Converted the remaining makeshift dashes.

This commit is contained in:
Steven Panek 2010-05-15 01:35:40 +00:00
parent 4fe3f486a7
commit bf41e69d66
5 changed files with 6 additions and 6 deletions

View file

@ -27,7 +27,7 @@
[column]
[label]
definition = "title"
label = _ "Player Info - "
label = _ "Player Info "
[/label]
[/column]
[column]

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@ -187,7 +187,7 @@ Perhaps he should not have shouted quite so loudly.... "
# wmllint: local spelling Rilhon Eloralduil Paterson
{UNIT_PETRIFY "Naga Myrmidon" _"Rilhon" 20 12}
[+unit]
description=_ "This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves- a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
description=_ "This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves a spear whose head was said to have been fashioned from the tooth of Chak'kso Ney'yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak'kso Ney'yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
[/unit]

View file

@ -1443,10 +1443,10 @@ The weather will also change randomly, affecting the layout of the map.
<span color='red'>Dark Forecast was made by:</span>
<span color='green'>jb</span>
- map design, spawn groups and scenario concept
map design, spawn groups and scenario concept
<span color='green'>Rhuvaen</span>
- WML implementation"
WML implementation"
#wmllint: display off
[/message]
[message]

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@ -2,7 +2,7 @@
[multiplayer]
id=multiplayer_Clash
name= _ "4p - Clash"
name= _ "4p Clash"
map_data="{multiplayer/maps/4p_Clash.map}"
description= _ "Small map for 2 vs. 2." + _ " Recommended setting of 2 gold per village."

View file

@ -9,7 +9,7 @@
# as well as
# http://www.wesnoth.org/files/wip_images/help_wesnoth_dialog.png
ask_for_upload_title = _ "About to upload statistics - Help us make Wesnoth better for you!"
ask_for_upload_title = _ "About to upload statistics Help us make Wesnoth better for you!"
do_not_ask_again_checkbox = _ "Save my reply and do not ask again"
checkbox_explaination = _ "To change the setting later on, click on the envelope icon in the main menu."
allow_sending_data_button = _ "Send"