Commit graph

155 commits

Author SHA1 Message Date
Alexander van Gessel
38b224c1ff Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
This reverts commit 23b72d6956.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956 Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
This reverts commit 5fa5c03411, reversing
changes made to 06374c64ba.
2013-08-08 18:50:46 +02:00
Alexander van Gessel
0738a4e59c make reindent minus some wmlindent issues 2013-08-04 23:22:56 +02:00
Elvish_Hunter
e1c329352a Removed no longer useful ellipse= key from mainline units (drakes) 2013-07-21 14:26:28 +02:00
Alexander van Gessel
e898339634 Fix warden south-blade animation 2013-06-16 18:08:54 +02:00
Galen Brooks
69c9e3d9d7 Drake animation file name extension was missing 2013-06-08 07:57:59 -04:00
Eric S. Raymond
8c044a01db Mainline campaigns are wmllint/wmlscope clean again.
Unfortunately, this required telling wmlscope to ignore all present
instances of new-style animation wildcarding. Some rather messy changes
to wmlscope will have to be considered if it gets more widely used.
2013-03-28 11:33:43 -04:00
David Mikos
d60d4d7c61 Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
e1590a4254 apply patch #3682 by Coffee:
make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Alexander van Gessel
0cd7ab7f48 Apply patch #3622: remove old 'empty' leading animation...
...from drake flare and flameheart.
2013-01-28 20:37:04 +01:00
Alexander van Gessel
ffeca20f87 Remove [unit_type] undead_variation keys that are now unnecessary 2011-11-05 17:16:46 +01:00
Dan Gerhards
66aee76cc9 Level 4 AMLA increased to 200 XP, and level 5 to 250. 2011-10-22 10:43:47 +00:00
Phil Barber
9b4da90459 Add and wire Drake Warden portrait. Update changelogs, portrait credits. 2011-05-16 19:49:42 +00:00
Phil Barber
2f668127bf Add and wire new Drake Enforcer portrait,
update changelogs, portrait credits.
2011-02-19 10:01:50 +00:00
Nils Kneuper
2c23ef0d4d move the drake specific encyclopedia entries...
...over to the encyclopedia instead of having them in the units folder
2010-12-26 15:58:45 +00:00
Nils Kneuper
911b92042c fix 2 typos pointed out by the galician translation maintainer 2010-12-26 15:56:28 +00:00
Fabian Müller
8cb9c84cc4 Removed an obsolte whitespace. 2010-12-19 13:17:50 +00:00
Fabian Müller
330420129a Finished transfering the articles from the drakipedia...
...to the races page under units in the help.
2010-12-11 16:17:57 +00:00
Fabian Müller
23d4a0b0d0 Added a first few working test topics...
...to the encyclopedia and to the drake race.
2010-12-10 19:33:03 +00:00
Nils Kneuper
aefc48b63a fix a forgotten apostrophe conversion... 2010-10-03 20:06:24 +00:00
Phil Barber
18ef79be1e Add and wire new Drake Flameheart portrait.
Update changelogs, portrait credits.
2010-10-01 12:54:04 +00:00
Phil Barber
c68dc0ee3e Add and wire new Hurricane Drake portrait by myself.
Update changelogs, portrait credits.
2010-09-25 12:51:34 +00:00
Phil Barber
0c2f977f8c Add and wire new Drake Blademaster portrait by myself and LordBob.
Update changelogs, portrait credits.
2010-09-25 09:12:06 +00:00
Eric S. Raymond
e7d337a676 Reindent mainline. 2010-09-23 13:04:56 +00:00
Phil Barber
3ceaa73793 Add and wire new leadership animations for Drake Flare and Flameheart.
Update Flare base frame.  Update changelogs.
2010-09-15 09:52:43 +00:00
Steven Panek
d784c34fd2 Applied file #10184 from patch #1926 with modifications. 2010-09-12 04:20:34 +00:00
Steven Panek
a195d6f8b0 Added some pofix rules for quote conversions and spacing fixes. 2010-09-02 23:23:34 +00:00
Phil Barber
dbdfb43670 Add and wire new Inferno Drake portrait, update changelogs, portrait credits. 2010-08-25 19:47:41 +00:00
Phil Barber
dda8df68fc Fix a bug with the Drake Clasher's attack animations. Update changelog. 2010-07-30 08:26:35 +00:00
Steven Panek
4e50a17b94 Fixed the Armageddon Drake's [advancefrom] codeblock. 2010-07-15 21:18:10 +00:00
Phil Barber
b750969992 Add and wire new Armageddon Drake by A-red.
Removed outdated images.  Update changelogs, credits.
2010-07-13 09:43:06 +00:00
Steven Panek
b2ab9ca010 Avoid contractions in comments, so that pofix won't touch them. 2010-06-23 07:35:14 +00:00
Steven Panek
a73f8e72b5 Converted more apostrophes; ran pofix. 2010-06-23 07:28:46 +00:00
Phil Barber
93a0f57640 Add and wire new animations for Drake Flameheart. Update changelogs. 2010-06-10 14:42:12 +00:00
Phil Barber
714475d4bb Add and wire new animations for Drake Flare. Update changelogs. 2010-06-07 18:57:03 +00:00
Steven Panek
5d2b5fdd2b Converted more makeshift dashes (hopefully, I got all of them). 2010-05-11 23:30:32 +00:00
Lari Nieminen
d7838f0335 Fixed bug #15712 by making the sw,se spear animations be used also on ne,n,nw. 2010-03-27 19:47:48 +00:00
Phil Barber
f4841e5468 Add and wire new Drake attack icons, add inferno8 to credits. 2010-01-31 14:40:20 +00:00
Jérémy Rosen
e6dbd02684 fix drakes tipping their wings in water when flying 2009-12-31 09:21:31 +00:00
Eric S. Raymond
706395577b Spelling exceptions and one wmllint tweak. 2009-12-24 21:18:09 +00:00
Phil Barber
c4c0ef2484 Add Drake Ram attack icon, update changelogs. 2009-12-13 14:41:45 +00:00
Phil Barber
2e607f986f Change Drake Flare and Flameheart weapon names, update changelogs. 2009-12-12 10:22:23 +00:00
Eric S. Raymond
0aa99781cf Reindent mainline. 2009-11-23 14:39:03 +00:00
Jérémy Rosen
02508f5946 upgrade drake fighter anim WML, partly fixes bug 14727 2009-11-22 13:22:12 +00:00
Guillaume Melquiond
345f0527a1 Removed pinkiness from Drakes Flare and Flameheart. (Fix for bug #14742.) 2009-11-12 10:26:02 +00:00
Phil Barber
15a4e86a55 Add recruitment animations to the Sky and Hurricane Drakes.
Update changelogs.
2009-10-31 10:57:07 +00:00
Phil Barber
a01d4ce6d7 New base frame for Drake Flameheart. Remove outdated images. 2009-10-31 09:49:57 +00:00
Phil Barber
d1ec452b56 New base frame for Drake Flare. Remove outdated images. 2009-10-31 09:44:38 +00:00
Jérémy Rosen
2ab303050f fix the anim engine sometime choosing the default animation...
...when a valid user animation was available. Detected with drake
on-water anim, but could be triggered by anim animation. Also add a
security against force redraws between the end of a strike and the
next strike
2009-10-09 20:46:38 +00:00
Phil Barber
f72d038ef8 New animation WML and macros for the Drakes.
Most drake CFGs are now around 100 lines, rather than the 3 to 400
they were previously...
2009-10-01 19:57:54 +00:00