moved the terrain names to wesnoth-lib so that they are shown in the editor.
sorry that the names will appear in both textdomains, but since they do appear in the ingame help, too, there is no clean way to prevent it since the editor is only allowed to read data from wesnoth-lib and wesnoth-editor
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#textdomain wesnoth
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#textdomain wesnoth-lib
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# Terrain configuration file. Defines how the terrain _work_ in the game. How
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# the terrains _look_ is defined in terrain_graphics.cfg .
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po/wesnoth-lib/FINDCFG
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po/wesnoth-lib/FINDCFG
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echo 'data/core/terrain.cfg'
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