Commit graph

29866 commits

Author SHA1 Message Date
Dave White
e22dd57bc6 tweaked unit stats 2004-05-27 04:45:16 +00:00
Cédric Duval
2740204f13 Drakonian race (CVS internal -- Work in Progress)
* New unit: Drakonian Slave

* movement type drakonianfly: made those huge creatures even more easy targets

* drakonianfoot: new movement type for Drakonians with crippled wings
2004-05-27 03:45:37 +00:00
Cédric Duval
5be04c4b16 Scenario balancing. 2004-05-27 01:39:13 +00:00
Dave White
5d1979542e added halo effects for mage unit 2004-05-26 23:09:40 +00:00
Dave White
0ace5f099e allow some slots to be empty in a multiplayer game 2004-05-26 19:41:53 +00:00
Dave White
6b41026438 tweaks to map generator 2004-05-26 04:14:43 +00:00
John Muccigrosso
e3ce1d11d4 Polished unit description. 2004-05-26 04:02:31 +00:00
Mark Michelsen
9c69dd012f Polish translation updated (Artur) 2004-05-26 00:13:45 +00:00
Dave White
b0206740d2 made Elvish Lord have same fireball halo as Red Mage...
...to make it visible in testing
2004-05-25 20:21:18 +00:00
Francisco Muñoz
ea8f2d0bd1 Added a new sound to lich, Fixed size for gaze and curse icons 2004-05-25 19:37:56 +00:00
Dave White
bc61faf13e Added per-unit haloing, including haloes for Mage of Light 2004-05-25 18:27:37 +00:00
Dave White
431c713d20 added missile haloes, with sample for Red Mage 2004-05-25 17:07:03 +00:00
Francisco Muñoz
312f113cd2 Added some sounds from Egoboo. Added sounds to units 2004-05-25 16:18:13 +00:00
Dave White
74179b6e2d sped up mage of light haloing effect 2004-05-25 14:58:47 +00:00
Dave White
d0873ea1b8 added support for different images when a unit is moving 2004-05-25 14:48:14 +00:00
Francisco Muñoz
fee5840ce2 Minor Red Mage images edit. New standing Elvish Scout. New Mermen attack image. 2004-05-25 14:29:06 +00:00
Francisco Muñoz
1c2e30d341 Updated red mage images, added missing frame 2004-05-25 13:05:09 +00:00
Francisco Muñoz
0e1102ad91 Fixed typo in attack image 2004-05-25 11:49:08 +00:00
Francisco Muñoz
f094314c9d Assigned a few sounds, ...
New images for Red mage. Added forgotten Konrad Commander image
2004-05-25 11:26:52 +00:00
Francisco Muñoz
745b9be31e Added thorns missile image and curse and gaze attack icons 2004-05-25 03:31:56 +00:00
Dave White
99979beeff made it so units in swamp villages aren't submerged (fixes bug 9045) 2004-05-25 03:29:21 +00:00
Dave White
1f6db07509 added naming of more terrain features;
made a map generator option to build a road between castles
2004-05-25 02:08:17 +00:00
Francisco Muñoz
b6ad0df370 Updated and new images for Konrad commander 2004-05-25 01:28:58 +00:00
Francisco Muñoz
83fb197335 Removed alpha keyword from unit data. Change image files to have it 2004-05-24 23:03:30 +00:00
Dave White
a8c00adae4 fix segfault in map generation 2004-05-24 21:52:52 +00:00
Dave White
10992d045a added naming of villages in random maps 2004-05-24 21:01:08 +00:00
Dave White
16995d0cf5 made it possible to resize/change video modes from the lobby, ...
...and made other basic keyboard shortcuts work from the lobby. Made
it so the client in a multiplayer game can see basic game settings.
2004-05-24 20:24:57 +00:00
Kristoffer Erlandsson
c179b12c44 Cleaned up the editor theme. 2004-05-24 19:41:09 +00:00
Dave White
87c95d303f added in facility to play maps in multiplayer that don't have scenario data...
...specified for them
2004-05-24 16:27:18 +00:00
Dave White
1c23e287a9 made it so including a directory in WML will recurse into subdirs.
Made WML support '~' notation to include files in ~/.wesnoth/data
2004-05-24 15:42:43 +00:00
John B. Messerly
aed47f10d9 /tmp/cvs55Zujl 2004-05-24 04:13:20 +00:00
Mark Michelsen
747286baed Small updates to Danish translation 2004-05-23 17:21:17 +00:00
Francisco Muñoz
10057c55be Added improved calvary image. Named all mermen in Bay of Pearls 2004-05-23 00:56:20 +00:00
John B. Messerly
ac60048c16 Summary: Added two new hotkeys, alt+m and and shift+m
alt-m to send a message to everyone in the game and shift+m to send a
message to allies.

Detailed desc.:

Added a "speaktoall" and "speaktoally" actions. The hotkeys fore these
are alt+m and shift+m respectively. These actions are the same as
"speak" except before they bring up the message text box, they change
the default "send to allies" check box value. So, subsequent speak
(hotkey: m) actions will remember whether you were talking to allies
or everyone, until 1) you do alt+m or shift+m, or 2) you check/uncheck
the "send to allies" checkbox.
2004-05-22 22:36:24 +00:00
Francisco Muñoz
4308ff4a77 Added new standing image for horseman. Moved old one to moving frame 2004-05-22 16:13:15 +00:00
Cédric Duval
64d797abd8 Fixed a misplaced tag. 2004-05-22 14:02:06 +00:00
Francisco Muñoz
9574271677 Added new White mage images. 2004-05-22 13:37:44 +00:00
Mark Michelsen
c8ecda0fdd Converted the French translation to UTF-8 format 2004-05-21 20:25:30 +00:00
Mark Michelsen
246c3ab68a Updated French translation (Guillaume) 2004-05-21 18:45:14 +00:00
Dave White
4e5608d631 AI improvements to make it group better 2004-05-21 17:26:13 +00:00
Benjamin Drieu
91c2736d50 Added bonus 2004-05-21 14:41:47 +00:00
Kristoffer Erlandsson
3ee1fbff42 'Select all' operation added. 2004-05-20 17:43:11 +00:00
Francisco Muñoz
485a075c82 Added updates portraits for Lisar
(I had this for ages in my hd.. forgot about them :-)
2004-05-20 04:52:03 +00:00
Kristoffer Erlandsson
61a548307b Flip operation added. 2004-05-19 23:55:55 +00:00
Cédric Duval
2de3e4c429 Changed ability of saurians from regeneration to skirmish. 2004-05-19 19:29:47 +00:00
Cédric Duval
f135ab94b0 New multiplayer scenario: King of the Hill 2004-05-19 18:07:23 +00:00
Philippe Plantier
83a0872446 Fixed a bug where tall units were drawn under castles, thus being "beheaded" 2004-05-18 18:36:20 +00:00
Philippe Plantier
e1ac7dce53 Migrating WML files to UTF-8. Code now assumes all WML files are UTF-8. 2004-05-17 22:12:40 +00:00
Dave White
b88564b3cd made General more powerful 2004-05-17 21:41:12 +00:00
Dave White
e3c775bb9e more AI/campaign tweaks 2004-05-17 20:43:02 +00:00