Commit graph

1357 commits

Author SHA1 Message Date
Celtic Minstrel
af7adf2df6 Update changelog
[ci skip]

(cherry-picked from commit 81b4ef1d7c)
2018-10-07 03:18:58 +00:00
Charles Dang
224da8cfc7 Changelog entry for recent SotA fixes
[ci skip]

(cherry-picked from commit 7942b53ee8)
2018-10-07 03:18:57 +00:00
Charles Dang
72d3f15dc6 MP Staging: make Faction Select button's purpose more clear
[ci skip]

(cherry-picked from commit 1f0588883c)
2018-10-07 03:18:56 +00:00
Charles Dang
6ae7c8e6c2 Unit Create: fixed unit selection not persisting between uses (fixes #2822)
I had been unconditionally selecting the first entry after setting the active
sorting option. This overrode the previous unit selection.

Regression from 6b52d16fae.

(cherry-picked from commit ccce10511a)
2018-10-07 03:18:55 +00:00
Celtic Minstrel
65092a4cfb Update changelog
(cherry-picked from commit 8581637b51)
2018-10-07 03:18:55 +00:00
Iris Morelle
99d2919f5d gui2/log_settings: Make log options tooltips translatable
Fixes #2837.

(cherry-picked from commit 3967fd190e)
2018-10-07 03:18:52 +00:00
Charles Dang
0a409c391f Fixed images with no alpha channel rendering incorrectly
See https://forums.wesnoth.org/viewtopic.php?p=625159#p625159

Since this problem can also be solved with make_neutral_surface, and is_neutral already
check a surface's alpha mask, I moved the is-not-indexed check to is_neutral and made use
of it for the on-load standardization check.

(cherry-picked from commit 6babb773d2)
2018-10-07 03:18:49 +00:00
Charles Dang
202e3141d3 Changelog entry for c4cf0c9
[ci skip]

(cherry-picked from commit f4fb2a6dcc)
2018-10-07 03:18:48 +00:00
Charles Dang
d52737b5d0 Swapped the position and formatting of game names and titles in the MP lobby
Addresses point 2 of #2815.

(cherry-picked from commit 6615aa7efe)
2018-10-07 03:18:47 +00:00
Steve Cotton
e851bf877a THoT S12 Fix some "x=" tests that should be "x,y=" tests
Taking the chest south of the start hid the door and chest that are
north of the start.

The sneak-door opened much earlier in the level, allowing the undead
from the south-east lich to go north to the spider room.  The ghosts
and nightstalkers that are supposed to ambush the player's forces in
the south (after opening the 3-hex door) instead go north and end up
joining the spider fight.  The slower-moving undead also go north,
and are easily fought one-by-one in the sneak passage instead of the
south-east.

[ci skip]

(cherry-picked from commit 2caed06cdb)
2018-10-07 03:18:46 +00:00
Nils Kneuper
b4736dcc52 updated Polish translation
(cherry-picked from commit 65f690d905)
2018-10-07 03:18:45 +00:00
Celtic Minstrel
5e4b5a56b2 Support location_id in [teleport]
(cherry-picked from commit fed46ec45f)
2018-10-07 03:18:45 +00:00
Steve Cotton
53780f5165 THoT S12 Put the sneak-passageway's door on the right hex (fixes #2804)
This matches with the "Another old caved-in passageway..." event
around line 835, the trigger is on 55,33 and the walls that open are

        [terrain]
            x=55,55
            y=34,35
            terrain=Uu
        [/terrain]

Debian bug #483893, for which the original fix in
4c473187e6 changed the wrong digit.

This is a cherry-pick from 1.14 to master (fixes #2804) of
bcaac1ef (the change) and 5b7aca97 (the changelog).

[ci skip]

(cherry-picked from commit d6661fdb80)
2018-10-07 03:18:44 +00:00
Nils Kneuper
f7b66ca40e updated Czech translation
(cherry-picked from commit 742c378361)
2018-10-07 03:18:43 +00:00
Nils Kneuper
7257d555f2 updated French translation
(cherry-picked from commit a32d689c46)
2018-10-07 03:18:41 +00:00
Celtic Minstrel
5a30e97c91 Update changelog
(cherry-picked from commit 8becc799c1)
2018-10-07 03:18:40 +00:00
Nils Kneuper
79e6e578d2 updated British English translation
(cherry-picked from commit 57c1a67134)
2018-10-07 03:18:36 +00:00
Nils Kneuper
b02b6d0853 updated Ukrainian translation
(cherry-picked from commit 4bcfada88a)
2018-10-07 03:18:36 +00:00
Nils Kneuper
b2d715a4da updated Scottish Gaelic translation
(cherry-picked from commit f19db187fa)
2018-10-07 03:18:35 +00:00
Iris Morelle
97fbeb6c7d UtBS: Hide technical terrains in the Help browser
[ci skip]

(cherry-picked from commit 9808a6a722)
2018-10-07 03:18:33 +00:00
Iris Morelle
c38811f310 Update changelog
[ci skip]

(cherry-picked from commit 0cdee6b04c)
2018-10-07 03:18:33 +00:00
Nils Kneuper
4e653eba66 updated Chinese (Simplified) translation
(cherry-picked from commit 40d63a4a25)
2018-10-07 03:18:32 +00:00
Iris Morelle
065501bfbf Sync changelogs across branches
[ci skip]

(cherry-picked from commit 139695d7b1)
2018-10-07 03:18:31 +00:00
Iris Morelle
f1453d7f7a Fix up previous commit to match 1.14
[ci skip]

(cherry-picked from commit ecb80e607e)
2018-10-07 03:18:31 +00:00
Iris Morelle
74ed9d2dca Update changelog for the synced debug command UX changes
[ci skip]

(cherry-picked from commit 66b60f4731)
2018-10-07 03:18:31 +00:00
Iris Morelle
5ae25a8453 Alphabetical order, alphabetical order, alphabetical order...
[ci skip]

(cherry-picked from commit 28c35e71fa)
2018-10-07 03:18:22 +00:00
Iris Morelle
bff5dcee30 Update changelog for issue #2732 and issue #2709
[ci skip]

(cherry-picked from commit 6f17695d7c)
2018-10-07 03:18:22 +00:00
Celtic Minstrel
d72612443f Allow percentages in [random_placement]num_items=
(cherry-picked from commit 229d2f0483)
2018-10-07 03:18:19 +00:00
Celtic Minstrel
0131631220 Allow WFL for [random_placement]num_items=
(cherry-picked from commit e4a2c14177)
2018-10-07 03:18:18 +00:00
newfrenchy83
ebb980a45e Implement [filter_weapon] in leadership and resistance abilities
Closes #2718

(cherry-picked from commit 76c2cbac46)
2018-10-07 03:18:17 +00:00
Celtic Minstrel
02b6987158 Support to_location in [move_unit]
(cherry-picked from commit 1dd411a84e)
2018-10-07 03:18:13 +00:00
Celtic Minstrel
aeb48e82b8 Update changelog
(cherry-picked from commit 7a1ea36d39)
2018-10-07 03:18:13 +00:00
Nils Kneuper
aa1c926065 updated Spanish translation
(cherry-picked from commit 0bab3fb4d3)
2018-10-07 03:18:06 +00:00
Iris Morelle
ecc0e8a36d Update the changelog
[ci skip]

(cherry-picked from commit 9d76278e71)
2018-10-07 03:18:05 +00:00
Charles Dang
43053105f3 Post-release version bump
The stable 1.14 branch has now diverged, and master is back in development mode for
the 1.15 series. Therefor, bumping to 1.15.0-dev here on master.

(cherry-picked from commit 0094a19e85)
2018-10-07 03:17:54 +00:00
Charles Dang
28d35f4d8c Pre-release version bump for the rest of the things 2018-03-18 17:23:40 +11:00
Charles Dang
5c86dc81be Temporarily re-enabled display of all languages, regardless of completeness 2018-03-18 17:19:08 +11:00
Charles Dang
3760b2a356 Few changelog fixups
[ci skip]
2018-03-18 17:13:07 +11:00
Celtic Minstrel
7fcc813438 One more dunefolk tweak
Revert the change to Marauder blade resistance and instead raise Raider blade resistance
2018-03-17 18:52:31 -04:00
Celtic Minstrel
15c32923b7 Expand on dunefolk balancing changes in greater detail and mirror to players_changelog 2018-03-17 18:32:00 -04:00
Celtic Minstrel
9d81146919 Update changelog 2018-03-17 17:16:22 -04:00
Jyrki Vesterinen
107fed1dc7 Add ability to save screenshots as JPEG to changelog 2018-03-17 21:16:22 +02:00
Jyrki Vesterinen
9609281711 Remove outdated changelog entry
I changed the default screenshot format back to PNG in commit 267510ea07.
2018-03-17 21:09:34 +02:00
gfgtdf
214e46c895
Update changelog.md 2018-03-17 20:05:27 +01:00
gfgtdf
8acb78b609
Update changelog.md 2018-03-17 20:02:42 +01:00
loonycyborg
45311b2b0e Updated Czech translation 2018-03-17 21:28:35 +03:00
Jyrki Vesterinen
19ac9c9560 Changelog entry for commit c5e972b8b4 2018-03-17 14:11:14 +02:00
Celtic Minstrel
82fd82d534 Accept [and] and [or] in [filter_wml] 2018-03-16 17:10:59 +11:00
Charles Dang
a023c7989e New Elvish Sylph baseframe by Jetrel (@rkettering)
[ci skip]
2018-03-15 12:16:38 +11:00
Charles Dang
686aca2667 Save screenshots as JPGs when building with SDL_Image 2.0.2 or newer
This functionality was added in that release. Since it's only 4 months old, it's
too early to make minimum; it won't be available on some Linux distros yet.

There's currently no way to choose between JPG or PNG files. That can (and should)
be added later. For now, it defaults to JPG files if SDL_Image is of the appropriate
version.

I've also left the BMP fallback path, but that should never be reached now, since
PNG saving is always available

Closes #1448.
2018-03-15 04:31:30 +11:00