Martin Hrubý (hrubymar10)
bc4d22dc72
Migrate links to https if available - Fwd c18537edc0
2018-07-16 19:07:08 +11:00
mattsc
5e5a9e69e5
MAI test scenarios: remove uses of deprecated MESSAGE macro
2018-05-13 15:41:10 -07:00
Charles Dang
33725add8f
Data/AI: wmlindent run
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[ci skip]
Addresses some of the whitespace issues noted in #2613 .
2018-03-09 11:07:23 +11:00
Matthias Krüger
b11d3fdcbe
fix a bunch of typos found by codespell in data directory.
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https://github.com/lucasdemarchi/codespell
2018-02-06 23:03:06 +11:00
mattsc
d99ee0fc88
Lurkers MAI test scenario: keep side leaders hidden after reload
2016-10-17 17:59:02 -07:00
fendrin
8eea8122f9
Replace FOREACH
2016-08-06 06:20:41 +02:00
mattsc
20b07c6379
Micro AIs: internal changes to AI and CA ID handling
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This is needed to fix some corner cases of multiple Micro AI changes
during a scenario, such as for the bats in the Goto test scenario.
2016-04-02 07:54:57 -07:00
Celtic Minstrel
74ce7454d9
Random Recruit MAI test: Add second [probability] tag
2016-03-30 01:04:44 -04:00
mattsc
ff11fecfe3
Guardians MAI test scenario: update portrait paths
2016-03-28 17:42:50 -07:00
mattsc
1e3d80df0b
Micro AI tests: do not change controller to null for active side
2016-03-27 20:39:02 -07:00
Celtic Minstrel
678444133e
Suppress end turn confirmation in all interactive test scenarios
2016-03-27 15:13:24 -04:00
Celtic Minstrel
c79874086d
MicroAIs: Update all to use the new [args] syntax
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Except for Protect Unit, all of them seem to still work correctly.
2016-03-27 15:13:21 -04:00
Celtic Minstrel
16ed12f7de
Fix FormulaAI lurkers example
2016-03-24 17:49:02 -04:00
mattsc
c60280392b
Protect Unit MAI test scenario: adapt Lua engine to new syntax
2016-03-23 16:43:51 -07:00
mattsc
f920a03ebb
Patrols MAI test scenario: adapt Lua engine to new syntax
2016-03-23 16:38:22 -07:00
mattsc
7c4aec9cfe
Micro AI test scenario: fix incorrect aspect name
2016-03-22 18:31:42 -07:00
Celtic Minstrel
7c9e24aa29
Remove several deprecated recruitment-related aspects
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- number_of_possible_recruits_to_force_recruit
- recruitment_ignore_bad_combat
- recruitment_ignore_bad_movement
2016-03-22 07:22:22 -07:00
Celtic Minstrel
9c2027a8d8
Remove version key from AI configs
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This has a lot of cascade effects and may remove support for some old syntaxes, such as [protect_unit].
2016-03-22 07:22:22 -07:00
mattsc
11e1917d21
Guardians Micro AI test scenario: update an image path
2016-03-20 09:37:05 -07:00
mattsc
c4a34ebe2c
Micro AIs: update syntax of [message][option] usages
2016-03-19 13:26:01 -07:00
mattsc
b347d2b2d6
Micro AI scenarios: adapt coordinates to changed MP map
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The dimensions of the Dark Forecast map were changed.
2016-03-18 13:15:08 -07:00
gfgtdf
3e2dfed89d
added border to dark forecast map
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this adds borders to the 2p dark forecast survival map, it also removes
the big empty space in the upper third of the map.
This also renames the mask files to map files, becasue they are actually
just normal maps, and the [terrain_mask] just replaces the current map
with these.
2016-02-18 23:08:36 +01:00
mattsc
455a50e30b
Add Fast Micro AI test scenario
2015-09-02 19:05:38 -07:00
mattsc
334bbf6319
Micro AI test scenario: fix a menu item id
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Not that it matters for anything practical in this case, but just for
consistency.
2015-09-02 17:37:00 -07:00
mattsc
3ae127dcb5
Micro AI test scenario: fix broken image path
2015-09-02 17:21:16 -07:00
mattsc
bc3f4b0f16
Dragon MAI test scenario: turn off debug output
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The messages spoken by the hunter (dragon) are debug output and not
translatable. They should not appear in the scenario.
2014-08-18 18:34:34 -07:00
mattsc
25ff143349
MAI test scenario: fix string that caused trouble for translations
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Somehow the combination of “” and new lines caused the string to be
terminated prematurely when it was extracted into the .pot file. Fixed
by removing the “”.
2014-08-18 07:35:56 -07:00
mattsc
241faebd7a
Guardian Micro AI: remove translation marks from map labels
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These are meant as technical information for UMC authors, not “normal
users”.
2014-07-15 17:18:19 -07:00
mattsc
54b3030676
MAI test scenarios: fight_on_without_leader -> defeat_condition
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Necessary due to a recent change how the victory conditions are
evaluated.
2014-05-22 19:51:51 -07:00
Elvish_Hunter
b22ceefa0d
Changed all mainline occurrences of {FLAG_VARIANT ragged} to {FLAG_VARIANT6 ragged}
2014-04-19 10:57:48 +02:00
mattsc
9d440fac8e
Protect Unit MAI test scenario: use fight_on_without_leader=yes
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So that the scenario continues even if the side 2 leader is killed.
2014-04-17 21:03:39 -07:00
mattsc
6f40ed8046
Micro AIs: use new fight_on_without_leader= key as needed
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So that the scenarios with leaderless AI sides work.
2014-04-09 18:21:52 -07:00
Nils Kneuper
0be71a9276
made string translateable and match pofix.py replacement
2014-03-02 10:21:45 +01:00
mattsc
47e78471b9
Simple Attack MAI test scenario: move Lua filter function into preload event
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… so that it is available after a reload as well.
2014-02-21 12:23:35 -08:00
mattsc
a66a87dad6
Healer support MAI test scenario: change event from die to last breath
2014-02-20 20:14:00 -08:00
Ignacio R. Morelle
cc7afb5d67
Fix a typo in a translatable string
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("handle" -> "handled")
2013-12-06 06:03:11 -03:00
mattsc
c0ee2c8e87
Add wmllint spelling exceptions for files in data/ai/
2013-11-02 20:20:10 -07:00
mattsc
1d488a2c35
Rename ai/micro_ais/ais/ to ai/micro_ais/engines/
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... in order to distinguish between AI files containing full engines
and those containing individual CA eval/exec functions
2013-10-30 12:55:08 -07:00
mattsc
4e68b4eaa2
Recruiting MAI test scenario: add Rush Recruitment MAI for Side 2
2013-10-30 09:47:41 -07:00
mattsc
3a30675d2f
Micro AIs: remove all references to AI-demos add-on
2013-10-28 17:27:14 -07:00
mattsc
436f36c80a
Recruiting MAIs: get rid of recruiting_type= key
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The previous value of recruiting_type= now goes directly into ai_type=.
Also add syntax translation and deprecation message.
2013-10-26 18:23:55 -07:00
mattsc
6fb7c46dbe
Both Recruiting MAIs: switch to using external CAs
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This includes disabling the rush recruiter for the time being, as the
engine files it uses do not yet use the external CAs. It will be
re-enabled once those have been converted as well.
2013-10-26 17:26:37 -07:00
mattsc
323595623b
Protect Unit MAI: switch to using external CAs
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Also remove the code for the parameter selection dialog. It hasn't
been used in a long time and we can always get it back from the git
history, if needed.
2013-10-26 13:15:18 -07:00
mattsc
cb6c1cd9e6
Bottleneck Defense MAI: switch to using external CAs
2013-10-26 12:27:01 -07:00
mattsc
fe16335132
Healer Support MAI: switch to using external CAs
2013-10-26 11:56:42 -07:00
mattsc
4d92a3068e
All Remaining Animal MAIs: switch to using external CAs
2013-10-26 10:03:07 -07:00
mattsc
d486c093ac
Swarm MAI: switch to using external CAs
2013-10-25 22:22:11 -07:00
mattsc
f308a26dcb
Hunter MAI: switch to using external CAs
2013-10-25 16:41:38 -07:00
mattsc
02aa84e304
Patrol MAI: use 'patrol' instead of 'patrol_unit' for ai_type
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... since this is not a behavior CA any more now. Also add syntax
translation and deprecation message.
2013-10-25 16:06:46 -07:00
mattsc
84f9548510
Hunter MAI: change from behavior CAs to side-wide CAs
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This also involves renaming it from hunter_unit to hunter.
2013-10-25 07:09:49 -07:00