Wire in rotting bridge variant
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@ -45,6 +45,7 @@ Version 1.9.9+svn:
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* Terrain:
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* Oasis may be placed on any terrain, aliased to base
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* New terrain macro: MOUNTAIN_SINGLE_RANDOM
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* New rotting variant for wooden bridge
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* Unit changes and Balancing
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* All mounted units now have forest defines capped at 30%. This reduces their
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defense on forested hills from 40% to 30%
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BIN
data/core/images/terrain/bridge/wood-rotting-n-s.png
Normal file
After Width: | Height: | Size: 6.9 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-n-se-sw.png
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After Width: | Height: | Size: 8.3 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-n-se.png
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After Width: | Height: | Size: 6.6 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-ne-s-nw.png
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After Width: | Height: | Size: 8.2 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-ne-s.png
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After Width: | Height: | Size: 6.5 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-ne-sw.png
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After Width: | Height: | Size: 6.4 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-nw-ne.png
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After Width: | Height: | Size: 6.8 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-s-nw.png
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After Width: | Height: | Size: 6.6 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-se-nw.png
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After Width: | Height: | Size: 6.5 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-se-sw.png
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After Width: | Height: | Size: 6.1 KiB |
BIN
data/core/images/terrain/bridge/wood-rotting-sw-n.png
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After Width: | Height: | Size: 6.6 KiB |
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@ -57,7 +57,7 @@
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# basic images for the bridge
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{TRACK_COMPLETE *^Bw\ *^Bw| *^Bw/ overlay bridge/wood}
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{TRACK_COMPLETE *^Bw\r *^Bw|r *^Bw/r overlay bridge/wood}
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{TRACK_COMPLETE *^Bw\r *^Bw|r *^Bw/r overlay bridge/wood-rotting}
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# add transition bridges<->bridges wherever images are missing
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{TRACK_BORDER_RESTRICTED_PLF (*^Bw|*,*^Bw/*,*^Bw\*) (*^Bw|*,*^Bw/*,*^Bw/*) 100 -80 overlay bridge/wood-end}
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# add dock-style ends to bridges ending in water
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@ -1925,7 +1925,7 @@
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[/terrain_type]
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[terrain_type]
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symbol_image=bridge/wood-n-s
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symbol_image=bridge/wood-rotting-n-s
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id=rotbridge
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name= _ "Bridge"
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editor_name= _ "Rotting Bridge"
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@ -1937,7 +1937,7 @@
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[/terrain_type]
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[terrain_type]
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symbol_image=bridge/wood-ne-sw
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symbol_image=bridge/wood-rotting-ne-sw
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id=rotbridgediag1
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name= _ "Bridge"
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editor_name= _ "Rotting Bridge"
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@ -1949,7 +1949,7 @@
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[/terrain_type]
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[terrain_type]
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symbol_image=bridge/wood-se-nw
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symbol_image=bridge/wood-rotting-se-nw
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id=rotbridgediag2
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name= _ "Bridge"
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editor_name= _ "Rotting Bridge"
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@ -32,6 +32,7 @@ Version 1.9.9+svn:
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|||
|
||||
* Terrain:
|
||||
* Oasis may be placed on any terrain, aliased to base.
|
||||
* New rotting variant for wooden bridge.
|
||||
|
||||
* Unit changes and Balancing
|
||||
* All mounted units now have forest defense capped at 30%. This reduces their
|
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