wesnoth/data/core/macros
2020-01-13 00:08:34 +01:00
..
abilities.cfg Abilities: use [regenerate] tag for DF regen ability 2020-01-13 00:08:34 +01:00
ai.cfg AI: do not use village hunt CA in any AI config 2019-12-07 14:02:52 -08:00
ai_candidate_actions.cfg AI: adjust names of new default candidate actions 2019-12-11 07:33:11 -08:00
ai_controller.cfg Merge pull request #2562 from wesnoth/schema 2018-11-11 13:52:19 -05:00
amla.cfg Added new default amla icon 2015-09-03 18:53:11 +11:00
animation-utils.cfg various dunefolk sprites and animations (#4683) 2020-01-02 17:34:10 -08:00
animation-utils2.cfg Use SOUND:HIT[_AND_MISS] for defend/attack macros 2015-01-31 23:43:26 +01:00
carryover-utils.cfg Moved all the objectives-related macros to a new objective-utils.cfg file. 2010-08-07 18:02:58 +00:00
conditional-utils.cfg Use [not] instead of [else] hack in IF_DEAD 2015-01-06 18:58:23 +11:00
debug-utils.cfg Clean up things so all macros are argument-typechecked again. 2011-03-15 02:45:11 +00:00
deprecated-utils.cfg Bump deprecation level of old early finish / carryover macros 2019-10-20 00:09:11 +00:00
event-utils.cfg update mainline for [cancel_action] 2017-07-25 21:19:05 +02:00
image-utils.cfg use overlay effect over [unit] overlays= 2019-08-25 22:29:49 +02:00
interface-utils.cfg WML: {REMOVE_LABEL} now takes an optional EXTRA_WML argument. 2018-11-03 18:16:43 +00:00
items.cfg [effect]apply_to=new_animation does not support name 2018-10-23 22:41:48 -04:00
movetypes.cfg Command line --preprocess missing some macros. 2019-07-16 19:15:29 -05:00
names.cfg Dunefolk faction rework by various people 2019-08-11 07:02:58 +11:00
objective-utils.cfg add an "optional objective" caption 2017-11-01 12:45:21 +11:00
scenario-utils.cfg Allow '1-infinity' in ranges, and tighten the schema's validation of ranges 2019-08-29 22:28:22 +02:00
schedules.cfg Fix #2677: Make SUMMER_SCHEDULE and WINTER_SCHEDULE use {MIDDAY} and {MIDNIGHT} images of the same graphic style as the images of the other times of day. 2019-03-24 15:15:26 +00:00
side-utils.cfg Allow '1-infinity' in ranges, and tighten the schema's validation of ranges 2019-08-29 22:28:22 +02:00
sound-utils.cfg Move ms_after= to the right place in music macros (#4459) 2019-10-13 12:15:21 +03:00
special-notes.cfg Alter the special notes syntax in EffectWML so that the note macros can be reused in that context 2019-10-04 23:49:05 -04:00
teleport-utils.cfg fix a bunch of typos found by codespell in data directory. 2018-02-06 23:03:06 +11:00
terrain-utils.cfg Use WFL instead of Lua code for {SCATTER_EMBELLISHMENTS} 2018-10-23 22:41:52 -04:00
traits.cfg move loyal overlays to the loyal trait 2019-08-25 20:36:35 +02:00
unit-utils.cfg core macros – overlay of NO_UPKEEP macro 2019-12-23 01:29:44 +01:00
utils.cfg fix value={CTH_NUMBER} forget in force CTH macro 2018-12-14 08:28:12 -06:00