mattsc
73534d0b4e
SotBE S16: fix recalling of backup units for Jetto and Inarix
2013-11-14 07:05:21 -08:00
mattsc
fa1fd74845
SotBE S16: remove central area avoidence by AI
...
It was supposed to split up the AIs unit, but it doesn't work. Units
simply get stuck behind it.
2013-11-14 07:05:21 -08:00
mattsc
8292a0abe8
SotBE S15: move images in two messages to the right
...
... so that they don't cover the speakers.
2013-11-13 20:21:50 -08:00
mattsc
9ed51fd94e
SotBE S15: simplify two filters
2013-11-13 20:16:44 -08:00
mattsc
4b92319f70
SotBE S15: fix a typo in a comment
2013-11-13 20:16:13 -08:00
mattsc
baedff4496
SotBE S15: clarify objectives
...
Make it clearer that the player has to defeat the enemy leaders first
and move Kapou'e to the signpost afterward.
2013-11-13 20:09:05 -08:00
mattsc
dcd4b19065
SotBE S14: move images in most messages to the right
...
... so that units are not covered when speaking, as most of the time
they are in the bottom left corner.
2013-11-13 19:00:13 -08:00
mattsc
8c31b54aab
SotBE S14: simplify WML turning trolls back over to Kapou'e's side
2013-11-13 15:55:17 -08:00
mattsc
6d6d152cc0
SotBE S14: remove trolls from Kapou'e's recruit list
...
Since Grüü takes off with all the trolls.
2013-11-13 15:40:51 -08:00
mattsc
d48b7454c1
SotBE S14: we do not need identical objectives twice
...
We can set them for both sides the first time.
2013-11-13 15:29:54 -08:00
mattsc
14b722c342
SotBE S14: change Grüü's castle location from mountains to hills
...
It's not important, but it seems strange that he would flatten
mountains to set up his castle. Hills are (slightly) more believable.
2013-11-13 15:24:29 -08:00
mattsc
36be9123fb
SotBE S12: combine [kill] tags
2013-11-13 13:01:54 -08:00
mattsc
95084c9864
SotBE S12: make second enemy leader passive as well
...
So that he doesn't rush out and gets killed by the AI ally too easily.
2013-11-13 12:56:37 -08:00
mattsc
6f4087ebc4
SotBE S18: fix a typo in a message
2013-11-13 11:46:40 -08:00
mattsc
8a4282224e
SotBE S11: Remove obsolete and unnecessary AI keys
...
recruitment_ignore_bad_combat still exists in principle, but is not
needed any more with the new recruitment CA.
2013-11-13 09:11:44 -08:00
mattsc
d6a9ded0f2
SotBE S9-11: remove unnecessary keys from [side] tags
2013-11-13 09:11:44 -08:00
mattsc
9adaf1cbb3
SotBE S10: combine two identical events
2013-11-13 09:11:44 -08:00
mattsc
265f81763a
SotBE S10: simplify some filters
2013-11-13 09:11:43 -08:00
mattsc
0e8cb23b29
SotBE: use single schedule macros instead of six separate ones
2013-11-13 09:11:43 -08:00
Ignacio R. Morelle
d23ad2d2f3
HttT: give Moremirmu a matching holy sword attack icon (bug #21248 )
2013-11-13 01:15:16 -03:00
Alarantalara
3566fe63a2
Associate deaths with resurrections
...
Counting deaths was not previously directly associated with the
resurrection of the units. By converting the death event into two
events, it can be included in the same generation macro as the
resurrection portion of the logic.
2013-11-12 19:30:34 -05:00
Alarantalara
d3baad2531
Set number of turns in UtBS:3 to further impression that player might win after 12 turns
2013-11-12 19:05:05 -05:00
Bär Halberkamp
b0120dc33b
Decreased the Death Squire's HP
2013-11-11 22:56:31 +01:00
Alarantalara
c6378ec86b
Fix bug in which Zur is always the one considered defeated in a challenge
2013-11-10 10:50:33 -05:00
Alarantalara
4461233568
Store Garak outside conditions
...
Garak will always be stored and reordering does not affect UI, so
eliminates redundancy
2013-11-10 10:39:43 -05:00
Alarantalara
5f1c6a1651
Delete comment about variable that doesn't exist
2013-11-10 10:39:42 -05:00
Alarantalara
7945bed9d8
Remove checks for Garak being alive in possession event
...
If he were dead, the player would already be defeated
Also puts death of possessor before possessee as that makes more sense
in my mind
2013-11-09 22:47:39 -05:00
Alarantalara
6e64145779
Rename *_challenged to *_defeated
...
Value is set on defeat, not challenge - name should reflect that
2013-11-09 22:09:18 -05:00
Alarantalara
c4a532ea5f
Merge victory events
2013-11-09 21:55:36 -05:00
Charles Dang
0316f68d7d
Tweaked a line
2013-11-10 13:44:14 +11:00
Charles Dang
60c6bc07ef
"in the moment" -> "the moment"
2013-11-10 13:33:21 +11:00
Alarantalara
a4afb096d1
Name the elves' team in all scenarios
2013-11-09 21:19:11 -05:00
Alarantalara
4fd160c025
Clean up the side list
...
This mostly involves hiding all the sides without significant presence
from the list, leaving only the human sides and the cultists as named
opponents.
2013-11-09 21:10:19 -05:00
Alarantalara
1518816d15
Merge sides 3 and 9 in UtBS:8
...
Sides are allied with each other, have no leader, the same team name
and almost identical AI parameters. Having an entire side and AI just
to control 2 units is overkill.
2013-11-09 20:54:41 -05:00
Alarantalara
095dcb1328
Add alternate dialog if the dwarf/troll ally sees the ants
2013-11-09 20:39:47 -05:00
Alarantalara
b5bfcb78b7
Remove all test units from UtBS
...
The debug utilities within Wesnoth are more than sufficient and don't
clutter files
2013-11-09 15:47:04 -05:00
Alarantalara
feb71ce769
Nym is always a female elf
...
No need to make the female part stated twice
2013-11-09 14:36:39 -05:00
Alarantalara
c3e9bd86a4
Group conditional messages in UtBS epilogue
2013-11-09 14:26:18 -05:00
Alarantalara
88ccc2ef0e
Convert most of CHECK_IF_FREED_ALL_MERFOLK to an event
2013-11-09 13:49:06 -05:00
Alarantalara
a3f867897e
Just recall Esanoo where he starts
2013-11-09 13:49:06 -05:00
Bär Halberkamp
26e3d709bf
Changes to the movetypes of some undead units
2013-11-09 17:55:21 +01:00
Alarantalara
15627a5a1d
Clear more instances of upkeep (all campaigns)
...
Redundant full upkeep values
Loyal trait and upkeep set
Units with canrecruit=yes
2013-11-09 11:22:02 -05:00
Alarantalara
d224385d72
More elimination of obviously redundant keys
...
upkeep=full is default, free isn't needed to canrecruit=yes, ids never
referred to (and in one case is duplicated and so incorrect)
2013-11-09 10:56:16 -05:00
Alarantalara
2f0ecea7c6
Remove remaining references to green trolls
2013-11-09 10:41:44 -05:00
Alarantalara
8323e6cd21
Trolls haven't been green since 1.0
2013-11-09 10:39:28 -05:00
Alarantalara
847ccce096
Simplify a filter in UtBS:6a
2013-11-09 10:24:52 -05:00
Alarantalara
8b1333aeac
Remove unused ids.
2013-11-09 10:24:52 -05:00
Alarantalara
e2245b5e9a
Clear saved_x variables once no longer needed.
2013-11-09 10:24:51 -05:00
Alarantalara
63ec880f08
Simplify filters with multiple ids is UtBS:3
2013-11-09 10:24:51 -05:00
Alarantalara
caa6d0f0d8
Restore a lost line of dialog with trolls
...
Ids assigned to units were bad. Using default ids where possible and
making a troll shaman have an id that matches the dialog's requested id
restores the missing lines.
2013-11-07 23:56:32 -05:00