Few changelog fixups

[ci skip]
This commit is contained in:
Charles Dang 2018-03-18 17:13:07 +11:00
parent a43623ff2d
commit 3760b2a356

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@ -3,7 +3,7 @@
* Disallowed access to blacklisted file paths such as hidden files and
directories.
### Add-ons client
* Addon upload progress bar now works also on Windows (bug #1439).
* Addon upload progress bar now also works on Windows (bug #1439).
* Fixed inability to cancel addon upload (bug #2591).
### Add-ons server
* Added support for adding free-form comma-separated tags to add-ons in
@ -59,12 +59,12 @@
the 1.13 development cycle.
* [filter_wml] now accepts [and] and [or] in addition to [not].
* Added bar_offset_x/y in [unit_type].
* the mp setup code no longer generates [side]s if the scenario has at
* The MP setup code no longer generates [side]s if the scenario has at
least one side defined.
### Unit changes and balancing
* Decreased cold resistance of Dune Burner line from 0% to -20%
* Decreased cold resistance of Dune Soldier line from 0% to -10%
* Add possibilty for 'fearless' trait in Dune Soldier line
* Add possibility for 'fearless' trait in Dune Soldier line
* Increased pierce resistance of Dune Rover line from 0% to 10%
* Increased impact resistance of Dune Piercer from 0% to 10%
* Decreased Dune Piercer's XP to next level from 48 to 42
@ -90,10 +90,10 @@
* Fixed regression in 1.13.11 where completed events could fire again when
reloading a save.
* Fixed PNG images with an embedded palette displaying incorrectly.
* It's now possible to save screenshots as JPEG (by changing file extension
before saving).
* Fixed no leader having no effect
* Fixed units randomly beeing unable to move over merged terrains.
* It's now possible to save screenshots as JPEG (by changing the file
extension before saving).
* Fixed no_leader having no effect
* Fixed units randomly being unable to move over merged terrains.
### Music and sound effects
* Updated a few UI sounds.