New igloo village by doofus.

This commit is contained in:
J.W. Bjerk 2011-04-15 18:15:26 +00:00
parent 08a61175b6
commit a530c5d475
7 changed files with 23 additions and 0 deletions

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@ -3,6 +3,9 @@ Version 1.9.5+svn:
* The Hammer of Thursagan:
* Fixed time over event in the High Pass
(http://forums.wesnoth.org/viewtopic.php?f=4&t=33435)
* Graphics:
* Terrains:
* New Igloo village
* Language and i18n:
* Updated translations: British English, Dutch, French, Galician, German,
Greek, Irish, Latin, Lithuanian, Japanese, Old English, Spanish

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@ -245,6 +245,9 @@
{NEW:VILLAGE *^Vct village/camp}
#igloo
{NEW:VILLAGE *^Vaa village/igloo}
#Drake villages
#20% 20% 20% 20% 20%
{NEW:VILLAGE_A3 *^Vd 200 village/drake1-A}{VILLAGE_PROBABILITY 20}

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@ -1416,6 +1416,18 @@
editor_group=village, frozen
[/terrain_type]
[terrain_type]
symbol_image=village/igloo-tile
id=igloo
editor_name= _ "Igloo"
string=^Vaa
aliasof=_bas, Vi
default_base=Aa
heals=8
gives_income=true
editor_group=village, frozen
[/terrain_type]
# ## Water Village
[terrain_type]

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@ -3,9 +3,14 @@ changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.9.5+svn:
* Graphics:
* Terrains:
* New Igloo village
* Language and i18n:
* Updated translations: British English, Dutch, French, Galician, German,
Greek, Irish, Latin, Lithuanian, Japanese, Old English, Spanish.
* User interface:
* Patch #2625: added a GUI interface to changing control in multiplayer
games. The command to access it is currently :give_control