1.16 animation update 7/24 (#5980)

* naga shield guard mace attack anim, shield attack/def anims

* naga high guard defense anim

* naga guard - adjust some animation timings, and base frame

(cherry picked from commit f8c0f3c60d)
This commit is contained in:
doofus-01 2021-07-25 18:58:40 -07:00 committed by Wedge009
parent 17fd96b27e
commit a933bd92ed
22 changed files with 52 additions and 12 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.5 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 438 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

View file

@ -34,10 +34,10 @@
[filter_attack]
name=mace
[/filter_attack]
offset=0.0:250,0.0~0.6:250,0.6~0.0:350
offset=0.0~-0.05:250,0.0~0.6:250,0.6~0.0:350
start_time=-500
[frame]
image="units/nagas/guardian-attack-[1~5].png:[120,180,150,120,130]"
image="units/nagas/guardian-attack-[1~5].png:[120,180,120,130,150]"
[/frame]
[frame]
image="units/nagas/guardian.png:150"

View file

@ -22,8 +22,15 @@
usage=fighter
description= _ "The elite naga guards are a rigid barrier to any invaders of a naga stronghold. They have powerful strikes and, like the lesser Shield Guard, they are difficult to dislodge from their posts because of effective use of a shield in melee techniques. This tactic does nothing against ranged attacks, but the nagas can usually seek better terrain advantage in such situations."
die_sound=naga-die.ogg
{DEFENSE_ANIM "units/nagas/sentinel.png" "units/nagas/sentinel.png" {SOUND_LIST:NAGA_HIT} }
# {DEFENSE_ANIM "units/nagas/sentinel-defend-2.png" "units/nagas/sentinel-defend-1.png" {SOUND_LIST:NAGA_HIT} }
# {DEFENSE_ANIM_FILTERED "units/nagas/sentinel-shield-defend2.png" "units/nagas/sentinel-shield-attack-2.png" {SOUND_LIST:NAGA_HIT} (
# [filter]
# type=Naga High Guard
# [/filter]
# [filter_second_attack]
# name=shield
# [/filter_second_attack]
# )}
{DEFENSE_ANIM "units/nagas/sentinel-defend-2.png" "units/nagas/sentinel-defend-1.png" {SOUND_LIST:NAGA_HIT} }
[attack]
name=mace
description= _"mace"
@ -42,16 +49,16 @@
[specials]
{WEAPON_SPECIAL_ABSORB 0.6}
[/specials]
icon=attacks/rectangular-shield.png
icon=icons/shield_steel.png
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
start_time=-450
offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
start_time=-500
offset=0.0:300,0.0~0.6:200,0.6~0.0:300
[frame]
image="units/nagas/sentinel.png:550"
image="units/nagas/sentinel.png:700"
# image="units/nagas/sentinel-attack-[1~4].png:[100*2,150,200]"
[/frame]
[frame]

View file

@ -21,6 +21,14 @@
usage=fighter
description= _ "The veteran naga guards are more difficult to dislodge from their posts because of effective use of a shield in melee techniques. This tactic does nothing against ranged attacks, but the nagas can usually seek better terrain advantage in such situations."
die_sound=naga-die.ogg
{DEFENSE_ANIM_FILTERED "units/nagas/warden-shield-defend2.png" "units/nagas/warden-shield-attack-2.png" {SOUND_LIST:NAGA_HIT} (
[filter]
type=Naga Shield Guard
[/filter]
[filter_second_attack]
name=shield
[/filter_second_attack]
)}
{DEFENSE_ANIM "units/nagas/warden-defend-2.png" "units/nagas/warden-defend-1.png" {SOUND_LIST:NAGA_HIT} }
[attack]
name=mace
@ -46,11 +54,10 @@
[filter_attack]
name=mace
[/filter_attack]
start_time=-450
offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
start_time=-500
offset=0.0:300,0.0~0.6:200,0.6~0.0:300
[frame]
image="units/nagas/warden.png:550"
# image="units/nagas/warden-attack-[1~4].png:[100*2,150,200]"
image="units/nagas/warden-attack-[1~6].png:[100,200,100*4]"
[/frame]
[frame]
duration=100
@ -58,4 +65,30 @@
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield
[/filter_attack]
start_time=-450
offset=0.0:250,0.0~0.5:200,0.5~0.0:200
[frame]
image="units/nagas/warden-shield-attack-[1~3].png:[100*2,150]"
[/frame]
[if]
hits=yes
[frame]
image="units/nagas/warden-shield-attack-4.png~BLIT(units/nagas/warden-shield-swoosh.png):200"
[/frame]
[/if]
[else]
hits=no
[frame]
image="units/nagas/warden-shield-attack-4.png:200"
[/frame]
[/else]
[frame]
image="units/nagas/warden-shield-attack-2.png:100"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]