Alexander van Gessel
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38b224c1ff
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Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
This reverts commit 23b72d6956 .
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2013-08-09 00:13:46 +02:00 |
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Thibault Févry
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23b72d6956
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Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
This reverts commit 5fa5c03411 , reversing
changes made to 06374c64ba .
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2013-08-08 18:50:46 +02:00 |
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Elvish_Hunter
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b051385c0b
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Removed no longer useful ellipse= key from mainline units (wose)
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2013-07-21 14:26:34 +02:00 |
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David Mikos
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d60d4d7c61
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Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
Large simplification and reduction in cache.
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2013-03-20 20:01:25 +00:00 |
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Jérémy Rosen
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e1590a4254
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apply patch #3682 by Coffee:
make image a progressive parameter+big WML simplification
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2013-02-16 18:13:39 +00:00 |
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Alexander van Gessel
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ffeca20f87
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Remove [unit_type] undead_variation keys that are now unnecessary
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2011-11-05 17:16:46 +01:00 |
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Steven Panek
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5d2b5fdd2b
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Converted more makeshift dashes (hopefully, I got all of them).
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2010-05-11 23:30:32 +00:00 |
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Phil Barber
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debc2fc89f
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Add and wire new Ancient Wose portrait.
Update changelogs, portrait credits.
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2009-08-17 20:26:50 +00:00 |
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Ali El Gariani
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c0b0b9ba8d
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Remove the now useless 'in_hex' key from mainline units
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2009-03-26 01:10:08 +00:00 |
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Jérémy Rosen
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2b89ee58a8
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mark in_hex for all mainline units, jetryl:
not that it might be usefull to review units with in_hex=no since some
of them are just one pixel off
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2009-03-21 10:38:32 +00:00 |
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Eric S. Raymond
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fec0ec9d71
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advancesto -> advances_to.
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2008-08-29 19:03:00 +00:00 |
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Patrick Parker
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14247b09cd
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patch #1037: Filter_x renaming
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2008-04-08 07:15:25 +00:00 |
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Eric S. Raymond
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e5e500ca60
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[unit_type] unit_description -> description
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2008-03-21 03:26:09 +00:00 |
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Eric S. Raymond
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9655d59081
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[unit] enclosing UnitWML becomes [unit_type]
Note: This change breaks backward compatibility with the 1.4 branch!
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2008-03-12 08:08:37 +00:00 |
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Eric S. Raymond
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b1b2435d40
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Reindent the mainline content to uniiform whitespace.
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2008-01-24 00:16:42 +00:00 |
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Lari Nieminen
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e520faad5a
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Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
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2007-12-27 09:24:25 +00:00 |
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Nils Kneuper
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170c33654e
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seperate 'Special Notes:' from the units into a macro on its own (patch #889)
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2007-12-20 19:23:12 +00:00 |
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Lari Nieminen
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8f99271a40
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Implement the fullheal AMLA (fullheal with +25% max XP).
Now all max-level units have an {AMLA_DEFAULT}, which contains both
{AMLA_TOUGH 3} and {AMLA_FULLHEAL}. Necrophage gets the "feeding"
ability.
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2007-12-08 18:51:47 +00:00 |
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Benoît Timbert
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0a066e9ab4
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Animation style upgrade: use duration= for woses
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2007-11-08 21:42:27 +00:00 |
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Jérémy Rosen
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d6cb5ce98c
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move attack animations out of [attack] and into [unit], update to WML
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2007-09-08 07:52:30 +00:00 |
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Nils Kneuper
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3a3d58d475
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added a description= field to all attacks (using wmllint)
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2007-07-17 21:11:38 +00:00 |
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Richard Kettering
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c0ffd81cd1
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Modified Descriptions.
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2007-07-15 06:39:31 +00:00 |
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Nils Kneuper
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c87e038988
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get ready for moving units into their own textdomain
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2007-07-06 10:21:55 +00:00 |
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Nils Kneuper
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c19e3c2311
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added a default textdomain definition to all .cfg files
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2007-07-06 09:00:49 +00:00 |
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Eric S. Raymond
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c7eb4ede7f
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Reindented unit files.
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2007-06-29 10:49:33 +00:00 |
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J.W. Bjerk
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aa0516e591
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moved most unit CFGs into subfolders.
since other CFGs to not directly link to these, there should be no problems.
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2007-05-26 07:15:14 +00:00 |
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