Adding a dead great elvish tree by homunculus.

This commit is contained in:
J.W. Bjerk 2011-05-14 18:24:47 +00:00
parent 5a90d7cdf4
commit 7046e9e067
7 changed files with 22 additions and 0 deletions

View file

@ -1,4 +1,7 @@
Version 1.9.6+svn:
* Graphics:
* Terrains:
* New Dead Great Tree
* Language and i18n:
* Updated translations: British English, Galician, Portuguese (Brazil),
Serbian, Spanish

View file

@ -533,6 +533,11 @@
[entry]
name = "Highhole"
comment = "revised storm trident"
[/entry]
[/entry]
[entry]
name = "Homunculus"
comment = "dead great tree terrain"
[/entry]
[entry]
name = "Ignacio R. Morelle (shadowmaster)"

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

View file

@ -119,6 +119,7 @@
# Great-tree
{OVERLAY_RANDOM *^Fet forest/great-tree}
{OVERLAY_RANDOM *^Fetd forest/great-tree-dead}
# Oasis
{OVERLAY_P (*^Do,Do) 30 village/desert-oasis-1}

View file

@ -416,6 +416,16 @@
editor_group=forest
[/terrain_type]
[terrain_type]
symbol_image=forest/great-tree-dead-tile
id=great_tree_dead
editor_name= _ "Dead Great Tree"
string=^Fetd
default_base=Gd
aliasof=^Fp
editor_group=forest
[/terrain_type]
[terrain_type]
symbol_image=forest/tropical-tile
id=tropical_forest

View file

@ -3,6 +3,9 @@ changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.9.6+svn:
* Graphics:
* Terrains:
* New Dead Great Tree
* Language and i18n:
* Updated translations: British English, Galician, Portuguese (Brazil),
Serbian, Spanish.