uid66289
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fd0370fb80
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updated changelog
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2004-01-10 18:18:44 +00:00 |
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uid68850
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8578eac0f9
|
Re-added new functional Slackware package creation script (slacknoth)
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2004-01-10 18:07:06 +00:00 |
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uid68803
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947d1afe11
|
fixed bug where saving the game could cause events to occur out-of-order
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2004-01-10 02:46:50 +00:00 |
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uid68803
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20def7c6e7
|
added 'North Elves' scenario.
Added map for third undead scenario
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2004-01-10 01:50:49 +00:00 |
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uid68803
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319030a331
|
scaled gryphon rider image down
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2004-01-10 00:21:28 +00:00 |
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uid68850
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1bb689df58
|
Removed out-of-date and non-functional Slackware packager script 'slacknoth'
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2004-01-09 22:32:18 +00:00 |
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uid68803
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c38a116833
|
made minimap display fog and units
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2004-01-09 22:23:38 +00:00 |
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uid68803
|
910afee07d
|
tweaked undead stats.
applied patches by enkidude to give a default selection for weapons
when attacking, and to make the AI better select the weapon it uses
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2004-01-09 19:18:33 +00:00 |
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uid68803
|
95df924a16
|
made it so that unit images are displayed next to options...
...when recalling, recruiting, and advancing
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2004-01-09 18:26:07 +00:00 |
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uid68852
|
5a56f148ef
|
Added new team flags.
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2004-01-09 18:01:37 +00:00 |
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uid68803
|
7e22dc169f
|
fixed editor
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2004-01-09 17:34:31 +00:00 |
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uid68803
|
b0e5d7534c
|
adjusted theme slightly
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2004-01-09 15:33:28 +00:00 |
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uid66289
|
1774b30fc7
|
updated changelog
|
2004-01-09 08:32:22 +00:00 |
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uid68803
|
0f6469349c
|
tweaked ellipse dimensions
|
2004-01-09 06:00:15 +00:00 |
|
uid68803
|
2607a59db4
|
increased ellipses to 2 pixels thick
|
2004-01-09 05:52:37 +00:00 |
|
uid68803
|
320d92f989
|
improved side placement algorithm
|
2004-01-09 05:48:01 +00:00 |
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uid68803
|
f25376565a
|
initial implementation of unit ellipses
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2004-01-09 05:01:56 +00:00 |
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uid68803
|
d7bb834d60
|
fixed compile error
|
2004-01-09 01:09:32 +00:00 |
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uid66289
|
c8c32a61f0
|
added light=true for human-village and sand in terrain.cfg
|
2004-01-09 00:19:14 +00:00 |
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uid68803
|
fc284c17f3
|
ellipse improvements
|
2004-01-08 23:59:19 +00:00 |
|
uid66289
|
adcb921369
|
Mage now has 24 hitpoints, ranged attack changed to 6-3 (magic), ...
...requires 60 experience to advance
|
2004-01-08 23:39:29 +00:00 |
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uid66289
|
9a54d95389
|
Reduced movement for Great Mage and Arch Mage to 4
|
2004-01-08 23:36:59 +00:00 |
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uid68803
|
4b5d14c86a
|
added in basic ellipse algorithm
|
2004-01-08 22:14:41 +00:00 |
|
uid68803
|
ca91c49140
|
made it so moves that do not reveal shroud/fow are undoable
|
2004-01-08 19:42:18 +00:00 |
|
uid69097
|
a94de94784
|
--disable-icons changed to --enable-kde (for KDE) ...
... & --enable-gnome (for GNOME 1 | 2)
|
2004-01-08 19:06:06 +00:00 |
|
uid68803
|
0521c59b88
|
some fixes to multiplayer setup screens
|
2004-01-08 18:22:40 +00:00 |
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uid68850
|
ffd860c8f4
|
Updated French translation, made it up-to-date with CVS
(Guillaume, Frederic Wagner)
|
2004-01-08 16:26:04 +00:00 |
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uid68803
|
37a8ff2f48
|
fixed grid display to work properly
|
2004-01-08 16:01:59 +00:00 |
|
uid68803
|
688ad5a231
|
some AI improvements
|
2004-01-08 14:47:53 +00:00 |
|
uid66289
|
bf18668a1e
|
Re-ordering changelog
|
2004-01-08 08:15:17 +00:00 |
|
uid66289
|
9b8b64f9f8
|
updated changelog
|
2004-01-08 08:04:19 +00:00 |
|
uid69097
|
1107d2c33b
|
Adding autogen.sh, so CVS users don't need autotools installed
|
2004-01-08 00:09:21 +00:00 |
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uid68803
|
f00df9a721
|
changes to AI to try to solve the 'move in single file' problem
|
2004-01-07 22:41:53 +00:00 |
|
uid68803
|
2bc32b3580
|
added 'unit list' to context menu
|
2004-01-07 21:50:29 +00:00 |
|
uid68803
|
11417a45cf
|
changes to make network play more stable
|
2004-01-07 20:10:19 +00:00 |
|
uid68803
|
3dd3bd255f
|
added snowed hills and forest - H and F
|
2004-01-07 18:18:46 +00:00 |
|
uid68803
|
fe9d34d6db
|
made it so when player quits multiplayer game, ...
...game creator chooses to replace them with ai/local player or abort.
fixed problem when player joins game and then leaves
|
2004-01-07 17:53:40 +00:00 |
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uid68803
|
2eb5a56a1f
|
made it so that race selection dialog shows icons for each race
|
2004-01-07 06:05:47 +00:00 |
|
uid68803
|
a6fbf351a3
|
fixed spelling error
|
2004-01-07 05:37:22 +00:00 |
|
uid68803
|
bea1763056
|
fixed multiplayer games to allow hosting
|
2004-01-07 05:24:50 +00:00 |
|
uid68698
|
557217e7db
|
local and computer players work again
|
2004-01-07 05:20:13 +00:00 |
|
uid68803
|
58499dc1b0
|
added in flag to show whose turn it currently is
|
2004-01-07 04:57:18 +00:00 |
|
uid68698
|
affce84468
|
[[Multiplayer fixes]]
- moved network code to mp_connect
- dialog is realtime for game creator
|
2004-01-07 04:50:45 +00:00 |
|
uid68698
|
91fb9e0e1a
|
Allow players to change positions during a load
|
2004-01-07 01:04:05 +00:00 |
|
uid68803
|
421df161f4
|
fixed bug in map sharing (CVS internal)
|
2004-01-06 22:13:36 +00:00 |
|
uid68803
|
0b09efaefa
|
added 'delayed map sharing' for allies.
fixed bug where capturing a village wouldn't end one's turn.
|
2004-01-06 22:05:56 +00:00 |
|
uid68803
|
ecd643a909
|
fixed some multiplayer lobby bugs
|
2004-01-06 15:36:37 +00:00 |
|
uid68803
|
1a8c18d920
|
made tools compile
|
2004-01-06 15:28:48 +00:00 |
|
uid68803
|
fa6d902132
|
fixed bug where capturing a village with a leader...
...would not change the village to your side
|
2004-01-06 14:17:58 +00:00 |
|
uid68803
|
6b0ae64d74
|
made it so that changing map settings automatically regenerates a map
|
2004-01-06 06:15:13 +00:00 |
|