Add recruitment animations to the Sky and Hurricane Drakes.

Update changelogs.
This commit is contained in:
Phil Barber 2009-10-31 10:57:07 +00:00
parent 2a3583f88c
commit 15a4e86a55
4 changed files with 43 additions and 0 deletions

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@ -27,6 +27,7 @@ Version 1.7.7+svn:
* Using a hotkey to reload during an attack no longer disables the mouse
(http://www.wesnoth.org/forum/viewtopic.php?f=4&t=27616)
* Removed some unused Drake macros from animation_utils
* Add recruitment anims for the Sky and Hurricane Drakes
Version 1.7.7:
* AI:

View file

@ -32,6 +32,25 @@
mirror="true"
image="portraits/drakes/transparent/glider.png"
[/portrait]
[recruit_anim]
[frame]
duration=100
image="units/drakes/hurricane-takeoff-1.png"
alpha="0~1:300"
[/frame]
[frame]
duration=100
image="units/drakes/hurricane-takeoff-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/hurricane-takeoff-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/hurricane-takeoff-4.png"
[/frame]
[/recruit_anim]
[standing_anim]
start_time=0
layer=60

View file

@ -31,6 +31,25 @@
mirror="true"
image="portraits/drakes/transparent/glider.png"
[/portrait]
[recruit_anim]
[frame]
duration=100
image="units/drakes/sky-takeoff-1.png"
alpha="0~1:300"
[/frame]
[frame]
duration=100
image="units/drakes/sky-takeoff-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-takeoff-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-takeoff-4.png"
[/frame]
[/recruit_anim]
[standing_anim]
start_time=0
layer=60

View file

@ -20,6 +20,10 @@ Version 1.7.7+svn:
* Improve display order of unit healing (patch #1343)
* Switch to the new MP lobby
*Miscellaneous
* Add recruitment anims for the Sky and Hurricane Drakes
Version 1.7.7:
* AI: