Update changelog.md

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### Lua API
* Add side_name to unit proxy
* Removed ai.synced_command().
* wesnoth.end_turn() now allows to specifry the next side
* wesnoth.end_turn() now allows to specify the next side
### User Interface
* Improved outro screen.
* Fixed a few cases of data not displaying in the MP Join Game screen.
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the 1.13 development cycle.
* [filter_wml] now accepts [and] and [or] in addition to [not].
* Added bar_offset_x/y in [unit_type].
* the mp setzup code no longer generates [side]s if the scenario has at
* the mp setup code no longer generates [side]s if the scenario has at
least one side defined.
### Miscellaneous and bug fixes
* Fixed standing animation toggle not taking immediate effect (bug
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* Screenshots are now saved as JPG files by default. If the game has not
been built with the appropriate libraries, it will fall back to a PNG file.
* Fixed no leader having no effect
* Fixed unint randonyl beeing unable to move over merged terrains.
* Fixed units randomly beeing unable to move over merged terrains.
### Music and sound effects
* Updated a few UI sounds.