[effect]apply_to=new_animation does not support name

It does support id though, which is used as a sort of caching mechanism
in case the same effect is applied many times, so use that instead of name.
For good measure, also use an id on the sceptre of fire animation
This commit is contained in:
Celtic Minstrel 2018-04-04 20:25:48 -04:00
parent 2232e49aa2
commit ea9d483149

View file

@ -490,7 +490,7 @@
#"Effect generating a new animation that throws lightning in a specified direction."
[effect]
apply_to=new_animation
name={NAME_STRING}
id={NAME_STRING}_{DIRECTION_NUMBER}
[attack_anim]
[filter_attack]
name={NAME_STRING}
@ -558,6 +558,7 @@
[effect]
apply_to=new_animation
id="sceptre of fire"
[attack_anim]
[filter_attack]