Naga Sicarius sprite (#6056)

* update naga sicarius sprite, including attack/defense animations

(cherry picked from commit 9a36ff4d8c)
This commit is contained in:
doofus-01 2021-09-06 11:27:18 -07:00 committed by Wedge009
parent 61570bf5ab
commit a4a5b60c14
19 changed files with 21 additions and 17 deletions

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@ -18,7 +18,7 @@
usage=fighter
description= _ "While they sometimes still stand in as sellswords for potential Dunefolk allies, Naga Sicarii are more often the keepers of trade routes and resource beds close to waterways. For the right fee or exchange of goods, a Sicarius will guarantee safe travel or free access to valuable supplies in his territory. Rubbed the wrong way and a Sicarius becomes a fearsome foe, not because of their personal strength in combat, but instead due to the numerous allies that he can call upon to quash any potential nuisance. Though perfectly capable warriors when the time is necessary, these experienced mercenaries know perfectly well that the best methods for generating money are those that do not place themselves in danger. When they do find themselves in danger, their manipulative cunning is put to good use, for they can anticipate many enemy strikes, and use their heavy, curved blade to deflect or distract at the critical moment."
die_sound=naga-die.ogg
{DEFENSE_ANIM "units/nagas/sicarius.png" "units/nagas/sicarius.png" {SOUND_LIST:NAGA_HIT} }
{DEFENSE_ANIM "units/nagas/sicarius-defend2.png" "units/nagas/sicarius-defend1.png" {SOUND_LIST:NAGA_HIT} }
[defense]
flat=50
sand=40
@ -36,22 +36,27 @@
[/specials]
[/attack]
[attack]
# when out of string freeze, we can rename this to 'trishula'
name=jarid
description= _"jarid"
type=pierce
range=ranged
damage=13
number=3
icon=attacks/javelin-human.png
icon=attacks/trishula.png
[/attack]
[attack_anim]
[filter_attack]
name=curved blade
[/filter_attack]
start_time=-200
start_time=-510
offset=0.0:350,0.0~0.6:160,0.6~0.0:290
[frame]
image="units/nagas/sicarius.png:300"
image="units/nagas/sicarius-attack[1~8].png:[150,100*2,80*5]"
[/frame]
[frame]
image="units/nagas/sicarius.png:50"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
[/attack_anim]
@ -59,33 +64,32 @@
[filter_attack]
name=jarid
[/filter_attack]
start_time=-225
start_time=-450
missile_start_time=-150
[if]
hits=yes
[missile_frame]
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
image="projectiles/pitchfork-n.png"
image_diagonal="projectiles/pitchfork-ne.png"
offset=0~0.8
[/missile_frame]
[frame]
image="units/nagas/sicarius.png:300"
sound=bow.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
image="projectiles/pitchfork-n.png"
image_diagonal="projectiles/pitchfork-ne.png"
[/missile_frame]
[frame]
image="units/nagas/sicarius.png:300"
sound=bow-miss.ogg
[/frame]
[/else]
[frame]
image="units/nagas/sicarius-throw[1~6].png:[120,100,80*2,100,120]"
[/frame]
[frame]
image="units/nagas/sicarius.png:50"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:THROW} {SOUND_LIST:MISS} -50}
[/attack_anim]
[female]
name= _ "Nagini Sicarius"