Commit graph

29866 commits

Author SHA1 Message Date
Dave White
46fa9ac2f6 fixed problem with campaign not being startable 2003-11-25 18:24:58 +00:00
Dave White
79374f04ea added mute using ctrl-m
made it so units with no next level show '-' under experience in unit list
2003-11-25 14:00:08 +00:00
Dave White
2243d0f0f3 fixed problem with team 6's villages not showing properly 2003-11-24 20:33:10 +00:00
Dave White
4ecee38921 made a default name for multiplayer games 2003-11-24 17:35:52 +00:00
Dave White
0b15e95855 fixed up preprocessor macros to work properly 2003-11-24 13:47:26 +00:00
Dave White
70424f113c fixed bug with UTF-8 characters not being displayed progressively properly...
...in intro.

Added configurable date strings for loading saved games
2003-11-23 21:52:46 +00:00
Dave White
bf0747674a added new campaign 'The Dark Hordes' 2003-11-23 17:11:22 +00:00
Dave White
723aa1f17b added new bridges. Added new Elvish Shyde image from James Paige.
Fixed problem with seeing enemy stats on their turn. Fixed problem
with dead enemies still getting a turn.
2003-11-23 17:07:33 +00:00
Sofronius
c6cb1f09fd Configuring hotkeys with GUI.
-- still needs some work
2003-11-22 11:03:15 +00:00
Justin Zaun
094b2c1fb7 [[Game lobby cleanups]]
- Add observer button (default on) to Create Game Dialog
- Cleaned up Game Lobby a bit
2003-11-22 03:58:58 +00:00
Dave White
44fafd1ea9 made it so that snow villages work 2003-11-22 00:25:17 +00:00
Dave White
fec37d8380 added support for multiple campaigns 2003-11-21 23:53:02 +00:00
Dave White
912f8c70c7 made AI more intelligent. Changed red mage path to neutral 2003-11-21 23:17:58 +00:00
Dave White
0f99a4a097 made 'Valley of Death' easier on 'hard' level 2003-11-21 19:55:43 +00:00
Dave White
36418e623d fixed problems with game lobby 2003-11-21 15:55:24 +00:00
Justin Zaun
eb0df9c12f Made strings translatable 2003-11-21 06:23:25 +00:00
Dave White
e6de57e79a made it so flags are overlayed on top of villages properly 2003-11-21 00:07:19 +00:00
Dave White
ec575167cb added coding support for displaying different terrain images...
...(particularly useful for villages) at different times of the day
2003-11-20 23:37:22 +00:00
Dave White
afd0931689 added missing files 2003-11-20 23:05:07 +00:00
Francisco Muñoz
7ef11d0236 Minor changes in dwarves
(Im still need to end a new unit, Steelclad).
New n-s bridge.
2003-11-20 22:59:16 +00:00
Dave White
1e23032373 tweaked unit stats 2003-11-20 22:33:35 +00:00
Dave White
f84cec57e3 added in repeatable recruit using ctrl+shift+r 2003-11-20 20:34:17 +00:00
Dave White
d05639d804 fixed bug with crashing when switch to full screen from preferences menu.
made it so slider has copy constructor and operator=
2003-11-20 19:43:00 +00:00
Francisco Muñoz
b4de07ffd9 Added dwarf defend stance (and minor changes in the scenario 13) 2003-11-20 18:14:42 +00:00
Dave White
e2f82a2317 tweaks to various scenarios.
made it so that footsteps disappear as you walk over them.
2003-11-20 16:42:13 +00:00
Dave White
3f6c6bbdfe corrected scenario 2003-11-19 23:06:35 +00:00
Dave White
d700083135 added in support for some special effects: flashing and scrolling/tremors 2003-11-19 23:05:43 +00:00
Dave White
8e9bbb4648 made cave villages work properly. Fixed death knight.
Fixed bug with 'slow' attacks sometimes causing saved games to be corrupt
2003-11-19 21:10:22 +00:00
Francisco Muñoz
676c95ddec Added new unit: Death Knight 2003-11-19 18:55:42 +00:00
Dave White
b9ac29ec09 resolved conflicts in game.cfg 2003-11-19 15:39:08 +00:00
Justin Zaun
4458114052 [[Button and widget improvements]]
- Modified button widget
  Addedd a set_label fucntion. Calling it will set a new label for the
  button.

- Added a combobox widget
  Simple widget, its a button that calls a menu of choices when clicked. The
  selected option becomes the buttons label

- Started work on the Game Lobby. There is still a good bit of work to be
  done here, and what is shown isn't functional. Click the "Launch" button
  lets you configure the game the old way.

- Changed "AI" in the english config to "Computer Player"
2003-11-19 09:57:16 +00:00
Francisco Muñoz
acaacad4a6 Added a new Scenario. 2003-11-19 03:57:01 +00:00
Francisco Muñoz
4a0194001d New scenario. 2003-11-19 03:53:21 +00:00
Francisco Muñoz
ed8fc16ede Changed team 6 flag to purple, fixed max xp for ORc Warlord. 2003-11-19 01:29:28 +00:00
Dave White
0ed96df694 various scenario tweaks; fixed major AI pathfinding bug 2003-11-19 00:31:00 +00:00
Dave White
0f3bfbd0b4 fixed bug in AI path finding 2003-11-18 18:31:43 +00:00
Francisco Muñoz
bd6b073115 New unit, Goblin Pillager. 2003-11-17 17:34:04 +00:00
Dave White
b3e23d5443 allow internationalization of traits 2003-11-17 14:49:13 +00:00
Mark Michelsen
e49dc19967 Added work-in-progress German translation 2003-11-16 22:01:44 +00:00
Sofronius
d7a6a862d7 Task 2725 (Confirm overwriting of save games) refactoring. Task done. 2003-11-15 11:36:36 +00:00
Dave White
0fc5a40daa tweaked bay of pearls. Reduced Elvish Lord's movement 2003-11-14 18:31:41 +00:00
Dave White
4c021d1674 made it so that text is drawn on screen progressively...
...instead of all at once during introductory sequence
2003-11-14 18:10:14 +00:00
Dave White
349d7da2fd fixed up combat calculations 2003-11-14 17:32:33 +00:00
Mark Michelsen
680d9873a1 Updated Danish translation 2003-11-14 16:01:54 +00:00
Dave White
8718b79aa2 attempt to fix hitpoint bar problem on MacOSX 2003-11-14 15:27:51 +00:00
Mark Michelsen
cf77acff84 Updated French translation 2003-11-14 14:55:43 +00:00
Mark Michelsen
042e7f1bc1 Updated French translation 2003-11-14 14:21:32 +00:00
Sofronius
3f0a5fd4e3 Task 2725 - added working code, still some work needed. 2003-11-14 02:46:33 +00:00
Dave White
f3de715162 fixed heavy infantry advancement 2003-11-13 22:43:07 +00:00
Dave White
3147460662 converted combat calculations to use fixed-point math 2003-11-13 20:01:55 +00:00