uid69097
3fc61f66a7
Fix order in income and upkeep panels
2004-01-24 12:29:12 +00:00
uid66289
a8780b2de3
fixed Pikemans advanceto typo
2004-01-24 12:21:26 +00:00
uid68842
6a7a148adf
Minor update
2004-01-24 10:34:08 +00:00
uid68850
654421ec63
Updated Danish translation
2004-01-24 01:32:10 +00:00
uid67456
ee86d0caf5
Patch from Jacob which fixes bug in tutorial2, see below
...
Delfador says they will switch places, but they remain in their places from the first tutorial.
Also, Delfador here says "fighted" when he should say "fought."
2004-01-24 01:20:35 +00:00
uid68842
d7e2188826
Income-Upkeep switch
2004-01-23 22:13:54 +00:00
uid68842
1ac5dae51c
Top panel icons added
2004-01-23 21:11:44 +00:00
uid68852
e6453e49be
Avenger image fixed.
2004-01-22 05:03:09 +00:00
uid68852
1f974f591c
Added avenger bow attack images (from Dei)
2004-01-22 01:39:34 +00:00
uid68852
dc2d59c92f
Added new unit: Shadow
2004-01-21 10:53:20 +00:00
uid68842
3ce74e95de
Spanish translation updated. Objectives added
2004-01-20 19:42:38 +00:00
uid69097
dd9267a472
Fixes bug #7295 : " Computer vs Computer" not in string_table.
2004-01-19 22:01:21 +00:00
uid69097
8e4d2cb18f
Restored Save Game in the context menu. Fixes bug #7172 .
2004-01-19 21:28:23 +00:00
uid68852
15e1b9ce01
Added attack icons, changed unit cfg files for "weapon namespace uniformity"
2004-01-18 18:47:30 +00:00
uid68850
c2bf2916c2
Updated Danish translation
2004-01-18 03:38:38 +00:00
uid69097
1b0839ffa8
Scenario name was mispelled
2004-01-17 12:55:26 +00:00
uid68852
4c945380e8
renamed tomahack to hatchet. Removed leadership, added extra resistance.
2004-01-17 12:37:58 +00:00
uid68852
d3b1dd4323
Added attack image for dwarven fighter.
2004-01-16 16:04:20 +00:00
uid66289
f52a6844a1
fixed 'Evil Necromancer' advancement to 'Lich'
2004-01-16 04:54:40 +00:00
uid68852
d590d1a554
Added Outrider attack image.
2004-01-15 00:53:33 +00:00
uid69097
4ac4009e55
Added unit images for difficulty modes...
...
...in all the translations that support them. Fixes bug 7258.
2004-01-14 23:42:06 +00:00
uid66289
365fe521e3
typo fixes
2004-01-14 05:09:25 +00:00
uid68803
1c3e548d92
restructure of AI code
2004-01-13 18:21:10 +00:00
uid68698
b5c472b26d
Make errors translatable
...
Don't load a multiplayer game if you were not part of it
2004-01-13 00:21:39 +00:00
uid68803
307f9e8518
removed unnecessary diagnostics
2004-01-12 19:37:48 +00:00
uid68803
1d31ebf552
rebalanced some scenarios
2004-01-12 17:44:58 +00:00
uid68803
8e84c23171
made the storm trident work again
2004-01-12 17:16:37 +00:00
uid68803
2979c91358
fixed some compile errors. Fixed problem in Ford of Abez with monsters attacking Li'sar
2004-01-12 16:23:59 +00:00
uid68803
78ab068286
added AI improvements/fixes
2004-01-12 16:04:32 +00:00
uid66289
07ca15510d
Changed dart damage type to blade
2004-01-11 19:39:42 +00:00
uid68852
7680d3689a
New sprites, new sound for trolls, ...
...
...rebalanced HAsty alliance and Sceptre levels (easy is now easier)
2004-01-11 16:51:20 +00:00
uid68803
947d1afe11
fixed bug where saving the game could cause events to occur out-of-order
2004-01-10 02:46:50 +00:00
uid68803
20def7c6e7
added 'North Elves' scenario.
...
Added map for third undead scenario
2004-01-10 01:50:49 +00:00
uid68803
319030a331
scaled gryphon rider image down
2004-01-10 00:21:28 +00:00
uid68803
c38a116833
made minimap display fog and units
2004-01-09 22:23:38 +00:00
uid68803
910afee07d
tweaked undead stats.
...
applied patches by enkidude to give a default selection for weapons
when attacking, and to make the AI better select the weapon it uses
2004-01-09 19:18:33 +00:00
uid68803
b0e5d7534c
adjusted theme slightly
2004-01-09 15:33:28 +00:00
uid68803
320d92f989
improved side placement algorithm
2004-01-09 05:48:01 +00:00
uid66289
c8c32a61f0
added light=true for human-village and sand in terrain.cfg
2004-01-09 00:19:14 +00:00
uid66289
adcb921369
Mage now has 24 hitpoints, ranged attack changed to 6-3 (magic), ...
...
...requires 60 experience to advance
2004-01-08 23:39:29 +00:00
uid66289
9a54d95389
Reduced movement for Great Mage and Arch Mage to 4
2004-01-08 23:36:59 +00:00
uid68803
ca91c49140
made it so moves that do not reveal shroud/fow are undoable
2004-01-08 19:42:18 +00:00
uid68850
ffd860c8f4
Updated French translation, made it up-to-date with CVS
...
(Guillaume, Frederic Wagner)
2004-01-08 16:26:04 +00:00
uid68803
2bc32b3580
added 'unit list' to context menu
2004-01-07 21:50:29 +00:00
uid68803
3dd3bd255f
added snowed hills and forest - H and F
2004-01-07 18:18:46 +00:00
uid68803
fe9d34d6db
made it so when player quits multiplayer game, ...
...
...game creator chooses to replace them with ai/local player or abort.
fixed problem when player joins game and then leaves
2004-01-07 17:53:40 +00:00
uid68803
2eb5a56a1f
made it so that race selection dialog shows icons for each race
2004-01-07 06:05:47 +00:00
uid68803
58499dc1b0
added in flag to show whose turn it currently is
2004-01-07 04:57:18 +00:00
uid68803
0b09efaefa
added 'delayed map sharing' for allies.
...
fixed bug where capturing a village wouldn't end one's turn.
2004-01-06 22:05:56 +00:00
uid68803
ab0646ec7a
completed initial version of random map configuration dialog
2004-01-06 06:12:43 +00:00