various animations (#5903)

* jinn attack animations

* fix some horse frames

(cherry picked from commit 4d414fa9c9)
This commit is contained in:
doofus-01 2021-06-27 20:52:21 -07:00 committed by Wedge009
parent 7e7eee78b7
commit bc4a615060
25 changed files with 16 additions and 6 deletions

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@ -143,9 +143,12 @@ units/monsters/jinn#enddef
[/missile_frame]
[/else]
start_time=-220
start_time=-540
[frame]
image="{IMG_PATH_TEMP}/jinn.png:400"
image="{IMG_PATH_TEMP}/jinn-wind-[1~9].png:[80*6,90*3]"
[/frame]
[frame]
image="{IMG_PATH_TEMP}/jinn.png:1"
[/frame]
{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -100}
@ -159,10 +162,13 @@ units/monsters/jinn#enddef
{LIGHTNING_BOLT 1}
start_time=-300
start_time=-700
{SOUND:HIT_AND_MISS lightning.ogg lightning-miss.ogg -300}
[frame]
image="{IMG_PATH_TEMP}/jinn.png:550"
image="{IMG_PATH_TEMP}/jinn-lightning-[1~5,1].png:[100,120,110,110,180,80]"
[/frame]
[frame]
image="{IMG_PATH_TEMP}/jinn.png:50"
[/frame]
[/attack_anim]
@ -171,10 +177,14 @@ units/monsters/jinn#enddef
name=claws
[/filter_attack]
start_time=-200
start_time=-400
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
offset=0.0:200,0.0~0.6:200,0.6~0.0:350
[frame]
image="{IMG_PATH_TEMP}/jinn.png:450"
image="{IMG_PATH_TEMP}/jinn-attack-[1~4].png:[150*4]"
[/frame]
[frame]
image="{IMG_PATH_TEMP}/jinn.png:150"
[/frame]
[/attack_anim]
[/unit_type]