Fix some pango markup in dutch translation
This commit is contained in:
parent
804b69fd97
commit
08a61175b6
3 changed files with 11 additions and 10 deletions
11
changelog
11
changelog
|
@ -4,11 +4,11 @@ Version 1.9.5+svn:
|
|||
* Fixed time over event in the High Pass
|
||||
(http://forums.wesnoth.org/viewtopic.php?f=4&t=33435)
|
||||
* Language and i18n:
|
||||
* Updated translations: British English, French, Galician, German, Greek,
|
||||
Irish, Latin, Lithuanian, Japanese, Old English, Spanish
|
||||
* Updated translations: British English, Dutch, French, Galician, German,
|
||||
Greek, Irish, Latin, Lithuanian, Japanese, Old English, Spanish
|
||||
* User interface:
|
||||
* Patch #2625: added a GUI interface to changing control in multiplayer games. The
|
||||
command to access it is currently :give_control
|
||||
* Patch #2625: added a GUI interface to changing control in multiplayer
|
||||
games. The command to access it is currently :give_control
|
||||
* WML engine:
|
||||
* Patch #2610: changed default for turns in [scenario] tag to -1 (unlimited)
|
||||
* Introduced [recall]check_passability=yes|no key (default yes)
|
||||
|
@ -21,7 +21,8 @@ Version 1.9.5+svn:
|
|||
* Applied patch #2611: removed redundant own_side attribute
|
||||
* Applied patch #2600: improved MP creation screen logging
|
||||
* Added: New gui2 iterator framework.
|
||||
* Patch #2624: Solved enemy leaders never appearing on status table on foggy/shrouded maps, even when visible.
|
||||
* Patch #2624: Solved enemy leaders never appearing on status table on
|
||||
foggy/shrouded maps, even when visible.
|
||||
|
||||
Version 1.9.5:
|
||||
* Graphics:
|
||||
|
|
|
@ -4,11 +4,11 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
|
|||
|
||||
Version 1.9.5+svn:
|
||||
* Language and i18n:
|
||||
* Updated translations: British English, French, Galician, German, Greek,
|
||||
Irish, Latin, Lithuanian, Japanese, Old English, Spanish.
|
||||
* Updated translations: British English, Dutch, French, Galician, German,
|
||||
Greek, Irish, Latin, Lithuanian, Japanese, Old English, Spanish.
|
||||
* User interface:
|
||||
* Patch #2625: added a GUI interface to changing control in multiplayer games. The
|
||||
command to access it is currently :give_control
|
||||
* Patch #2625: added a GUI interface to changing control in multiplayer
|
||||
games. The command to access it is currently :give_control
|
||||
|
||||
|
||||
Version 1.9.5:
|
||||
|
|
|
@ -2213,7 +2213,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"<i>Gezagsgetrouwe</i> eenheden zijn overdag sterker en <i>wetteloze</i> "
|
||||
"eenheden zijn 's nachts sterker. <i>Neutrale</i> eenheden worden niet door "
|
||||
"dag en nacht beïnvloed. De zeldzame <i>Schemerings<i>eenheden vechten het "
|
||||
"dag en nacht beïnvloed. De zeldzame <i>Schemerings</i>eenheden vechten het "
|
||||
"best tijdens de schemering."
|
||||
|
||||
#. [tip]
|
||||
|
|
Loading…
Add table
Reference in a new issue