Commit graph

522 commits

Author SHA1 Message Date
Gunter Labes
a8a896c907 map update 2007-07-19 17:33:20 +00:00
Patrick Parker
a5172d724a update mainline campaigns to use the correct [or] syntax 2007-07-14 15:26:17 +00:00
Gunter Labes
9f05565201 updated maps 2007-07-09 00:41:06 +00:00
Gunter Labes
30c32246c7 updated map 2007-07-06 23:52:43 +00:00
Nils Kneuper
762e16ee31 move multiplayer in its own textdomain 2007-07-06 11:18:41 +00:00
Nils Kneuper
c19e3c2311 added a default textdomain definition to all .cfg files 2007-07-06 09:00:49 +00:00
Eric S. Raymond
f78741dabf Switch from numeric to symbolic palette IDs everywhere.
The C++ doesn't care, it treated them as strings anyway.
2007-07-02 20:42:59 +00:00
Eric S. Raymond
113e2c72fc Change a number of instances of TC(1,magenta) to RC(magenta>red). 2007-07-02 19:02:34 +00:00
Mark de Wever
e91a73d909 Added a new experimental transition between the map and the background.
Since I'm no artist the transition could use some cleaning up, also
there's no support yet for convex and concave transitions.

Also converted Hexcake to see how it looks on a hex shaped map.  Still
has quite some glitches partly caused by the alpha in the _off
terrains.

Also some terrains look odd on the background (eg trees).
2007-06-30 13:36:28 +00:00
Eric S. Raymond
08c6876453 Almost all WML files are now uniformly indented.
There are a few exceptions that need further work or careful
examination; UtBS, the tutorial, and the terrain macros.
2007-06-29 10:36:10 +00:00
Gunter Labes
695bfe1358 updated maps:
Cynsaun Battlefield, Hamlets, Sablestone Delta, Silverhead Crossing,
Sulla's Ruins
2007-06-24 17:40:59 +00:00
Lari Nieminen
cf0f95df44 Simplified how the WC variations are invoked. 2007-06-13 09:31:24 +00:00
Lari Nieminen
6f9b0eba29 Added the macro for spawning WC variations. 2007-06-12 22:12:36 +00:00
Gunter Labes
0c978538b9 added some more monsters 2007-06-12 21:43:14 +00:00
Mark de Wever
11279fe145 fix an invalid character in a random map 2007-06-08 08:23:05 +00:00
Gunter Labes
8a4dd0b85f add the top row again 2007-05-29 12:17:33 +00:00
Gunter Labes
864c760a78 added the missing top rows 2007-05-27 16:24:06 +00:00
Mark de Wever
ad6a0efaf6 The map contained the _off terrain which shouldn't have been used.
Changed to cavewall, doesn't look great but can be changed in the editor again.
2007-05-27 15:20:21 +00:00
Benoît Timbert
38eb62b89a Workaround: Fix the teamname displayed
("North-West" was displayed for the 5 other players)
2007-05-26 23:49:58 +00:00
Gunter Labes
c0660c0b67 revised maps 2007-05-23 08:57:42 +00:00
Benoît Timbert
7a895f3f07 fix references 2007-05-21 18:04:14 +00:00
Benoît Timbert
032317034e Move multiplayer stuff under multiplayer/ (part 1/2) 2007-05-21 17:54:05 +00:00