the khalifate are not stable enough so far to be in 1.10, they need a
lot more playtesting, rebalancing as well as adding d escriptions
because of this they can't be allowed in at the time of the string and
feature freeze since adjustments would basically be impossible then
"someone" will have to move the khalifate into an addon so that
development of them can be continued this way
this commit includes:
* removal of unit definition files
* removal of unit images
* removal of faction definition
* removal of era definition (khalifate+default era)
* removal of movement types
what was not removed:
* definition of the unit names
what someone else has to edit:
* khalifate still appear in tools/emacs_mode/wesnoth-wml-data.el but I
have no idea how to handle that file...
TODO:
* add the removal to the (players_)changelog and the release notes
Overall statistics (only for files with a smaller recompressed size):
Original size: 3 KiB on 4 files
Optimized size: 2 KiB
Total saving: 0 KiB = 17% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 695 KiB on 69 files
Optimized size: 674 KiB
Total saving: 20 KiB = 2% decrease
The pillars need to cover the spaces between the hexes
This is easier than moving all pillars manually
Also, the shift up didn't seem to improve the appearance of any
particular terrain combination
Overall statistics (only for files with a smaller recompressed size):
Original size: 32 KiB on 13 files
Optimized size: 18 KiB
Total saving: 13 KiB = 42% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 321 KiB on 80 files
Optimized size: 127 KiB
Total saving: 194 KiB = 60% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 5632 KiB on 332 files
Optimized size: 4737 KiB
Total saving: 894 KiB = 15% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 399 KiB on 28 files
Optimized size: 294 KiB
Total saving: 104 KiB = 26% decrease
Some issues remain: missing art for a few units. CERTAINLY some
unknown minor bugs/issues remain with things like movetypes, wrong
defense or mp for some terrain, wrong attack icons, sounds etc.
Testing is welcome!
new map: 6p Volcano
changelog/players changelog updated as well.
Overall statistics (only for files with a smaller recompressed size):
Original size: 703 KiB on 15 files
Optimized size: 663 KiB
Total saving: 39 KiB = 5% decrease
Files with pixel differences (and because of this *not* committed!):
http://pastebin.com/AWJXXN2w