Commit graph

26230 commits

Author SHA1 Message Date
uid69097
3fc61f66a7 Fix order in income and upkeep panels 2004-01-24 12:29:12 +00:00
uid66289
a8780b2de3 fixed Pikemans advanceto typo 2004-01-24 12:21:26 +00:00
uid68842
6a7a148adf Minor update 2004-01-24 10:34:08 +00:00
uid68850
654421ec63 Updated Danish translation 2004-01-24 01:32:10 +00:00
uid67456
ee86d0caf5 Patch from Jacob which fixes bug in tutorial2, see below
Delfador says they will switch places, but they remain in their places from the first tutorial.

Also, Delfador here says "fighted" when he should say "fought."
2004-01-24 01:20:35 +00:00
uid68842
d7e2188826 Income-Upkeep switch 2004-01-23 22:13:54 +00:00
uid68842
1ac5dae51c Top panel icons added 2004-01-23 21:11:44 +00:00
uid68852
e6453e49be Avenger image fixed. 2004-01-22 05:03:09 +00:00
uid68852
1f974f591c Added avenger bow attack images (from Dei) 2004-01-22 01:39:34 +00:00
uid68852
dc2d59c92f Added new unit: Shadow 2004-01-21 10:53:20 +00:00
uid68842
3ce74e95de Spanish translation updated. Objectives added 2004-01-20 19:42:38 +00:00
uid69097
dd9267a472 Fixes bug #7295: " Computer vs Computer" not in string_table. 2004-01-19 22:01:21 +00:00
uid69097
8e4d2cb18f Restored Save Game in the context menu. Fixes bug #7172. 2004-01-19 21:28:23 +00:00
uid68852
15e1b9ce01 Added attack icons, changed unit cfg files for "weapon namespace uniformity" 2004-01-18 18:47:30 +00:00
uid68850
c2bf2916c2 Updated Danish translation 2004-01-18 03:38:38 +00:00
uid69097
1b0839ffa8 Scenario name was mispelled 2004-01-17 12:55:26 +00:00
uid68852
4c945380e8 renamed tomahack to hatchet. Removed leadership, added extra resistance. 2004-01-17 12:37:58 +00:00
uid68852
d3b1dd4323 Added attack image for dwarven fighter. 2004-01-16 16:04:20 +00:00
uid66289
f52a6844a1 fixed 'Evil Necromancer' advancement to 'Lich' 2004-01-16 04:54:40 +00:00
uid68852
d590d1a554 Added Outrider attack image. 2004-01-15 00:53:33 +00:00
uid69097
4ac4009e55 Added unit images for difficulty modes...
...in all the translations that support them. Fixes bug 7258.
2004-01-14 23:42:06 +00:00
uid66289
365fe521e3 typo fixes 2004-01-14 05:09:25 +00:00
uid68803
1c3e548d92 restructure of AI code 2004-01-13 18:21:10 +00:00
uid68698
b5c472b26d Make errors translatable
Don't load a multiplayer game if you were not part of it
2004-01-13 00:21:39 +00:00
uid68803
307f9e8518 removed unnecessary diagnostics 2004-01-12 19:37:48 +00:00
uid68803
1d31ebf552 rebalanced some scenarios 2004-01-12 17:44:58 +00:00
uid68803
8e84c23171 made the storm trident work again 2004-01-12 17:16:37 +00:00
uid68803
2979c91358 fixed some compile errors. Fixed problem in Ford of Abez with monsters attacking Li'sar 2004-01-12 16:23:59 +00:00
uid68803
78ab068286 added AI improvements/fixes 2004-01-12 16:04:32 +00:00
uid66289
07ca15510d Changed dart damage type to blade 2004-01-11 19:39:42 +00:00
uid68852
7680d3689a New sprites, new sound for trolls, ...
...rebalanced HAsty alliance and Sceptre levels (easy is now easier)
2004-01-11 16:51:20 +00:00
uid68803
947d1afe11 fixed bug where saving the game could cause events to occur out-of-order 2004-01-10 02:46:50 +00:00
uid68803
20def7c6e7 added 'North Elves' scenario.
Added map for third undead scenario
2004-01-10 01:50:49 +00:00
uid68803
319030a331 scaled gryphon rider image down 2004-01-10 00:21:28 +00:00
uid68803
c38a116833 made minimap display fog and units 2004-01-09 22:23:38 +00:00
uid68803
910afee07d tweaked undead stats.
applied patches by enkidude to give a default selection for weapons
when attacking, and to make the AI better select the weapon it uses
2004-01-09 19:18:33 +00:00
uid68803
b0e5d7534c adjusted theme slightly 2004-01-09 15:33:28 +00:00
uid68803
320d92f989 improved side placement algorithm 2004-01-09 05:48:01 +00:00
uid66289
c8c32a61f0 added light=true for human-village and sand in terrain.cfg 2004-01-09 00:19:14 +00:00
uid66289
adcb921369 Mage now has 24 hitpoints, ranged attack changed to 6-3 (magic), ...
...requires 60 experience to advance
2004-01-08 23:39:29 +00:00
uid66289
9a54d95389 Reduced movement for Great Mage and Arch Mage to 4 2004-01-08 23:36:59 +00:00
uid68803
ca91c49140 made it so moves that do not reveal shroud/fow are undoable 2004-01-08 19:42:18 +00:00
uid68850
ffd860c8f4 Updated French translation, made it up-to-date with CVS
(Guillaume, Frederic Wagner)
2004-01-08 16:26:04 +00:00
uid68803
2bc32b3580 added 'unit list' to context menu 2004-01-07 21:50:29 +00:00
uid68803
3dd3bd255f added snowed hills and forest - H and F 2004-01-07 18:18:46 +00:00
uid68803
fe9d34d6db made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.

fixed problem when player joins game and then leaves
2004-01-07 17:53:40 +00:00
uid68803
2eb5a56a1f made it so that race selection dialog shows icons for each race 2004-01-07 06:05:47 +00:00
uid68803
58499dc1b0 added in flag to show whose turn it currently is 2004-01-07 04:57:18 +00:00
uid68803
0b09efaefa added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
2004-01-06 22:05:56 +00:00
uid68803
ab0646ec7a completed initial version of random map configuration dialog 2004-01-06 06:12:43 +00:00