uid66289
|
fe40eefabc
|
added lowgbow image
|
2004-01-16 04:59:02 +00:00 |
|
uid66289
|
f52a6844a1
|
fixed 'Evil Necromancer' advancement to 'Lich'
|
2004-01-16 04:54:40 +00:00 |
|
uid68852
|
d590d1a554
|
Added Outrider attack image.
|
2004-01-15 00:53:33 +00:00 |
|
uid69097
|
4ac4009e55
|
Added unit images for difficulty modes...
...in all the translations that support them. Fixes bug 7258.
|
2004-01-14 23:42:06 +00:00 |
|
uid66289
|
365fe521e3
|
typo fixes
|
2004-01-14 05:09:25 +00:00 |
|
uid68803
|
51d52bc379
|
fixed compile errors
|
2004-01-13 18:42:44 +00:00 |
|
uid68803
|
f037611951
|
fixed compile error
|
2004-01-13 18:34:09 +00:00 |
|
uid68803
|
1c3e548d92
|
restructure of AI code
|
2004-01-13 18:21:10 +00:00 |
|
uid66289
|
ccf31d5a30
|
updated changelog
|
2004-01-13 06:51:35 +00:00 |
|
uid68803
|
028b742395
|
attempt to fix server crash
|
2004-01-13 05:26:31 +00:00 |
|
uid68698
|
cc7eea96e3
|
typo fixed
|
2004-01-13 00:29:32 +00:00 |
|
uid68698
|
b5c472b26d
|
Make errors translatable
Don't load a multiplayer game if you were not part of it
|
2004-01-13 00:21:39 +00:00 |
|
uid68803
|
2c68c8304c
|
fixed WML parser bug
|
2004-01-13 00:02:24 +00:00 |
|
uid68803
|
8a3e61754c
|
fixed some MP saving/loading bugs
|
2004-01-12 23:42:22 +00:00 |
|
uid68698
|
fc78b69fd6
|
When loading a game that you saved, and you were not the game creator, ...
...make sure AI players are marked as AI and not Network
|
2004-01-12 23:22:07 +00:00 |
|
uid68803
|
c3124aaa97
|
made it so music on intro has less interference
|
2004-01-12 23:02:43 +00:00 |
|
uid68698
|
c5fa9c1de2
|
Fix bug #7193
|
2004-01-12 22:34:50 +00:00 |
|
uid68803
|
1771a8c43c
|
fixed crash on startup (CVS internal).
Fixed crash when cancelling loading of a multiplayer game.
|
2004-01-12 21:23:10 +00:00 |
|
uid66289
|
03aef1d69c
|
updated changelog
|
2004-01-12 21:13:00 +00:00 |
|
uid68803
|
307f9e8518
|
removed unnecessary diagnostics
|
2004-01-12 19:37:48 +00:00 |
|
uid68852
|
8dfb52ed88
|
Fixed some graphic gliths in thief and rogue images.
|
2004-01-12 19:03:53 +00:00 |
|
uid68803
|
c8fca274d8
|
made shroud get cleared during replays
|
2004-01-12 18:31:23 +00:00 |
|
uid68803
|
1d31ebf552
|
rebalanced some scenarios
|
2004-01-12 17:44:58 +00:00 |
|
uid68803
|
8e84c23171
|
made the storm trident work again
|
2004-01-12 17:16:37 +00:00 |
|
uid68803
|
1759bb796e
|
fixed CVS internal bug
|
2004-01-12 17:08:25 +00:00 |
|
uid68803
|
ba11daeba6
|
fixed bug where an invalid side specification for a unit could crash the game
|
2004-01-12 16:50:46 +00:00 |
|
uid68803
|
2979c91358
|
fixed some compile errors. Fixed problem in Ford of Abez with monsters attacking Li'sar
|
2004-01-12 16:23:59 +00:00 |
|
uid68803
|
78ab068286
|
added AI improvements/fixes
|
2004-01-12 16:04:32 +00:00 |
|
uid69097
|
970553ae6d
|
Fix for wesnothd crash and ghosts. Fixed remove_child
|
2004-01-11 22:57:34 +00:00 |
|
uid66289
|
ab0544bee8
|
changelog update
|
2004-01-11 19:41:24 +00:00 |
|
uid66289
|
07ca15510d
|
Changed dart damage type to blade
|
2004-01-11 19:39:42 +00:00 |
|
uid66289
|
5979b38c14
|
updated changelog
|
2004-01-11 19:28:50 +00:00 |
|
uid68852
|
7680d3689a
|
New sprites, new sound for trolls, ...
...rebalanced HAsty alliance and Sceptre levels (easy is now easier)
|
2004-01-11 16:51:20 +00:00 |
|
uid68698
|
32b4df594e
|
- Add a "Computer vs Computer" button to setup a AI vs AI game
|
2004-01-11 07:23:33 +00:00 |
|
uid69097
|
c82837408b
|
Added colours for the 10 sides
|
2004-01-10 21:10:14 +00:00 |
|
uid66289
|
fc65c4b05a
|
shifted flag colors beginning from 6 down by one number
|
2004-01-10 19:58:07 +00:00 |
|
uid66289
|
ec6858941c
|
minor changes to changelog
|
2004-01-10 18:21:51 +00:00 |
|
uid66289
|
fd0370fb80
|
updated changelog
|
2004-01-10 18:18:44 +00:00 |
|
uid68850
|
8578eac0f9
|
Re-added new functional Slackware package creation script (slacknoth)
|
2004-01-10 18:07:06 +00:00 |
|
uid68803
|
947d1afe11
|
fixed bug where saving the game could cause events to occur out-of-order
|
2004-01-10 02:46:50 +00:00 |
|
uid68803
|
20def7c6e7
|
added 'North Elves' scenario.
Added map for third undead scenario
|
2004-01-10 01:50:49 +00:00 |
|
uid68803
|
319030a331
|
scaled gryphon rider image down
|
2004-01-10 00:21:28 +00:00 |
|
uid68850
|
1bb689df58
|
Removed out-of-date and non-functional Slackware packager script 'slacknoth'
|
2004-01-09 22:32:18 +00:00 |
|
uid68803
|
c38a116833
|
made minimap display fog and units
|
2004-01-09 22:23:38 +00:00 |
|
uid68803
|
910afee07d
|
tweaked undead stats.
applied patches by enkidude to give a default selection for weapons
when attacking, and to make the AI better select the weapon it uses
|
2004-01-09 19:18:33 +00:00 |
|
uid68803
|
95df924a16
|
made it so that unit images are displayed next to options...
...when recalling, recruiting, and advancing
|
2004-01-09 18:26:07 +00:00 |
|
uid68852
|
5a56f148ef
|
Added new team flags.
|
2004-01-09 18:01:37 +00:00 |
|
uid68803
|
7e22dc169f
|
fixed editor
|
2004-01-09 17:34:31 +00:00 |
|
uid68803
|
b0e5d7534c
|
adjusted theme slightly
|
2004-01-09 15:33:28 +00:00 |
|
uid66289
|
1774b30fc7
|
updated changelog
|
2004-01-09 08:32:22 +00:00 |
|