Lari Nieminen
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b603839822
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Made the ANL guardians unable to move also in shallow water.
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2010-09-16 06:07:08 +00:00 |
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Steven Panek
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6b1cbcb407
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Merged all duplicate domains,
...added some new rules; uncommented some older ones; applied pofix.
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2010-09-13 23:18:35 +00:00 |
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Eric S. Raymond
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4147c6c77f
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Village-code changes requested by zookeeper,
...and wmllint code to perform them.
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2010-09-13 16:43:50 +00:00 |
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Lari Nieminen
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2435203936
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Map updates from Doc Paterson.
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2010-09-13 14:03:19 +00:00 |
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Lari Nieminen
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06c394497f
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More village conversions in multiplayer scenarios.
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2010-09-13 11:38:49 +00:00 |
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Lari Nieminen
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fc54269322
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Converted now obsolete village terrains in multiplayer maps.
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2010-09-13 10:59:56 +00:00 |
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Steven Panek
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d784c34fd2
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Applied file #10184 from patch #1926 with modifications.
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2010-09-12 04:20:34 +00:00 |
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Lari Nieminen
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c8d12f3e16
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Prevented farmland from being placed on roads.
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2010-09-09 21:24:00 +00:00 |
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Lari Nieminen
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a950016a61
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Added random embellishments to random MP maps.
However, these won't show up in the map editor.
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2010-09-09 19:33:10 +00:00 |
|
Gunter Labes
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355d915a60
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updated some more maps using the new terrains
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2010-09-03 21:59:05 +00:00 |
|
Gunter Labes
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aa386ef8ea
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made it so the Wesbench scenarios get only included in debug mode
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2010-09-03 21:58:50 +00:00 |
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Lari Nieminen
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f63ee872cc
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Fixed a few remaining uses of the Ggf flower terrain in multiplayer maps.
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2010-09-03 07:39:24 +00:00 |
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Fabian Müller
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22de76b664
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Reverted the exclusion of scenarios if multiplayer is loaded.
This had lead to the campaign list being empty when a player loads
multiplayer and enters the campaign menu again.
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2010-09-02 10:00:25 +00:00 |
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Fabian Müller
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62394d09bc
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Added the parsing of LoW in MULTIPLAYER mode.
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2010-08-31 23:09:43 +00:00 |
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Lari Nieminen
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cd73bff7b2
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Map update to Ruins of Terra-Dwelve from Velensk,
...the correct version this time...
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2010-08-30 21:31:12 +00:00 |
|
Eric S. Raymond
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b1cd6b170e
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wmllint/wmlscope fixes.
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2010-08-30 19:02:25 +00:00 |
|
Lari Nieminen
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edcc737d1a
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Map update to Ruins of Terra-Dwelve from Velensk.
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2010-08-30 06:01:52 +00:00 |
|
Lari Nieminen
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9bad98e3c6
|
1vs1 map updates from Doc Paterson.
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2010-08-28 18:37:35 +00:00 |
|
Lari Nieminen
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38c00838d8
|
Added Ghast to the AoH undead leaders, but not the random leaders.
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2010-08-19 19:37:13 +00:00 |
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Eric S. Raymond
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a5c1eb34d8
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Map fixup that goes with my previous commit.
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2010-08-18 23:47:55 +00:00 |
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J.W. Bjerk
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b3da4035c3
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a few mulit-player maps with terrain updates.
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2010-08-18 02:20:04 +00:00 |
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J.W. Bjerk
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09fabca401
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terrain enhancements to various maps.
|
2010-08-15 02:03:51 +00:00 |
|
J.W. Bjerk
|
5011987d09
|
converted mulitplayer maps to use the new flowers.
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2010-08-14 23:14:29 +00:00 |
|
Mark de Wever
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a717cd92e6
|
Strip trailing spaces.
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2010-07-31 08:15:15 +00:00 |
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J.W. Bjerk
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abfb6e3779
|
adjusted random winter map to use new winter-appropriate terrain variants.
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2010-07-17 03:27:47 +00:00 |
|
Eric S. Raymond
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8cb06d71d1
|
Fixes suggested by SpellingMistakes,
...moostly with pofix.py support so as to minimize load on the
translators.
|
2010-07-13 05:11:23 +00:00 |
|
Eric S. Raymond
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48810a50ba
|
Conform some terrain references to the new shape of the imafes directory.
|
2010-07-11 15:06:12 +00:00 |
|
Lari Nieminen
|
a6fb333d60
|
Added new growl, hit and die sounds for wolves...
...and removed the old ones. Wired into all wolf units along with some
melee animation WML improvements.
|
2010-06-22 11:42:32 +00:00 |
|
Nils Kneuper
|
5faecefe75
|
another change in the files was forgotten...
|
2010-06-20 09:10:37 +00:00 |
|
Eric S. Raymond
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0ffe997718
|
[colour_adjust] -> [color_adjust]
colour= -> color
|
2010-06-19 06:50:26 +00:00 |
|
Eric S. Raymond
|
dfb4239d83
|
Elinminate the redundant TERRAIN_PATTERN formal in favor of TERRAINLIST.
|
2010-06-18 17:15:32 +00:00 |
|
Eric S. Raymond
|
7dfd2550cf
|
Fix some recruitment-pattern glitches detected by wmllint.
|
2010-06-17 22:14:13 +00:00 |
|
Guillaume Melquiond
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5b97f6101e
|
Replaced all occurrences of 'on' by 'yes'.
(2 in campaigns, 2 in mp maps.)
|
2010-05-31 05:42:21 +00:00 |
|
Steven Panek
|
0924c7e676
|
Removed more gratuitous properties.
|
2010-05-18 03:07:25 +00:00 |
|
Eric S. Raymond
|
01f2ee406b
|
My previous change didn't include transformation of pure maps.
Fixing now.
|
2010-05-16 13:43:05 +00:00 |
|
Eric S. Raymond
|
6b7cd26142
|
Changes requested to fulfil the FR in bug #16029...
...(wmllint rules needed for updating maps as per 2010-05-16T07:52:30Z!lari.nieminen@iki.fi).
|
2010-05-16 13:06:26 +00:00 |
|
Eric S. Raymond
|
7557acfd21
|
Minor wmllint cleanups.
|
2010-05-16 10:58:34 +00:00 |
|
Steven Panek
|
bf41e69d66
|
Converted the remaining makeshift dashes.
|
2010-05-15 01:35:40 +00:00 |
|
Lari Nieminen
|
c77fd86a78
|
Updated map: Ruins of Terra-Dwelve.
|
2010-05-12 21:43:18 +00:00 |
|
Steven Panek
|
d498dce810
|
More 'format' -> 'value' conversions.
|
2010-05-12 00:49:14 +00:00 |
|
Steven Panek
|
5d2b5fdd2b
|
Converted more makeshift dashes (hopefully, I got all of them).
|
2010-05-11 23:30:32 +00:00 |
|
George Birthisel
|
bb062eac76
|
minor edit to map description.
|
2010-04-23 21:07:54 +00:00 |
|
Guillaume Melquiond
|
cf090e0750
|
Removed old markup from statue names. (Fix for bug #15932.)
|
2010-04-23 05:11:43 +00:00 |
|
Steven Panek
|
b193a85aef
|
Ran umcpropfix.
|
2010-04-23 02:12:27 +00:00 |
|
George Birthisel
|
91ebfc0e0c
|
Added the winner of the first Wesnoth map competition,
...the 2 player map "Elensefar Courtyard" by krotop.
|
2010-04-20 13:40:48 +00:00 |
|
Lari Nieminen
|
4816af7118
|
Map update to Cynsaun Battlefield from Doc Paterson.
|
2010-03-24 10:30:54 +00:00 |
|
Tomasz Śniatowski
|
2069817fe7
|
make the lobby play music defined in a [lobby_music] wml tag...
...and set it to default_playlist + main menu theme. Fixes bug #15668.
|
2010-03-22 21:26:39 +01:00 |
|
Lari Nieminen
|
9ea7fa89e9
|
Likely fix for the Dark Forecast OoS.
|
2010-03-14 21:25:42 +00:00 |
|
Nils Kneuper
|
7ddd376664
|
replace color='#HEXCODE' by keywords, replacements done:
color='#00ff00' becomes color='green'
color='#ff0000' becomes color='red'
color='#ffff00' becomes color='yellow'
|
2010-03-04 15:14:46 +00:00 |
|
Ignacio R. Morelle
|
a89f55275e
|
Fixed ANL causing the game to end before the start of turn 1...
...when empty sides are specified in the MP game setup - yet another
consequence of strict unit unstoring mechanics
(From http://forums.wesnoth.org/viewtopic.php?f=4&t=28961)
|
2010-02-20 20:48:18 +00:00 |
|