Add and wire new Armageddon Drake by A-red.

Removed outdated images.  Update changelogs, credits.
This commit is contained in:
Phil Barber 2010-07-13 09:43:06 +00:00
parent 6b94bd1356
commit b750969992
51 changed files with 40 additions and 122 deletions

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@ -28,6 +28,7 @@ Version 1.9.0-svn:
alternates, Draug and one alternate, Ghoul.
* New animations (not yet including leading animations) for Drake Flare
and Flameheart, Dwarf Lord ranged attack, Dwarf guard melee attack.
* New base frame and animations for Armageddon Drake.
* Items & scenery: New anvil, and revised trash and lighthouse
* Two new flag styles.
* Animate terrain in editor

View file

@ -430,7 +430,7 @@
[/entry]
[entry]
name = "Aaron Redfern (A-Red)"
comment = "Sprite animations"
comment = "Sprites and animations"
[/entry]
[entry]
name = "Alexander Brown (Cloud)"

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@ -6,6 +6,7 @@
image="units/drakes/armageddon.png"
ellipse="misc/ellipse"
profile="portraits/drakes/burner.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=98
movement_type=drakefly
movement=5
@ -15,7 +16,7 @@
advances_to=null
#ifdef ENABLE_ARMAGEDDON_DRAKE
[advancefrom]
unit=Inferno Drake
unit=armageddon Drake
experience=220
[/advancefrom]
#endif
@ -26,61 +27,17 @@
# wmllint: local spelling Armageddon
description= _ "Were it not for the armor they wear, certain drakes might be indistinguishable from true dragons, at least to the lesser races for whom dragons are but legend. The creatures known as 'Armageddon Drakes' are towering things, both immune to and possessed of a tremendous fire."
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/armageddon-defend.png" "units/drakes/armageddon.png" {SOUND_LIST:DRAKE_HIT}}
{DRAKE_FLYING_ANIM "units/drakes/armageddon.png" "units/drakes/armageddon-flying.png"}
[movement_anim]
submerge=0.01
[frame]
begin=0
end=150
image="units/drakes/armageddon-flying.png"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/drakes/armageddon-defend-2.png" "units/drakes/armageddon-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
{DRAKE_STANDING_ANIM armageddon}
{DRAKE_MOVEMENT_ANIM armageddon}
{DRAKE_WEAPON_ANIM armageddon}
{DRAKE_FIRE_ANIM_S_DIAGONAL armageddon 35,40}
{DRAKE_FIRE_ANIM_N_DIAGONAL_CURRENT armageddon 35,-20}
{DRAKE_FIRE_ANIM_S armageddon 8,50}
{DRAKE_FIRE_ANIM_N_CURRENT armageddon 8,-50}
[resistance]
fire=0
[/resistance]
[death]
[frame]
begin=0
end=200
image="units/drakes/armageddon-die1.png"
[/frame]
[frame]
begin=200
end=250
image="units/drakes/armageddon-die2.png"
[/frame]
[frame]
begin=250
end=300
image="units/drakes/armageddon-die3.png"
[/frame]
[frame]
begin=300
end=350
image="units/drakes/armageddon-die2.png"
[/frame]
[frame]
begin=350
end=400
image="units/drakes/armageddon-die3.png"
[/frame]
[frame]
begin=400
end=450
image="units/drakes/armageddon-die4.png"
[/frame]
[frame]
begin=450
end=500
image="units/drakes/armageddon-die5.png"
[/frame]
[frame]
begin=500
end=550
image="units/drakes/armageddon-die6.png"
[/frame]
[/death]
[attack]
name=battle claws
description=_"battle claws"
@ -101,86 +58,45 @@
[/attack]
[attack_anim]
[filter_attack]
name=fire breath
name=battle claws
[/filter_attack]
{MISSILE_FRAME_FIRE_BREATH 12,-39 12,19 25,-26 27,19}
offset=0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0
start_time=-300
[frame]
duration=100
image="units/drakes/armageddon-melee-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/armageddon-melee-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/armageddon-melee-3.png"
[/frame]
[if]
hits=no
hits=yes
[frame]
begin=-300
end=-250
image="units/drakes/armageddon-attack-range1.png"
sound=flame-big-miss.ogg
duration=100
image="units/drakes/armageddon-melee-4.png"
sound=claws.ogg
[/frame]
[/if]
[else]
hits=yes
hits=no
[frame]
begin=-300
end=-250
image="units/drakes/armageddon-attack-range1.png"
sound=flame-big.ogg
duration=100
image="units/drakes/armageddon-melee-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=-250
end=-50
image="units/drakes/armageddon-attack-range2.png"
duration=100
image="units/drakes/armageddon-melee-5.png"
[/frame]
[frame]
begin=-50
end=0
image="units/drakes/armageddon-attack-range3.png"
[/frame]
[frame]
begin=0
end=100
image="units/drakes/armageddon-attack-range4.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=claws
[/filter_attack]
hits=yes
[frame]
begin=-200
end=-50
image="units/drakes/armageddon-attack-melee1.png"
[/frame]
[frame]
begin=-50
end=100
image="units/drakes/armageddon-attack-melee2.png"
sound=claws.ogg
[/frame]
[frame]
begin=100
end=200
image="units/drakes/armageddon-attack-melee3.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=battle claws
[/filter_attack]
hits=no
[frame]
begin=-200
end=-50
image="units/drakes/armageddon-attack-melee1.png"
[/frame]
[frame]
begin=-50
end=100
image="units/drakes/armageddon-attack-melee2.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=100
end=200
image="units/drakes/armageddon-attack-melee3.png"
duration=100
image="units/drakes/armageddon-melee-6.png"
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -34,6 +34,7 @@ Version 1.9.0-svn:
Draug and alternate, Ghoul.
* New Animations: Drake Flare and Flameheart (leading animation still
missing), Dwarf Lord ranged attack, Dwarf Guard melee attack.
* New base frame and animations for Armageddon Drake.
* Two new flag styles.
* Animate terrain in editor