Add and wire new animations for Drake Flare. Update changelogs.

This commit is contained in:
Phil Barber 2010-06-07 18:57:03 +00:00
parent cc5330c08c
commit 714475d4bb
33 changed files with 33 additions and 46 deletions

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@ -24,6 +24,7 @@ Version 1.9.0-svn:
* Graphics
* Added new portrait for the Orc Archer, and several new Orc Grunt line
alternates.
* New animations (not yet including leading animations) for Drake Flare
* Language and i18n:
* Updated translations: British English, Chinese (Simplified), Czech,
Finnish, French, Galician, German, Hungarian, Italian, Japanese, Latin,

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@ -25,7 +25,7 @@
usage=mixed fighter
description= _ "Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/flare.png" "units/drakes/flare.png" {SOUND_LIST:DRAKE_HIT} }
{DEFENSE_ANIM "units/drakes/flare-defend-2.png" "units/drakes/flare-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
[abilities]
{ABILITY_LEADERSHIP_LEVEL_2}
[/abilities]
@ -47,69 +47,54 @@
damage=6
number=4
[/attack]
[attack_anim]
[filter_attack]
name=fire breath
[/filter_attack]
{MISSILE_FRAME_FIRE_BREATH 9,-34 9,15 22,-22 24,10}
[if]
hits=no
[frame]
begin=-400
end=-350
image="units/drakes/flare.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-400
end=-350
image="units/drakes/flare.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
begin=-150
end=0
image="units/drakes/flare.png"
[/frame]
[/attack_anim]
{DRAKE_STANDING_ANIM flare}
{DRAKE_MOVEMENT_ANIM flare}
{DRAKE_WEAPON_ANIM flare}
{DRAKE_FIRE_ANIM_S_DIAGONAL flare 35,40}
{DRAKE_FIRE_ANIM_N_DIAGONAL_CURRENT flare 35,-20}
{DRAKE_FIRE_ANIM_S flare 8,50}
{DRAKE_FIRE_ANIM_N_CURRENT flare 8,-50}
[attack_anim]
[filter_attack]
name=war blade
[/filter_attack]
offset=0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0
start_time=-300
[frame]
begin=-200
end=-175
image="units/drakes/flare.png"
duration=100
image="units/drakes/flare-melee-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/flare-melee-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/flare-melee-3.png"
[/frame]
[if]
hits=yes
[frame]
begin=-75
end=100
image="units/drakes/flare.png"
sound={SOUND_LIST:SWORD_SWISH}
duration=100
image="units/drakes/flare-melee-4.png"
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-75
end=100
image="units/drakes/flare.png"
duration=100
image="units/drakes/flare-melee-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=175
end=200
image="units/drakes/flare.png"
duration=100
image="units/drakes/flare-melee-5.png"
[/frame]
[frame]
duration=100
image="units/drakes/flare-melee-6.png"
[/frame]
[/attack_anim]
[/unit_type]

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@ -25,6 +25,7 @@ Version 1.9.0-svn:
tropical water, dead grass, dark dirt, mine rail tracks, dry hills.
* Improved Terrains: animated water, grass, savanna, desert road.
* New Portraits: Orc Archer, Orc Grunt line alternates #4 and #5.
* New Animations: Drake Flare (leading animation still missing)
* Language and i18n:
* Updated translations: British English, Chinese (Simplified), Czech,