Commit graph

6065 commits

Author SHA1 Message Date
doofus-01
7b183f3da9 1.16 - some terrain graphics fixes (#6382)
* make X*^Efs sconce overlay rules symmetric

* different sconces for Xu-style walls (Xo-style was existing type) - minor, graphics only change

(cherry picked from commit d5b5cf1cba)
2021-12-13 09:31:02 +11:00
doofus-01
d9f6c3616b 1.16 - some attack icon work (#6339)
* feet

* different icons for ranged and melee mug globs

* spiked mace icon and alternate

* empty border for easier IPF-constructed images

* some spear icon alternates

* shadow claws icon added and wired into the mainline ghost shadow branch

* trident icon alternates for Triton

* icemonax tail attack icon

(cherry picked from commit 68aa08ad21)
2021-12-12 12:54:06 +11:00
Tahsin Jahin Khalid
cf4b11fcd8
Add Generalized Unit Optional Advancement Enabling and Disabling macros 2021-12-09 08:56:13 +06:00
Tahsin Jahin Khalid
4f51ac18d4 fixed a typo in an optional advancement macro 2021-12-08 21:36:03 +06:00
Tahsin Jahin Khalid
07e694acee update all existing optional advancements to generalized macro 2021-12-08 21:33:11 +06:00
Steve Cotton
afd9bd1688 Remove the default binding for the "title screen tutorial" hotkey
I forgot this in the previous commit. Currently the engine doesn't
display a warning about binding to an unknown command, I'm considering
adding a warning for that.
2021-12-08 12:39:36 +01:00
Tahsin Jahin Khalid
25340e3ee3 run wmlindent 2021-12-08 04:42:59 +06:00
Tahsin Jahin Khalid
8e63a0cab2 added 2 generalized macros for advancements 2021-12-08 04:41:12 +06:00
Descacharrado
e81cef3a08
Eastern Invasion and Liberty Bone Knight attack image (#6297)
* Added attack images for the Bone Knight's trample and Nightblade's kick
2021-12-05 09:35:06 +11:00
Tahsin Jahin Khalid
01fa0c1e7c Fixed an extra whitespace in the Horse unit race description 2021-11-30 18:30:18 +06:00
Descacharrado
49e43694f4
HttT S05b - Added cracked temples (#6279)
* Added cracked temples to core and to S05b in HttT

* Compressed png files
2021-11-17 22:53:31 +11:00
Wedge009
76d0f33e2c Rename kick attack for horses and wyverns.
Makes attack name consistent with other weapon attacks and also avoids translation issues (resolves #6071).
2021-11-10 11:25:39 +11:00
doofus-01
bb05c1a9af 1.16 - terrain graphics variations and transitions (#6078)
* some tent variations

* dead great tree variations

* Stone tile (Irs) to water/swamp transition, and raise Irs transition layers over swamp water and underground paths

* change when muted-blue waterfalls are applied

(cherry picked from commit 06b7efd77c)
2021-10-29 11:19:25 +11:00
doofus-01
3a78da72d3 1.16 sprint - naga stuff (#6076)
* various small image fixes

* naga zephyr defense anim

* naga high guard defense animation adjustment

(cherry picked from commit ca91280807)
2021-10-29 11:19:07 +11:00
doofus-01
9fb60ba160 1.16 Chasm terrain graphics updates (#6066)
* muted-blues waterfall for swamp-chasm transition

* touchups to snow-chasm transition images

(cherry picked from commit b34b8a9dcd)
2021-10-29 11:18:49 +11:00
doofus-01
a4a5b60c14 Naga Sicarius sprite (#6056)
* update naga sicarius sprite, including attack/defense animations

(cherry picked from commit 9a36ff4d8c)
2021-10-29 11:17:54 +11:00
doofus-01
61570bf5ab ran woptipng on the forest terrain images
(cherry picked from commit 5643f97c3b)
2021-10-29 11:17:30 +11:00
doofus-01
0ff21793f3 lower isolated pine trees within image
(cherry picked from commit c658e3ed5a)
2021-10-29 11:17:30 +11:00
doofus-01
6b492a8d5c naga sprite animations (#6027)
* revised naga ophidian sprite, and added defense and attack animations

* ran woptipng

(cherry picked from commit 2ed26f609c)
2021-10-29 11:16:08 +11:00
doofus-01
42ed29eeba August 8th animations (#6012)
* fix the naga dirkfang chakri sound timing

* naga ringcaster defense and attack animations

* ran woptipng.py

(cherry picked from commit 799d652e48)
2021-10-29 11:15:24 +11:00
doofus-01
a933bd92ed 1.16 animation update 7/24 (#5980)
* naga shield guard mace attack anim, shield attack/def anims

* naga high guard defense anim

* naga guard - adjust some animation timings, and base frame

(cherry picked from commit f8c0f3c60d)
2021-10-29 11:14:36 +11:00
doofus-01
17fd96b27e 1.16 - Troll defense animations (#5964)
* two-frame defense anim for troll warrior, grunt, rocklobber

* ran woptipng.py on the trolls directory

(cherry picked from commit ec44c3be73)
2021-10-29 11:13:55 +11:00
doofus-01
bc4a615060 various animations (#5903)
* jinn attack animations

* fix some horse frames

(cherry picked from commit 4d414fa9c9)
2021-10-29 11:12:47 +11:00
Nils Kneuper
b9dac981c5 updated Finnish translation credits 2021-10-23 12:17:32 +02:00
Pentarctagon
b07135af7c
Fixup 1.16 trailer credits. 2021-10-22 23:40:16 -05:00
Pentarctagon
90aa62b9d8
Add 1.16 trailer to credits. 2021-10-22 22:28:13 -05:00
Pentarctagon
674bc4f9c2
Update release manager in the credits. 2021-10-17 22:06:25 -05:00
Iris Morelle
0da6e68f65
Update credits 2021-10-17 22:33:26 -03:00
Severin Glöckner
1361d12de6 add missing [special_note] to movetypes 2021-10-18 02:56:11 +02:00
Discontinuum
36a610603e
Simplify the description of leadership (#6117) 2021-10-11 13:10:31 -04:00
Elvish_Hunter
eaa26b0006 Removed two no longer useful wmlscope directives 2021-10-08 22:03:12 +02:00
Alexander Lacson
8a98519f9d
Improve help entry of "Mountains" terrain. Resolves #5906 (#6163)
Improve help entry of "Mountains" terrain. (fix #5906)
2021-10-07 15:16:44 -04:00
Lordbob
f66a44fdfc
Wire in ringcaster portrait
Temporary substitute until I finish the lvl 3 portrait
2021-09-25 23:00:16 +02:00
Lordbob
080791d74c
wire in ringcaster portrait 2021-09-25 22:58:35 +02:00
Lordbob
82f7ce6f6b
Wire in ophidian portrait
Temporary substitute until I can finish the lvl 3 portrait.
2021-09-25 22:56:57 +02:00
Lordbob
19933e94ed
Wire in Ophidian portrait 2021-09-25 22:55:03 +02:00
Lordbob
538d3a9a68
Last-second naga portraits
New portraits for Ringcaster/Zephyr and Ophidian/Sicarius
2021-09-25 22:48:57 +02:00
Nils Kneuper
fa52d5ef1b add files for Burmese translation
Notes:
1) Credits entry commented out until receiving first update
2) The translation might require a new font, not 100% sure if it is covered in our existing fonts
2021-09-25 12:13:10 +02:00
Pentarctagon
64613637bf
.ogg -> .wav 2021-09-10 11:24:44 -05:00
kabachuha
959f534d19 Update Russian translation credits 2021-08-17 22:41:32 +03:00
kabachuha
e7f3899541 Updated my (kabachuha's) entry in the credits 2021-08-17 22:38:22 +03:00
Hejnewar
5a316bc5ca
Update Polish translation credits 2021-08-17 16:03:56 +02:00
Steve Cotton
18a234594a Remove a leading space from the Silver Mage's [special_note]
The strings in special-notes.cfg don't have a leading space,
and this one causes a warning in poedit.
2021-08-16 11:02:24 +02:00
Pentarctagon
cbd0d6bd9a
Add help information for the :benchmark command. 2021-08-12 00:52:34 -05:00
kabachuha
c0981406d8 Fixed boars' attack descriptions being started with capital letters
Attack descriptions start with a lowercase letter in mainline Wesnoth. Should be backported to 1.16.1 with #5973 after the string freeze ends.
2021-07-31 23:19:09 +03:00
kabachuha
d445cb36dc Paraphrased allied orbs description to remove outdated color reference 2021-07-26 14:56:15 +03:00
Celtic Minstrel
554c3bd49c Add a deprecation message for the Giant Stoat 2021-07-13 14:10:07 -04:00
Nils Kneuper
760e55a294 updated Bulgarian translation 2021-07-03 18:53:46 +02:00
Celtic Minstrel
0b309a0d6a Lua API: Move wesnoth.as_text into core
This means it's now usable in map generation or plugin scripts.
2021-07-02 14:04:54 -04:00
Elvish_Hunter
a6bdb616e9 Added a missing undef for the Sky Hunter's DIVERSION_ANIM_FILTER local macro 2021-06-25 21:34:27 +02:00