Adding a dead great elvish tree by homunculus.
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7 changed files with 22 additions and 0 deletions
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@ -1,4 +1,7 @@
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Version 1.9.6+svn:
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* Graphics:
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* Terrains:
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* New Dead Great Tree
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* Language and i18n:
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* Updated translations: British English, Galician, Portuguese (Brazil),
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Serbian, Spanish
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@ -533,6 +533,11 @@
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[entry]
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name = "Highhole"
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comment = "revised storm trident"
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[/entry]
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[/entry]
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[entry]
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name = "Homunculus"
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comment = "dead great tree terrain"
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[/entry]
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[entry]
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name = "Ignacio R. Morelle (shadowmaster)"
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BIN
data/core/images/terrain/forest/great-tree-dead-tile.png
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BIN
data/core/images/terrain/forest/great-tree-dead-tile.png
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After Width: | Height: | Size: 13 KiB |
BIN
data/core/images/terrain/forest/great-tree-dead.png
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BIN
data/core/images/terrain/forest/great-tree-dead.png
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After Width: | Height: | Size: 17 KiB |
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@ -119,6 +119,7 @@
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# Great-tree
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{OVERLAY_RANDOM *^Fet forest/great-tree}
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{OVERLAY_RANDOM *^Fetd forest/great-tree-dead}
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# Oasis
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{OVERLAY_P (*^Do,Do) 30 village/desert-oasis-1}
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@ -416,6 +416,16 @@
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editor_group=forest
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[/terrain_type]
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[terrain_type]
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symbol_image=forest/great-tree-dead-tile
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id=great_tree_dead
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editor_name= _ "Dead Great Tree"
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string=^Fetd
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default_base=Gd
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aliasof=^Fp
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editor_group=forest
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[/terrain_type]
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[terrain_type]
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symbol_image=forest/tropical-tile
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id=tropical_forest
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@ -3,6 +3,9 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.9.6+svn:
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* Graphics:
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* Terrains:
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* New Dead Great Tree
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* Language and i18n:
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* Updated translations: British English, Galician, Portuguese (Brazil),
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Serbian, Spanish.
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