Commit graph

29866 commits

Author SHA1 Message Date
uid68850
c2bf2916c2 Updated Danish translation 2004-01-18 03:38:38 +00:00
uid69097
1b0839ffa8 Scenario name was mispelled 2004-01-17 12:55:26 +00:00
uid68852
4c945380e8 renamed tomahack to hatchet. Removed leadership, added extra resistance. 2004-01-17 12:37:58 +00:00
uid68852
d3b1dd4323 Added attack image for dwarven fighter. 2004-01-16 16:04:20 +00:00
uid66289
f52a6844a1 fixed 'Evil Necromancer' advancement to 'Lich' 2004-01-16 04:54:40 +00:00
uid68852
d590d1a554 Added Outrider attack image. 2004-01-15 00:53:33 +00:00
uid69097
4ac4009e55 Added unit images for difficulty modes...
...in all the translations that support them. Fixes bug 7258.
2004-01-14 23:42:06 +00:00
uid66289
365fe521e3 typo fixes 2004-01-14 05:09:25 +00:00
uid68803
1c3e548d92 restructure of AI code 2004-01-13 18:21:10 +00:00
uid68698
b5c472b26d Make errors translatable
Don't load a multiplayer game if you were not part of it
2004-01-13 00:21:39 +00:00
uid68803
307f9e8518 removed unnecessary diagnostics 2004-01-12 19:37:48 +00:00
uid68803
1d31ebf552 rebalanced some scenarios 2004-01-12 17:44:58 +00:00
uid68803
8e84c23171 made the storm trident work again 2004-01-12 17:16:37 +00:00
uid68803
2979c91358 fixed some compile errors. Fixed problem in Ford of Abez with monsters attacking Li'sar 2004-01-12 16:23:59 +00:00
uid68803
78ab068286 added AI improvements/fixes 2004-01-12 16:04:32 +00:00
uid66289
07ca15510d Changed dart damage type to blade 2004-01-11 19:39:42 +00:00
uid68852
7680d3689a New sprites, new sound for trolls, ...
...rebalanced HAsty alliance and Sceptre levels (easy is now easier)
2004-01-11 16:51:20 +00:00
uid68803
947d1afe11 fixed bug where saving the game could cause events to occur out-of-order 2004-01-10 02:46:50 +00:00
uid68803
20def7c6e7 added 'North Elves' scenario.
Added map for third undead scenario
2004-01-10 01:50:49 +00:00
uid68803
319030a331 scaled gryphon rider image down 2004-01-10 00:21:28 +00:00
uid68803
c38a116833 made minimap display fog and units 2004-01-09 22:23:38 +00:00
uid68803
910afee07d tweaked undead stats.
applied patches by enkidude to give a default selection for weapons
when attacking, and to make the AI better select the weapon it uses
2004-01-09 19:18:33 +00:00
uid68803
b0e5d7534c adjusted theme slightly 2004-01-09 15:33:28 +00:00
uid68803
320d92f989 improved side placement algorithm 2004-01-09 05:48:01 +00:00
uid66289
c8c32a61f0 added light=true for human-village and sand in terrain.cfg 2004-01-09 00:19:14 +00:00
uid66289
adcb921369 Mage now has 24 hitpoints, ranged attack changed to 6-3 (magic), ...
...requires 60 experience to advance
2004-01-08 23:39:29 +00:00
uid66289
9a54d95389 Reduced movement for Great Mage and Arch Mage to 4 2004-01-08 23:36:59 +00:00
uid68803
ca91c49140 made it so moves that do not reveal shroud/fow are undoable 2004-01-08 19:42:18 +00:00
uid68850
ffd860c8f4 Updated French translation, made it up-to-date with CVS
(Guillaume, Frederic Wagner)
2004-01-08 16:26:04 +00:00
uid68803
2bc32b3580 added 'unit list' to context menu 2004-01-07 21:50:29 +00:00
uid68803
3dd3bd255f added snowed hills and forest - H and F 2004-01-07 18:18:46 +00:00
uid68803
fe9d34d6db made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.

fixed problem when player joins game and then leaves
2004-01-07 17:53:40 +00:00
uid68803
2eb5a56a1f made it so that race selection dialog shows icons for each race 2004-01-07 06:05:47 +00:00
uid68803
58499dc1b0 added in flag to show whose turn it currently is 2004-01-07 04:57:18 +00:00
uid68803
0b09efaefa added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
2004-01-06 22:05:56 +00:00
uid68803
ab0646ec7a completed initial version of random map configuration dialog 2004-01-06 06:12:43 +00:00
uid68850
a9863b7c40 Updated French translation (Guillaume) 2004-01-06 01:29:58 +00:00
uid68803
8fa6c82b58 added basic map generator configuration 2004-01-06 00:22:47 +00:00
uid68803
1ae8fc77f7 implemented new 'team_name' tag to show alliances to replace 'enemy' tag 2004-01-05 21:35:50 +00:00
uid68803
2d9f035095 made it so healers can heal allies.
made it so that if a leader dies, all villages for that side become neutral
2004-01-05 19:20:09 +00:00
uid68803
1b63e2db62 fixed compile error. Fixed crash when loading a multiplayer save 2004-01-05 16:43:09 +00:00
uid68842
86b7dc8414 Theme update 2004-01-05 13:01:49 +00:00
uid69097
40fe52c2e7 Easy mode scenario balancing: north leader weaker, south leader stronger 2004-01-04 14:34:59 +00:00
uid68842
80e70522e9 New theme: top panel 2004-01-03 17:52:53 +00:00
uid68850
8aa4ceae12 Added Swedish translation (azlan)...
...and updated Danish translation (still not complete)
2004-01-03 17:05:18 +00:00
uid68698
d56890a10d [[WML improvements]]
- Added several new toys for scenario developers to play with

- wesnoth --test to see all thats done
2004-01-03 05:21:28 +00:00
uid68803
85761bb72f added princess attack frame 2004-01-03 02:02:06 +00:00
uid68803
b64ce25d05 fixed conflict 2004-01-03 01:35:19 +00:00
uid68842
7c88d2e990 [[Theme tweak]] 2004-01-02 22:53:28 +00:00
uid68803
3e92c0ae6a attempt to fix theming problems in 800x600 2004-01-02 21:37:09 +00:00