Fix some pango markup in dutch translation

This commit is contained in:
Alexander van Gessel 2011-04-15 18:08:18 +01:00
parent 804b69fd97
commit 08a61175b6
3 changed files with 11 additions and 10 deletions

View file

@ -4,11 +4,11 @@ Version 1.9.5+svn:
* Fixed time over event in the High Pass
(http://forums.wesnoth.org/viewtopic.php?f=4&t=33435)
* Language and i18n:
* Updated translations: British English, French, Galician, German, Greek,
Irish, Latin, Lithuanian, Japanese, Old English, Spanish
* Updated translations: British English, Dutch, French, Galician, German,
Greek, Irish, Latin, Lithuanian, Japanese, Old English, Spanish
* User interface:
* Patch #2625: added a GUI interface to changing control in multiplayer games. The
command to access it is currently :give_control
* Patch #2625: added a GUI interface to changing control in multiplayer
games. The command to access it is currently :give_control
* WML engine:
* Patch #2610: changed default for turns in [scenario] tag to -1 (unlimited)
* Introduced [recall]check_passability=yes|no key (default yes)
@ -21,7 +21,8 @@ Version 1.9.5+svn:
* Applied patch #2611: removed redundant own_side attribute
* Applied patch #2600: improved MP creation screen logging
* Added: New gui2 iterator framework.
* Patch #2624: Solved enemy leaders never appearing on status table on foggy/shrouded maps, even when visible.
* Patch #2624: Solved enemy leaders never appearing on status table on
foggy/shrouded maps, even when visible.
Version 1.9.5:
* Graphics:

View file

@ -4,11 +4,11 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.9.5+svn:
* Language and i18n:
* Updated translations: British English, French, Galician, German, Greek,
Irish, Latin, Lithuanian, Japanese, Old English, Spanish.
* Updated translations: British English, Dutch, French, Galician, German,
Greek, Irish, Latin, Lithuanian, Japanese, Old English, Spanish.
* User interface:
* Patch #2625: added a GUI interface to changing control in multiplayer games. The
command to access it is currently :give_control
* Patch #2625: added a GUI interface to changing control in multiplayer
games. The command to access it is currently :give_control
Version 1.9.5:

View file

@ -2213,7 +2213,7 @@ msgid ""
msgstr ""
"<i>Gezagsgetrouwe</i> eenheden zijn overdag sterker en <i>wetteloze</i> "
"eenheden zijn 's nachts sterker. <i>Neutrale</i> eenheden worden niet door "
"dag en nacht beïnvloed. De zeldzame <i>Schemerings<i>eenheden vechten het "
"dag en nacht beïnvloed. De zeldzame <i>Schemerings</i>eenheden vechten het "
"best tijdens de schemering."
#. [tip]