Abilities: use [regenerate] tag for DF regen ability
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@ -77,15 +77,15 @@ This ability will not cure an affected unit of poison, however, only delay its e
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#define ABILITY_SELF_HEAL
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# Canned definition of the regenerate 4 hp ability, to be included in an [abilities] clause.
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[heals]
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[regenerate]
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value=4
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id=regenerates_4
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id=regenerates
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name= _ "regenerates +4"
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female_name= _ "female^regenerates +4"
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description= _ "The unit will heal itself 4 HP per turn. If it is poisoned, it will remove the poison instead of healing."
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affect_self=yes
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poison=cured
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[/heals]
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[/regenerate]
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#enddef
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#define ABILITY_STEADFAST
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