Update changelog.md
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### Lua API
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* Add side_name to unit proxy
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* Removed ai.synced_command().
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* wesnoth.end_turn() now allows to specifry the next side
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* wesnoth.end_turn() now allows to specify the next side
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### User Interface
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* Improved outro screen.
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* Fixed a few cases of data not displaying in the MP Join Game screen.
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the 1.13 development cycle.
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* [filter_wml] now accepts [and] and [or] in addition to [not].
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* Added bar_offset_x/y in [unit_type].
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* the mp setzup code no longer generates [side]s if the scenario has at
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* the mp setup code no longer generates [side]s if the scenario has at
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least one side defined.
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### Miscellaneous and bug fixes
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* Fixed standing animation toggle not taking immediate effect (bug
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* Screenshots are now saved as JPG files by default. If the game has not
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been built with the appropriate libraries, it will fall back to a PNG file.
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* Fixed no leader having no effect
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* Fixed unint randonyl beeing unable to move over merged terrains.
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* Fixed units randomly beeing unable to move over merged terrains.
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### Music and sound effects
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* Updated a few UI sounds.
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