Commit graph

5258 commits

Author SHA1 Message Date
Richard Kettering
d853a94545 Improved melee defense and attack animations for general.
Bugs regarding offset are present in this revision, not sure if it's
the C++ or the WML.
2007-08-07 05:46:13 +00:00
Richard Kettering
0aebfa4191 Improved melee defense and attack animations for general. 2007-08-07 05:34:25 +00:00
Nils Kneuper
fa9d677d2b corrected nickname as requested in irc 2007-08-06 22:02:10 +00:00
Jérémy Rosen
1e4a9f88f1 update my entry 2007-08-06 17:51:55 +00:00
Richard Kettering
6848b37d31 Updated help images to match current game. 2007-08-06 07:41:32 +00:00
Richard Kettering
eeb015a54f Fixed erroneous halo placement on mage. 2007-08-06 07:11:14 +00:00
Richard Kettering
5499cd10b0 Minor tweaks to silver-mage attack halo. 2007-08-06 07:08:46 +00:00
Richard Kettering
ac1627cba8 New images for Dark Adept. 2007-08-06 06:47:43 +00:00
Richard Kettering
667941045a Added halo for dark adept ranged attack. 2007-08-06 06:43:38 +00:00
Richard Kettering
9251bfb197 New, team-colored images for the Dark Adept. 2007-08-06 06:42:20 +00:00
Benoît Timbert
d2ef8d7c95 Unit id change : Halbardier -> Halberdier
Also mentionned the Soul Shooter -> Banebow in the changelog

wmllint will need to be updated to include those 2 changes for 1.3.6 -> 1.3.7
2007-08-04 09:47:27 +00:00
Nils Kneuper
b49929972f fixed some textdomains
ESR: next time when moving units to core, please change the textdomain
to wesnoth-units
2007-08-03 13:32:34 +00:00
Richard Kettering
0aa0e7a15d New, TC images for bone shooter and banebow. 2007-08-01 03:33:36 +00:00
Richard Kettering
d914ea29de New images for the bone shooter and banebow. 2007-08-01 03:28:14 +00:00
Nils Kneuper
3103165c54 added a Spanish translation to about 2007-07-31 22:10:49 +00:00
Lari Nieminen
c7b16e185d Wired the cavalryman portrait into the cavalryman line (all three units). 2007-07-30 15:08:03 +00:00
Elias Pschernig
4eaf0aeeaa two more who had used direct links 2007-07-30 14:26:33 +00:00
Elias Pschernig
feb981cb0e added wiki usernames from wiki 2007-07-30 14:23:18 +00:00
Elias Pschernig
493e8bb09f added email addresses from wiki 2007-07-30 14:18:09 +00:00
Elias Pschernig
e013d4e25e Added three people from wiki to about.cfg and minor changes 2007-07-30 13:56:36 +00:00
Lari Nieminen
09cc01346b Added an additional macro for setting starting villages. 2007-07-30 10:31:51 +00:00
Eric S. Raymond
d5454f4f4c Define a NO_MAP_DATA to hide the dummy data we have to feed the game...
...for all-text epilogs.  Use it where appropriate.
2007-07-30 04:56:25 +00:00
Patrick Parker
f487690aeb forgot to update my own comment, lol... 2007-07-30 03:10:03 +00:00
Patrick Parker
68d8280c54 updated some outdated comments that sneaked into about.cfg
moved some non-coding entries to more appropriate sections
2007-07-30 03:07:40 +00:00
Elias Pschernig
83f4690549 removed campaign specific entry again 2007-07-29 20:54:33 +00:00
Elias Pschernig
f71c4e8605 added missing credits entry from wiki 2007-07-29 20:43:59 +00:00
Elias Pschernig
5bec20ad51 Added an alternate syntax to [about], so you can now use:
[entry]
name = ...
[/entry]

This allows maintaining extra information about each contributor
(comment, email, wikiname are the likely candidates). Using the text
tag stays fully valid and there's no need to use [entry] if the extra
info is not important.
2007-07-29 20:07:45 +00:00
Richard Kettering
3a9dd6144e Minor change to marksman's foot. 2007-07-29 05:58:46 +00:00
Karol Nowak
3ca2f65357 Implement https://gna.org/bugs/?9616
play morning/night sounds at dusk and dawn. zookeeper - please comment.
2007-07-28 20:18:35 +00:00
Eric S. Raymond
de3d1856cb Fix a [side] malformation in Liberty.
Enhance wmllint to detect it anywhere.
2007-07-28 16:02:47 +00:00
Eric S. Raymond
fb061be61a Mythological failed to notice that a functionally identical REMOVE_IMAGE...
...was already present in interface-utils.cfg.
2007-07-27 18:53:39 +00:00
Eric S. Raymond
9a0fbab58c Address bug #9602. Roze is right,
...IF is too generic a name for that macro to claim.  wmlscope will catch
broken references to it in UMC.
2007-07-27 18:45:44 +00:00
uso
0be912bbb0 some spelling fixes from Ivanovic 2007-07-27 16:24:56 +00:00
Dimitar Ilccov
ad909d7426 Added {RAMOVEIMAGE} macro to image-utils.cfg 2007-07-27 10:02:25 +00:00
Eric S. Raymond
f46d2c8755 Somebody, well before my recent tinkering,
...dropped a black dot east of Weldyn.  Now fixed.
2007-07-27 03:56:56 +00:00
Eric S. Raymond
89aeefae92 My keen-sighted wife pointed out the the legend on this map...
...looked more like "Isle of Aldain" than "Isle of Alduin". Fix this.
2007-07-27 03:36:43 +00:00
Eric S. Raymond
9e157beac6 Attacks are identified by order, not by name.
Eliminate one, in the Galleon, that is never used.
2007-07-26 13:08:40 +00:00
Richard Kettering
c43bc5adbc Added anti-aliasing to elven bows for Avenger and Ranger. 2007-07-26 06:05:44 +00:00
Richard Kettering
8a7bc97568 Added anti-aliasing to elven bows for fighter line. 2007-07-26 05:21:12 +00:00
Richard Kettering
f26ab9cf02 Added anti-aliasing to elven bows, fixed minor issues with marksman frames. 2007-07-26 04:48:17 +00:00
Eric S. Raymond
0d4abdf849 Fix an odd framing error I made when editing Anduin -> Alduin. 2007-07-26 02:27:36 +00:00
Gunter Labes
f8e5a72a1d remove some ancient remnants of multihex attacks 2007-07-26 00:15:45 +00:00
Eric S. Raymond
33eb947828 "Isle of Anduin" changed to "Isle of Alduin"...
...to avoid possible conflict with the estate of J.R.R Tolkien.  Text,
map images, and translations have all been appropriately modified.
2007-07-25 23:56:26 +00:00
Benoît Timbert
2502487242 Some preprocessor symbols for campaigns to enable/disable some advancements
This should not make any change when they are not defined (ie in multiplayer)

- DISABLE_GRAND_MARSHAL (used by TRoW): Disable General -> Grand Marshal

- ENABLE_ARMAGEDDON_DRAKE (used by none): Enable Inferno Drake ->
  Armageddon Drake

- ENABLE_ANCIENT_LICH (used by none): Enable Lich -> Ancient Lich

- ENABLE_DEATH_KNIGHT (used by none): Enable Revenant -> Death_Knight
  (not sure we should have this one)
2007-07-25 23:03:10 +00:00
Benoît Timbert
d548aef817 New french translator 2007-07-25 17:17:48 +00:00
Joseph Simmons
7f3188e9ca OK, enough with the nitpicking;
I'm committing Tamur's cavalryman portrait. if someone has a problem
with that, revert this commit. Otherwise someone who knows how should
add Tamur to the art credits.
2007-07-25 16:27:40 +00:00
Nils Kneuper
a50b0fc1e0 moved the terrain names to wesnoth-lib so that they are shown in the editor.
sorry that the names will appear in both textdomains, but since they
do appear in the ingame help, too, there is no clean way to prevent it
since the editor is only allowed to read data from wesnoth-lib and
wesnoth-editor
2007-07-25 14:07:21 +00:00
Eric S. Raymond
8a466dd09c Aptrgangr -> Banebow 2007-07-24 18:15:32 +00:00
Eric S. Raymond
d18146e16f More messag-block cleanups. 2007-07-24 02:22:37 +00:00
Eric S. Raymond
6405507b24 Fix up a large number of espeaker=narrator blocks without images.
Along the way, change signpost popups to use the signpost graphic.

Also, fix some implicit attack/icon references to be explicit.
2007-07-24 01:28:59 +00:00