.png
type=pierce
range=melee
damage=18

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@ -108,6 +108,7 @@ Special Notes: the ranged attack of a silver mage is magical, and always has a h
[/attack]
[attack]
name=missile
icon=attacks/magic-missile.png
type=fire
range=ranged
special=magical

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@ -23,6 +23,7 @@
get_hit_sound=groan.wav
[attack]
name=fangs
icon=attacks/animal-fangs.png
type=blade
range=melee
damage=4

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@ -67,6 +67,7 @@ Wolves, likely, could never support the weight of a man in plate, but a goblin i
get_hit_sound=orc-small-hit.wav
[attack]
name=fangs
icon=attacks/animal-fangs.png
type=blade
range=melee
damage=5

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