Change a number of instances of TC(1,magenta) to RC(magenta>red).
This commit is contained in:
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7c99083a89
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22 changed files with 40 additions and 40 deletions
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@ -5,14 +5,14 @@
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[campaign]
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rank=30
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#textdomain wesnoth-ei
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icon=units/human-loyalists/general.png~TC(1,magenta)
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icon=units/human-loyalists/general.png~RC(magenta>1)
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name= _ "The Eastern Invasion"
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define=CAMPAIGN_EASTERN_INVASION
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first_scenario=The_Outpost
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difficulties=EASY,NORMAL,HARD
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-loyalists/spearman.png~TC(1,magenta)" _"Spearman" _"(Easy)"} +
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";*" + {MENU_IMG_TXT2 "units/human-loyalists/swordsman.png~TC(1,magenta)" _"Swordsman" _"(Normal)"} +
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";" + {MENU_IMG_TXT2 "units/human-loyalists/royalguard.png~TC(1,magenta)" _"Royal Guard" _"(Challenging)"}
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>1)" _"Spearman" _"(Easy)"} +
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";*" + {MENU_IMG_TXT2 "units/human-loyalists/swordsman.png~RC(magenta>1)" _"Swordsman" _"(Normal)"} +
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";" + {MENU_IMG_TXT2 "units/human-loyalists/royalguard.png~RC(magenta>1)" _"Royal Guard" _"(Challenging)"}
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description= _ "There are rumors of undead attacks on the eastern border of Wesnoth. You, an officer in the Royal Army, have been sent to the eastern front to protect the villagers and find out what is happening.
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(Intermediate level, 18 scenarios.)"
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@ -10,9 +10,9 @@
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define=CAMPAIGN_HEIR_TO_THE_THRONE
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first_scenario=01_The_Elves_Besieged
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difficulties=EASY,NORMAL,HARD
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difficulty_descriptions={MENU_IMG_TXT2 "units/elves-wood/fighter.png~TC(1,magenta)" _"Fighter" _"(Beginner)"} +
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";*" + {MENU_IMG_TXT2 "units/elves-wood/hero.png~TC(1,magenta)" _"Hero" _"(Easy)"} + ";" +
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{MENU_IMG_TXT2 "units/elves-wood/champion.png~TC(1,magenta)" _"Champion" _"(Normal)"}
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difficulty_descriptions={MENU_IMG_TXT2 "units/elves-wood/fighter.png~RC(magenta>1)" _"Fighter" _"(Beginner)"} +
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";*" + {MENU_IMG_TXT2 "units/elves-wood/hero.png~RC(magenta>1)" _"Hero" _"(Easy)"} + ";" +
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{MENU_IMG_TXT2 "units/elves-wood/champion.png~RC(magenta>1)" _"Champion" _"(Normal)"}
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description= _ "Fight to regain the throne of Wesnoth, of which you are the legitimate heir.
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(Novice level, 25 scenarios.)"
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@ -9,10 +9,10 @@
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first_scenario=chain_break
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define=CAMPAIGN_NORTHERN_REBIRTH
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difficulties=NEWBIE,EASY,NORMAL,HARD
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-peasants/peasant.png~TC(1,magenta)" _"Peasant" _"(Normal)"} + ";" +
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{MENU_IMG_TXT2 "units/human-loyalists/spearman.png~TC(1,magenta)" _"Spearman" _"(Challenging)"} + ";" +
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{MENU_IMG_TXT2 "units/human-loyalists/swordsman.png~TC(1,magenta)" _"Swordsman" _"(Difficult)"} + ";" +
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{MENU_IMG_TXT2 "units/human-loyalists/royalguard.png~TC(1,magenta)" _"Royal Guard" _"(Nightmare)"}
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>1)" _"Peasant" _"(Normal)"} + ";" +
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{MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>1)" _"Spearman" _"(Challenging)"} + ";" +
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{MENU_IMG_TXT2 "units/human-loyalists/swordsman.png~RC(magenta>1)" _"Swordsman" _"(Difficult)"} + ";" +
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{MENU_IMG_TXT2 "units/human-loyalists/royalguard.png~RC(magenta>1)" _"Royal Guard" _"(Nightmare)"}
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description= _ "For the people of Dwarven Doors the choice was stark: either drudge as downtrodden slaves for the orcs until the end of their brief and miserable lives, or risk all for freedom and rise up against their cruel overlords. Little did they suspect that their struggle would be the hinge of great events that might either restore the Northlands to the glory they had once known, or doom them to an eternity of bloody chaos.
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@ -9,9 +9,9 @@
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define="CAMPAIGN_SCEPTRE_FIRE"
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first_scenario="1_A_Bargain_is_Struck"
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difficulties=EASY,NORMAL,HARD
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difficulty_descriptions={MENU_IMG_TXT2 "units/dwarves/fighter.png~TC(1,magenta)" _"Fighter" _"(Normal)"} +
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";*" + {MENU_IMG_TXT2 "units/dwarves/steelclad.png~TC(1,magenta)" _"Steelclad" _"(Challenging)"} +
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";" + {MENU_IMG_TXT2 "units/dwarves/lord.png~TC(1,magenta)" (_"Lord") _"(Difficult)"}
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difficulty_descriptions={MENU_IMG_TXT2 "units/dwarves/fighter.png~RC(magenta>1)" _"Fighter" _"(Normal)"} +
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";*" + {MENU_IMG_TXT2 "units/dwarves/steelclad.png~RC(magenta>1)" _"Steelclad" _"(Challenging)"} +
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";" + {MENU_IMG_TXT2 "units/dwarves/lord.png~RC(magenta>1)" (_"Lord") _"(Difficult)"}
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description= _ "The land of Wesnoth's banner bold
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Comes not from its own land;
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It comes from Dwarfdom, grim and old
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@ -9,12 +9,12 @@
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define=CAMPAIGN_SON_OF_THE_BLACK_EYE
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difficulties=EASY,NORMAL,HARD
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difficulty_descriptions={MENU_IMG_TXT2 "units/orcs/grunt.png~TC(1,magenta)" _"Grunt" _"(Challenging)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warrior.png~TC(1,magenta)" _"Warrior" _"(Difficult)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warlord.png~TC(1,magenta)" _"Warlord" _"(Nightmare)"}
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difficulty_descriptions={MENU_IMG_TXT2 "units/orcs/grunt.png~RC(magenta>1)" _"Grunt" _"(Challenging)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warrior.png~RC(magenta>1)" _"Warrior" _"(Difficult)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warlord.png~RC(magenta>1)" _"Warlord" _"(Nightmare)"}
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description= _ "Your father Karun Black-Eye was the greatest orcish leader that ever lived and now, as his son, it's up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their tree-shagger allies to the land of the dead!
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(Expert level, 18 scenarios.)"
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icon=units/orcs/ruler.png~TC(1,magenta)
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icon=units/orcs/ruler.png~RC(magenta>1)
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image=SotBE_campaign_image.png
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#textdomain wesnoth
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@ -18,7 +18,7 @@
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(Novice level, 8 scenarios.)"
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difficulties=EASY,NORMAL,HARD
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difficulty_descriptions="*" + {MENU_IMG_TXT2 "units/human-peasants/peasant.png~TC(1,magenta)" _"Civilian" _"(Beginner)"} + ";" + {MENU_IMG_TXT2 "units/human-loyalists/spearman.png~TC(1,magenta)" _"Recruit" _"(Easy)"} + ";" + {MENU_IMG_TXT2 "units/human-loyalists/javelineer.png~TC(1,magenta)" _"Soldier" _"(Normal)"}
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difficulty_descriptions="*" + {MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>1)" _"Civilian" _"(Beginner)"} + ";" + {MENU_IMG_TXT2 "units/human-loyalists/spearman.png~RC(magenta>1)" _"Recruit" _"(Easy)"} + ";" + {MENU_IMG_TXT2 "units/human-loyalists/javelineer.png~RC(magenta>1)" _"Soldier" _"(Normal)"}
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first_scenario=1_Born_To_The_Banner
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@ -263,7 +263,7 @@
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#ifdef EASY
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[message]
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speaker=narrator
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image="gerrick/infantry-commander.png~TC(1,magenta)"
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image="gerrick/infantry-commander.png~RC(magenta>1)"
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message= _ "Sir Gerrick is an infantry commander. He is a strong warrior in his own right, but when he is near less experienced troops, he makes their attack better too!"
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[/message]
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@ -333,12 +333,12 @@
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[/message]
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[message]
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speaker=narrator
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image="human-loyalists/bowman-ranged-7.png~TC(1,magenta)"
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image="human-loyalists/bowman-ranged-7.png~RC(magenta>1)"
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message= _ "Bowmen have a strong ranged attack, and are very effective against units that lack a ranged attack, like Thieves and Thugs. They also carry a sword and can defend themselves against melee attacks."
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[/message]
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[message]
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speaker=narrator
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image="human-loyalists/spearman-defend.png~TC(1,magenta)"
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image="human-loyalists/spearman-defend.png~RC(magenta>1)"
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message= _ "Spearmen have a strong melee attack, and are effective against most units. They also have a weak ranged attack. They form the backbone of the South Guard."
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[/message]
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[message]
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@ -466,7 +466,7 @@
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#ifdef EASY
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[message]
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speaker=narrator
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image="merfolk/hunter-defend.png~TC(1,magenta)"
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image="merfolk/hunter-defend.png~RC(magenta>1)"
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message= _ "You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them in rivers and swamps and they will fight well! Put them on dry land and they're in trouble!"
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[/message]
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#endif
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@ -627,7 +627,7 @@
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[/scroll_to_unit]
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[message]
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speaker=narrator
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image="human-outlaws/bandit.png~TC(1,magenta)"
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image="human-outlaws/bandit.png~RC(magenta>1)"
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message= _ "Remember, your job is to defeat Urza Mathin. He should be your main target. Archers will be especially effective against him, because he has no ranged attack. Surround him, and kill him!"
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[/message]
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[/then]
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@ -466,7 +466,7 @@
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#ifdef EASY
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[message]
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speaker=narrator
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image="human-magi/white-mage-magic-1.png~TC(1,magenta)"
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image="human-magi/white-mage-magic-1.png~RC(magenta>1)"
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message= _ "Not only will Minister Hylas's Holy attack melt undead bones, but he can also heal wounded units near him."
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[/message]
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#endif
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@ -204,7 +204,7 @@
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[message]
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speaker=narrator
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image="human-loyalists/cavalryman-attack.png~TC(1,magenta)"
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image="human-loyalists/cavalryman-attack.png~RC(magenta>1)"
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message= _ "You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and hills. They can keep up with Deoran, so use them to guard him!"
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[/message]
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@ -217,12 +217,12 @@
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#ifdef EASY
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[message]
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speaker=narrator
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image="elves-wood/fighter-melee-2.png~TC(1,magenta)"
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image="elves-wood/fighter-melee-2.png~RC(magenta>1)"
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message= _ "Elvish Fighters are at home in the thick forests. They have both a sword and a bow and are deadly with both. They are quick and can hold their own against just about anything."
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[/message]
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[message]
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speaker=narrator
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image="elves-wood/shaman-heal7.png~TC(1,magenta)"
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image="elves-wood/shaman-heal7.png~RC(magenta>1)"
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message= _ "Elvish Shamans are no match for most enemies in single combat. They do, however, heal units next to them every turn. Use them to bolster your weakening lines and heal wounded soldiers."
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[/message]
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#endif
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@ -6,14 +6,14 @@
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id=Two_Brothers
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rank=1
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#textdomain wesnoth-tb
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icon="units/human-loyalists/knight.png~TC(1,magenta)"
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icon="units/human-loyalists/knight.png~RC(magenta>1)"
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image=TB_campaign_image.png
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name= _ "A Tale Of Two Brothers"
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define="CAMPAIGN_TWO_BROTHERS"
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first_scenario="1_Rooting_Out_A_Mage"
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difficulties=EASY,HARD
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-loyalists/horseman-moving.png~TC(1,magenta)" _"Horseman" _"(Beginner)"} +
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";" + {MENU_IMG_TXT2 "units/human-loyalists/grand-knight.png~TC(1,magenta)" _"Knight" _"(Challenging)"}
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-loyalists/horseman-moving.png~RC(magenta>1)" _"Horseman" _"(Beginner)"} +
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";" + {MENU_IMG_TXT2 "units/human-loyalists/grand-knight.png~RC(magenta>1)" _"Knight" _"(Challenging)"}
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description= _ "A Black Mage is threatening the local village and its inhabitants. When their leader Bjarn sends for aid from his brother Arne, he is victorious, but Bjarn himself is kidnapped. Can you rescue him?
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(Novice level, 4 scenarios; the 'Hard' version may challenge more experienced players.)"
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@ -1,7 +1,7 @@
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#textdomain wesnoth
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[multiplayer_side]
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id=Alliance of Darkness
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name={MENU_IMG_TXT "undead-necromancers/dark-sorcerer.png~TC(1,magenta)" (_"Alliance of Darkness")}
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name={MENU_IMG_TXT "undead-necromancers/dark-sorcerer.png~RC(magenta>1)" (_"Alliance of Darkness")}
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type=Dark Sorcerer
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leader=Dark Sorcerer,Revenant,Bone Shooter,Deathblade,Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer,Rogue,Bandit,Trapper,Saurian Oracle,Saurian Soothsayer
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random_leader=Dark Sorcerer,Revenant,Bone Shooter,Deathblade,Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer,Rogue,Bandit,Trapper
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@ -1,7 +1,7 @@
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#textdomain wesnoth
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[multiplayer_side]
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id=Knalgan Alliance
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name={MENU_IMG_TXT "dwarves/lord.png~TC(1,magenta)" (_"Knalgan Alliance")}
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name={MENU_IMG_TXT "dwarves/lord.png~RC(magenta>1)" (_"Knalgan Alliance")}
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type=Dwarvish Lord
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leader=Dwarvish Lord,Dwarvish Dragonguard,Dwarvish Sentinel,Assassin,Trapper
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random_leader=Dwarvish Lord,Dwarvish Dragonguard,Assassin
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@ -1,7 +1,7 @@
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#textdomain wesnoth
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[multiplayer_side]
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id=Knalgan Alliance
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name={MENU_IMG_TXT "dwarves/steelclad.png~TC(1,magenta)" (_"Knalgan Alliance")}
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name={MENU_IMG_TXT "dwarves/steelclad.png~RC(magenta>1)" (_"Knalgan Alliance")}
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type=Dwarvish Steelclad
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leader=Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper
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random_leader=Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper
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@ -1,7 +1,7 @@
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#textdomain wesnoth
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[multiplayer_side]
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id=Loyalists
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name={MENU_IMG_TXT "human-loyalists/general.png~TC(1,magenta)" _"Loyalists"}
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name={MENU_IMG_TXT "human-loyalists/general.png~RC(magenta>1)" _"Loyalists"}
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type=General
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leader=General,Royal Guard,Halbardier,Iron Mauler,Master Bowman,Mage of Light,Arch Mage,Silver Mage,Javelineer
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random_leader=General,Royal Guard,Halbardier,Master Bowman,Arch Mage,Silver Mage
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#textdomain wesnoth
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[multiplayer_side]
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id=Loyalists
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name={MENU_IMG_TXT "human-loyalists/lieutenant.png~TC(1,magenta)" _"Loyalists"}
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name={MENU_IMG_TXT "human-loyalists/lieutenant.png~RC(magenta>1)" _"Loyalists"}
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type=Lieutenant
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leader=Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage
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random_leader=Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage
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#textdomain wesnoth
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[multiplayer_side]
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id=Northerners
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name={MENU_IMG_TXT "orcs/warlord.png~TC(1,magenta)" _"Northerners"}
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name={MENU_IMG_TXT "orcs/warlord.png~RC(magenta>1)" _"Northerners"}
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type=Orcish Warlord
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leader=Orcish Warlord,Troll Warrior,Orcish Slurbow,Orcish Slayer
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random_leader=Orcish Warlord,Troll Warrior,Orcish Slurbow
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#textdomain wesnoth
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[multiplayer_side]
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id=Northeners
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name={MENU_IMG_TXT "orcs/warrior.png~TC(1,magenta)" _"Northerners"}
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name={MENU_IMG_TXT "orcs/warrior.png~RC(magenta>1)" _"Northerners"}
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type=Orcish Warrior
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leader=Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer
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recruit=Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman
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@ -1,7 +1,7 @@
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#textdomain wesnoth
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[multiplayer_side]
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id=Rebels
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name={MENU_IMG_TXT "elves-wood/marshal.png~TC(1,magenta)" _"Rebels"}
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name={MENU_IMG_TXT "elves-wood/marshal.png~RC(magenta>1)" _"Rebels"}
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type=Elvish Marshal
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leader=Elvish Marshal,Elvish Champion,Elvish Avenger,Elvish Sharpshooter,Mage of Light,Arch Mage,Silver Mage,Elvish Shyde,Elvish Enchantress,Ancient Wose
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random_leader=Elvish Marshal,Elvish Champion,Elvish Avenger,Elvish Sharpshooter,Arch Mage,Silver Mage,Elvish Shyde,Elvish Enchantress
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#textdomain wesnoth
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[multiplayer_side]
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id=Rebels
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name={MENU_IMG_TXT "elves-wood/captain.png~TC(1,magenta)" _"Rebels"}
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name={MENU_IMG_TXT "elves-wood/captain.png~RC(magenta>1)" _"Rebels"}
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type=Elvish Captain
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leader=Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose
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random_leader=Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage
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#textdomain wesnoth
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[multiplayer_side]
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id=Undead
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name={MENU_IMG_TXT "undead-necromancers/lich.png~TC(1,magenta)" _"Undead"}
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name={MENU_IMG_TXT "undead-necromancers/lich.png~RC(magenta>1)" _"Undead"}
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type=Lich
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leader=Lich,Necromancer,Draug,Soul Shooter,Necrophage,Deathblade
|
||||
random_leader=Lich,Necromancer,Draug,Soul Shooter
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#textdomain wesnoth
|
||||
[multiplayer_side]
|
||||
id=Undead
|
||||
name={MENU_IMG_TXT "undead-necromancers/dark-sorcerer.png~TC(1,magenta)" _"Undead"}
|
||||
name={MENU_IMG_TXT "undead-necromancers/dark-sorcerer.png~RC(magenta>1)" _"Undead"}
|
||||
type=Dark Sorcerer
|
||||
leader=Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage
|
||||
random_leader=Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage
|
||||
|
|
Loading…
Add table
Reference in a new issue